Civ V OOC: And the Rest is History.....

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BadgeAddict
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Re: Civilization V OOC : Breaking the Ponies

Post by BadgeAddict » Mon Oct 07, 2013 1:10 pm

wouldn't you have to spend an SA to first create the cannon? perhaps this is what you did and i was confused, if so, my apologies.

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Re: Civilization V OOC : Breaking the Ponies

Post by LAYF » Mon Oct 07, 2013 1:12 pm

you can use gunpowder without a cannon... it have many uses >:D


So... anyone have any insight into my FH?
If you haven't read it, I'm trying to see if I can use the Etand Quarts to capture and control the mind of the Shardwolves...
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Re: Civilization V OOC : Broke Back Pony

Post by Arch Lich Burns » Mon Oct 07, 2013 1:22 pm

I used my finest hour for it. :3


...true, I can just introduce gunpowder instead >:)

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Aegis J Hyena
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Re: Civilization V OOC : Broke Back Pony

Post by Aegis J Hyena » Mon Oct 07, 2013 1:33 pm

True that. While the filters currently aren't the greatest they do work... somewhat... I'm surprised the rolls for water purification haven't passed yet. Oh well, I'll keep rolling until eventually they succeed.
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Re: Civilization V OOC : Broke Back Pony

Post by ttwig » Mon Oct 07, 2013 2:19 pm

if we are using what seems to be warhammer skaven does that mean i can potentially make warplock weapons or lightning cannons :D

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Re: Civilization V OOC : Broke Back Pony

Post by Aegis J Hyena » Mon Oct 07, 2013 2:44 pm

Did I not mention the Doomwheel up in the description earlier? Of course, I'm going off of what I can google because I don't play warhammer. Warpstone gadgets are a potential... thing... but they may not do what you expect them to...
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Re: Civilization V OOC : Broke Back Pony

Post by ttwig » Mon Oct 07, 2013 2:58 pm

oh the possibilities...

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Re: Civilization V OOC : Broke Back Pony

Post by Borys » Wed Oct 09, 2013 10:03 am

I can't find it in rules... how many action points an I spent right now/do I have?
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Re: Civilization V OOC : Broke Back Pony

Post by LAYF » Wed Oct 09, 2013 10:06 am

That, and what are the difference between the effect of FH and SA? so far I've only seen either of them give a +2 to the action roll...
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Re: Civilization V OOC : Broke Back Pony

Post by nikohl » Wed Oct 09, 2013 10:11 am

For what I gather, there's a pool of 80, which regenerates, and they add directly to the success of the roll but can't be used on FHs or to gain crits.

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Re: Civilization V OOC : Broke Back Pony

Post by kida » Wed Oct 09, 2013 10:48 am

LooksAtYouFunny wrote:That, and what are the difference between the effect of FH and SA? so far I've only seen either of them give a +2 to the action roll...
I think Aegis consider FH as game changing event. SA has less affects on what happens in the game.
The difficulty will always be high for FH.

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Re: Civilization V OOC : Broke Back Pony

Post by LAYF » Wed Oct 09, 2013 10:54 am

kida wrote:
LooksAtYouFunny wrote:That, and what are the difference between the effect of FH and SA? so far I've only seen either of them give a +2 to the action roll...
I think Aegis consider FH as game changing event. SA has less affects on what happens in the game.
The difficulty will always be high for FH.
Hm... that... while I can see what you say, only makes FH (Finest hour) into the rarely accessible more crappy choice of SA (Standard action)
Because, you can attempt, well.. anything... so if SA and FH both give +2 to the action, and FH on top of that makes the task harder, for flavor only :S
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Re: Civilization V OOC : Broke Back Pony

Post by Kelten » Wed Oct 09, 2013 11:00 am

a sucessfull FH in the past have bin thinks like creating something similar to a atomic bomb, creating new magical equipment, and so on. SA have bin for things like improving the villages water or defence...
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Re: Civilization V OOC : Broke Back Pony

Post by nikohl » Wed Oct 09, 2013 11:00 am

Yeah, a FH is...well, like it says on the tin, a Finest Hour. It makes something awesome.

