GAL: Quest 3 - Finished (please move)

For all games that are now over.
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Patdragon
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Location: Isle of Wight

Re: GAL: Quest 3 - Turn 8

Post by Patdragon » Fri Jan 31, 2014 11:10 am

With a small yelp of surprise when the door and key disappear Forges goes into the new room and checks the desk and if time bookshelves.
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Anger is fleeting, Remorse eternal...
- Karn, Silver golem

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spiderwrangler
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Re: GAL: Quest 3 - Turn 8

Post by spiderwrangler » Fri Jan 31, 2014 1:55 pm

"Remedy? You OK?", Laugh's yells, feeling a bit silly for shoving her... "I hope I sent you back downstairs, and I didn't send you into a pit of fire... or the world without shrimp... that'd be awful... teheheheeee..."... Laugh's closes the cabinet doors and slides it over underneath the thing coming from the ceiling.
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spiderwrangler
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Re: GAL: Quest 3 - Turn 8

Post by spiderwrangler » Fri Jan 31, 2014 1:58 pm

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Nerre
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Re: GAL: Quest 3 - Turn 8

Post by Nerre » Fri Jan 31, 2014 3:04 pm

Feeling the pain, Remedy returns and slaps Laughs (not intending to cost him one hp, only a ligth hit for roleplay reason). "Hey, that hurt. Be a gentleman and dont do it again."
Then she joins in the laughter and says "I think now we are even, ok?"
:zzz:

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spiderwrangler
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Re: GAL: Quest 3 - Turn 8

Post by spiderwrangler » Fri Jan 31, 2014 5:22 pm

"As long as you don't tell the folks back at the tavern about how I got taken out by tapestries, we're square."
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Nerre
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Re: GAL: Quest 3 - Turn 8

Post by Nerre » Sat Feb 01, 2014 4:14 am

"Which tapestries?" Remedy says inocently, smiling.

The tables should have been put to the left, where the coord hangs down. Can Remedy reach it if standing on both tables?
If not she will grab her metal bar and follow the others to the right.
:zzz:

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BadgeAddict
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Re: GAL: Quest 3 - Turn 8

Post by BadgeAddict » Mon Feb 03, 2014 6:33 am

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Nerre
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Re: GAL: Quest 3 - Turn 8

Post by Nerre » Mon Feb 03, 2014 6:58 am

Okay, then she will now move the tables and try if she can reach the cord and open the lid to the attic.
:zzz:

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askstoomuch
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Re: GAL: Quest 3 - Turn 8

Post by askstoomuch » Mon Feb 03, 2014 7:41 am

since nobody took the key costa takes it to the door and opens it
viewtopic.php?f=4&t=2020 - Come have a drink

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BadgeAddict
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Re: GAL: Quest 3 - Turn 10

Post by BadgeAddict » Mon Feb 03, 2014 8:27 am

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Since no one wants the green key Costa decides to go downstairs and deal with things himself. He pushes the green key into the door and once again the door and key both disappear. Through the open doorway he can see a small bedroom area.
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After a bit of creepy laughter with remedies, Laughs pushes the cabinet over below the hanging pull cord.
Remedies help Laughs by moving the small tables and then climbs on top of the furniture and pulls the cord. Although old, the ladder quickly slides down on well greased hinges to stop just above the cabinet. Due to the fast nature of the ladders movement, remedies is nearly knocked from the cabinet, luckily the small tables were there to stand on, though remedies only just caught her balance.
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After a squeal of shock Forges heads into the study, crosses the room and begins searching the desk. He finds a golden key and a pile of papers on the desk, the desk has no drawers. He quickly scans through the papers that cluster the desk, three of them stand out.
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Stats & Loot
.[tabs: Remedies(Nerre)]
ATT: 1
DEF: 1
HP: 5/5

ITEMS: .3 Gold, Tapestry Rod +1 Atk

[tabs:Costa (askstoomuch)]
ATT: 1
DEF: 1
HP: 5/5

ITEMS: Sharp Fork, Green Key, Magical Glasses
[tabs:Laughs(Spiderwrangler)]
ATT: 1
DEF: 1
HP: 4/5

