Page 24 of 24

Re: Civ V OOC: Peaceful times...Maybe?

Posted: Wed Mar 12, 2014 7:11 am
by LAYF
[Oblivious walking in] hu?you know hardcore is spelled with a C right? [/Oblivious out]


and yes of course it is evil... :P

Re: Civ V OOC: Peaceful times...Maybe?

Posted: Wed Mar 12, 2014 7:53 am
by Davecom3
But that doesn't necessarily mean we are. But, to a Kore-type character, it does.

Re: Civ V OOC: Peaceful times...Maybe?

Posted: Thu Mar 13, 2014 2:09 pm
by LAYF
So... since we need to make lots of water... here is how Merix will try to do it (and I think Kermit agrees)

Merix use an SA to start making mental control over a bunch of seeds, to link them to me. and to get them planted around the area.

To explain:
► Show Spoiler
I fully expect the result to be awesome sauce.... then we just need to get water after that...

Oh.. any help both with preparing the seeds and especially during the trance in 2-3 (maybe 4 if I get low results) rounds.

Re: Civ V OOC: Peaceful times...Maybe?

Posted: Thu Mar 13, 2014 2:29 pm
by D34dlock
I know class features are abstracted in this game. However some would have a big effect on the village. http://www.d20pfsrd.com/classes/3rd-par ... ign/shaman shows a shaman class that could easily be Myron. At 3rd level the spirit companion grants commune with spirits daily (augury at 3rd, Divination at 5th, commune at 9th)& it is as effective as a LV20 casting. Myron should be about LV5 based on the spells cast-able chart. So that would become Divination 30 times per month. So would Narasimha. This we would need to get a Spirit Guide to access it though. I've used my FHs & SAs to Commune with spirits a few times already but if he was stat-ed would that help the village more by giving access to such abilities? I don't know but finding out might be worth it.

Re: Civ V OOC: Peaceful times...Maybe?

Posted: Thu Mar 13, 2014 2:43 pm
by BadgeAddict
For water we could make a semi-permanent portal to the plane of water.. presto enough water.

Re: Civ V OOC: Peaceful times...Maybe?

Posted: Thu Mar 13, 2014 4:05 pm
by D34dlock
Decanter of endless water also works & with less invasion.

Re: Civ V OOC: Peaceful times...Maybe?

Posted: Thu Mar 13, 2014 11:15 pm
by Alaen
Yeah, portals to an elemental plane always run the risk of attracting nasties.

Re: Civ V OOC: Peaceful times...Maybe?

Posted: Sat Mar 15, 2014 10:38 am
by LAYF
okay... here is my thumb nail sketch, this time with perspective and scale in mind... the "man" or whatever he will end up being, is standing on the same small mountain/hill as the Dukes keep is on, just above the mine, looking roughly south-west as volcano you can see it more or less exactly south west from him and is soulbreak volcano.

This thumb nail is what I'll use to draw the final image should I succeed...
please. those who have "details" on stuff such as the cloud manor, details, details and more details, so I can paint it to the right look...
anything I've missed on the thumb?

Image

View explanation: (And yes, I know that places the BG "islands" to far to the left and the underwater temple/tower to far to the right, but I wanted it to be a good view, so I moved something around a little....
► Show Spoiler

Re: Civ V OOC: Peaceful times...Maybe?

Posted: Sat Mar 15, 2014 2:35 pm
by madmartin26
That picture looks awesome looks!

For details on the cloud mansion: now that cloud eye has gone to town with modifications the mansion looks very steampunky and Victorian, and it also has a number of turrets on the cloud outside of the house, with a huge gun poking out of the bottom of the cloud.

Re: Civ V OOC: Peaceful times...Maybe?

Posted: Sat Mar 15, 2014 2:49 pm
by LAYF
is everything made of clouds? or is there mixed materials?

And thanks :D

Re: Civ V OOC: Peaceful times...Maybe?

Posted: Sat Mar 15, 2014 2:58 pm
by madmartin26
The 'cloud island' it's on is all clouds and the mansion itself is 'solid cloud'( it looks like a solid substance but it's really just dense cloud), but the turrets and to an extent the mansion itself (from his computer and other equipment) are shot through with metal(probably copper). There are also a number of gems integrated into things for power and focusing, but I doubt you could see those from a distance.

Re: Civ V OOC: Peaceful times...Maybe?

Posted: Sun Apr 06, 2014 12:29 am
by Jibjib
Just wanted to say thanks to everyone involved, Grikkul and Evan have been some of the most fun characters I've played :)

I've written a short story to tie up some of Grikkul's loose ends (definitely not canon, and i apologise for hijacking a few other characters along the way), but here it is if you'd care to read it:
► Show Spoiler

will be typing in chunks as uploading this from my phone

Re: Civ V OOC: Peaceful times...Maybe?

Posted: Sun Apr 06, 2014 5:32 am
by BadgeAddict
*claps hands excitedly* (in the eyes of one of the younglings watching)

Tell us more stories...you are good..

Re: Civ V OOC: Peaceful times...Maybe?

Posted: Sun Apr 06, 2014 7:28 am
by Jibjib
Done :) apologies for any typos, I've only got access to the internet via my phone while im on the field course.

Re: Civ V OOC: Peaceful times...Maybe?

Posted: Sun Apr 06, 2014 11:23 am
by Davecom3
And, naturally, Narasimha wasn't in the story. Otherwise, her oddity might draw attention away from the main protagonist.

Re: Civ V OOC: Peaceful times...Maybe?

Posted: Mon Apr 07, 2014 9:20 am
by madmartin26
I like to think that by that point in the history, there is a city of clouds and brass floating among the branches of the trees, with a stately mansion in the center almost hidden by all of the pipes and machinery, which power the entirety of the refuge. :)