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Re: Civilization V OOC : Broke Back Pony

Post by Aegis J Hyena » Wed Oct 09, 2013 11:00 am

FHs will always be rather high, 85-90 on the difficulty will be normal.

Action points are added to the pool on any successful action (1d5). More are added if there are more successes in a year than failures at year's end (15) or more failures than successes (3). They can be used to boost rolls, but won't crit if you go over 100 or stop a critfail if I roll 5 or less on the base roll. No limit to their use (so you could use 100 if available for a guaranteed success). First come first served, so if AP runs dry in the middle of actions...
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Re: Civilization V OOC : Broke Back Pony

Post by LAYF » Thu Oct 10, 2013 5:18 am

okay.. hmm....

okay, another question.
can we aid each other?
Say I use one FH to attack the rats, and 3 others decide to help me, adding 1 SA each... would that give us +8? or how would that work?
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Re: Civilization V OOC : Broke Back Pony

Post by Aegis J Hyena » Thu Oct 10, 2013 7:31 am

No "bolstering" or anything for this run, sorry. Everything is separate.
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Re: Civilization V OOC : Broke Back Pony

Post by Aegis J Hyena » Thu Oct 10, 2013 8:58 am

Edited to add, since I was tired when I read that question, yes, if other people put SAs toward it I'll put a bonus. But one person can't use more than one SA/FH per action.
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Re: Civilization V OOC : Broke Back Pony

Post by Kelten » Thu Oct 10, 2013 1:21 pm

I just wondered... Is it possible to gather a few races together within the clan to kill or fully enslave of a third? Like the troublesome ponys for example. And what would one have to do to achieve that?
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Re: Civilization V OOC : Broke Back Pony

Post by Aegis J Hyena » Thu Oct 10, 2013 1:38 pm

Kelten wrote:I just wondered... Is it possible to gather a few races together within the clan to kill or fully enslave of a third? Like the troublesome ponys for example. And what would one have to do to achieve that?
Maybe, if you feel like spending SAs/FHs on it. Drow are evil, so I won't rule out a survival of the fittest style situation cropping up. frankly I'm surprised the Goblins aren't enslaved and the Ponies flat out dead I do think the Centaurs might come to the aid of the Ponies, being mostly (heh) like them. *shrug* (and they don't have 7 members, I cut them in half instead of the Wemics I should have cut, due to the critical fail Step Sideways).
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Re: Civilization V OOC : Broke Back Pony

Post by LAYF » Thu Oct 10, 2013 1:42 pm

I would say we should hype all up against the skaven, and AFTER the battle enslave at least the ponies (We can use them) and anyone helping them can get chains to >:D
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Re: Civilization V OOC : Broke Back Pony

Post by Kelten » Thu Oct 10, 2013 1:55 pm

yah, I was thinking that the "make a example of the ponys" was kill the bunch to make the other races learn. Just tossing one into a volcano was a bit like a slap on the wrist. I was thinking dismembered horses, blinded and missing body parts from the few survivors. I mean, the DROW where going to set an example!
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Re: Civilization V OOC : Broke Back Pony

Post by Borys » Thu Oct 10, 2013 1:57 pm

Time to change thread name, isn't it?
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Re: Civilization V OOC : Broke Back Pony

Post by madmartin26 » Thu Oct 10, 2013 2:40 pm

LooksAtYouFunny wrote:I would say we should hype all up against the skaven, and AFTER the battle enslave at least the ponies (We can use them) and anyone helping them can get chains to >:D
Kelten wrote:yah, I was thinking that the "make a example of the ponys" was kill the bunch to make the other races learn. Just tossing one into a volcano was a bit like a slap on the wrist. I was thinking dismembered horses, blinded and missing body parts from the few survivors. I mean, the DROW where going to set an example!
...Sigh. :(

I guess my view is in the minority. I mean, I have no illusions about them all being Good, but i see them more as having different standards for what is necessary and respectable(and even that varies from clan to clan), than just being super evil. The killing of one pony makes sense as a strategy some of them might use, but to brutally dismember all of them seems excessive to me. *Shrug*

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Re: CivilizationVOOC: It's like shooting baby ponies in a bu

Post by Borys » Thu Oct 10, 2013 2:41 pm

I mean we should change 4 to 7...
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