ITEMS: Pewter Cup, Pewter Plate, Tapestry Rod +1 Atk
[tabs:Forges(Patdragon)]
ATT: 1
DEF: 1
HP: 5/5

WEARING: A sharp looking Man-purse (backpack)
ITEMS: Dirty Lollipop[/tabs]

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spiderwrangler
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Posts: 21091

Re: GAL: Quest 3 - Turn 10

Post by spiderwrangler » Mon Feb 03, 2014 10:05 am

"Whoa, that was a close one! HAhahahaha! Good save!"
Since she's already halfway there, Laughs gives Remedy first chance to climb the ladder, following her up if she does.
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askstoomuch
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Re: GAL: Quest 3 - Turn 10

Post by askstoomuch » Mon Feb 03, 2014 10:08 am

costa enters the new room and has a look around
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Nerre
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Posts: 4876

Re: GAL: Quest 3 - Turn 10

Post by Nerre » Mon Feb 03, 2014 10:21 am

"Thanks, haha. Nearly fell down - again." Remedy climbs up the ladder, looking back to see if Laughs follows her. "Forges, we are going up, are you coming? And where is Costa?"
:zzz:

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Patdragon
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Location: Isle of Wight

Re: GAL: Quest 3 - Turn 10

Post by Patdragon » Mon Feb 03, 2014 9:52 pm

"oohh... i like this room."
Hearing Remedy
"I might be up in a minute.....Thought he was in the room past you. If not he found a green key so maybe he went down a level. Oh and it looks like this Felix may have moved...and might be evil too "
Forges takes every thing on the table and decides he wants to look at some of the books. He test the sliding ladder to make sure it semi stable then climbs and looks on the second highest shelf for any books of interest, he is a forger after all.
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Anger is fleeting, Remorse eternal...
- Karn, Silver golem

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BadgeAddict
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Re: GAL: Quest 3 - Turn 11

Post by BadgeAddict » Tue Feb 04, 2014 6:11 am

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Forges grabs everything on the desk which includes a yellow key and the 3 important looking letters. He attempted to grab the feather and inkwell, but as he made to grab it, it looked at him, screamed and disappeared in a poof of magical dust. After looting everything in sight on the desk, he made sure the ladder was steady and then climbed to the second to the topmost shelf and found the following books:
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Remedies and Laughs climb the old but sturdy ladder into a rather well lit and clean attic space.
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Costa walks through the doorway into the small bedroom, trips over his own feet and finds himself staring at the underneath of the bed. He spots a blue key behind one of the bedposts and snatches it. Looking around, he doesn't spot much of anything else.

Stats & Loot
.[tabs: Remedies(Nerre)]
ATT: 1
DEF: 1
HP: 5/5

ITEMS: .3 Gold, Tapestry Rod +1 Atk

[tabs:Costa (askstoomuch)]
ATT: 1
DEF: 1
HP: 5/5

ITEMS: Sharp Fork, Magical Glasses, Blue Key
[tabs:Laughs(Spiderwrangler)]
ATT: 1
DEF: 1
HP: 4/5

ITEMS: Pewter Cup, Pewter Plate, Tapestry Rod +1 Atk
[tabs:Forges(Patdragon)]
ATT: 1
DEF: 1
HP: 5/5

WEARING: A sharp looking Man-purse (backpack)
ITEMS: Dirty Lollipop, 3 important looking letters, yellow key[/tabs]

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Patdragon
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Posts: 2288
Location: Isle of Wight

Re: GAL: Quest 3 - Turn 11

Post by Patdragon » Tue Feb 04, 2014 6:27 am

He tries taking all the books except the clothing collections by putting them into his backpack for a later read. As he comes across the how to open basement trap doors he descend the ladder and has a read, whilst heading into the other room and shouts up through.

"Found anything up there?"
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Anger is fleeting, Remorse eternal...
- Karn, Silver golem

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spiderwrangler
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Posts: 21091

Re: GAL: Quest 3 - Turn 11

Post by spiderwrangler » Tue Feb 04, 2014 7:45 am

"A mystery chest, and another room! And an ogre!...... Just kidding on the last one. Heahahaha!", Laughs shouts down to Forges.

Laughs heads into the adjacent room... tapestry rod at the ready, just in case he was wrong about there NOT being ogres in the attic.
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askstoomuch
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Re: GAL: Quest 3 - Turn 11

Post by askstoomuch » Tue Feb 04, 2014 9:51 am

costa checks evrey single drawer
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Nerre
Game Master
Posts: 4876

Re: GAL: Quest 3 - Turn 11

Post by Nerre » Tue Feb 04, 2014 11:17 am

Remedy follows Laughs into the other room. "There is really a chest in here and another room. We will go into the other room, are you comming and did you find anything useful?"
:zzz:

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BadgeAddict
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Re: GAL: Quest 3 - Turn 12

Post by BadgeAddict » Tue Feb 04, 2014 11:51 am

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As Forges starts to grab the books he finds that they are all filled with blank pages and therefore useless. As he starts to pull "How to open Basement Trapdoors" from the shelf he can hear distant grinding noises coming from the room directly beneath him. The book however is somehow mechanically stuck to the shelf.
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Remedies and Laughs barely glance at the chest before walking into the next room.
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Costa searches through all of the drawers and comes upon a few magazines entitled Play-Witches (these witches will make your wand pop and fizzle). Continuing to scavenge through the drawers he finds a small child-sized wand with the words "my first wand" engraved on the side.

Stats & Loot
.[tabs: Remedies(Nerre)]
ATT: 1
DEF: 1
HP: 5/5

ITEMS: .3 Gold, Tapestry Rod +1 Atk

[tabs:Costa (askstoomuch)]
ATT: 1
DEF: 1
HP: 5/5

ITEMS: Sharp Fork, Magical Glasses, Blue Key
[tabs:Laughs(Spiderwrangler)]
ATT: 1
DEF: 1
HP: 4/5

ITEMS: Pewter Cup, Pewter Plate, Tapestry Rod +1 Atk
[tabs:Forges(Patdragon)]
ATT: 1
DEF: 1
HP: 5/5

WEARING: A sharp looking Man-purse (backpack)
ITEMS: Dirty Lollipop, 3 important looking letters, yellow key, 3 blank books[/tabs]
Last edited by BadgeAddict on Tue Feb 04, 2014 12:11 pm, edited 1 time in total.

Nerre
Game Master
Posts: 4876

Re: GAL: Quest 3 - Turn 12

Post by Nerre » Tue Feb 04, 2014 11:57 am

Remedy reoves the boots from the shelf and tries them on. Hopefully they are not cursed. Then she starts to open the drawers. There is a lot of them. This will take days, or at least hours, and will requiere a lot of climbing.
"Did he practice duplication spells in here or what?"
:zzz:

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Patdragon
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Re: GAL: Quest 3 - Turn 12

Post by Patdragon » Tue Feb 04, 2014 12:08 pm

Disappointed he won't have some new books to copy he would still have taken a few blank ones as he can write into them later.

He then head up with the others and checks out the chest they found as he does have a key that might be of use.
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Anger is fleeting, Remorse eternal...
- Karn, Silver golem

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spiderwrangler
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Posts: 21091

Re: GAL: Quest 3 - Turn 12

Post by spiderwrangler » Tue Feb 04, 2014 1:11 pm

The cabinet halfway up the stack catches Laughs eye, he carefully climbs up there to open the doors while Remedy loots some stinky old boots.
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Patdragon
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Re: GAL: Quest 3 - Turn 12

Post by Patdragon » Tue Feb 04, 2014 1:21 pm

weirdly was already thinking along that lines ;)
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Anger is fleeting, Remorse eternal...
- Karn, Silver golem

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askstoomuch
Fumbles More Than Fumbles
Posts: 4210

Re: GAL: Quest 3 - Turn 12

Post by askstoomuch » Thu Feb 06, 2014 8:16 am

costa takes a look at the books
viewtopic.php?f=4&t=2020 - Come have a drink

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