Civ V OOC: And the Rest is History.....

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LAYF
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Re: Civ V OOC: Peaceful times...Maybe?

Post by LAYF » Wed Mar 12, 2014 7:11 am

[Oblivious walking in] hu?you know hardcore is spelled with a C right? [/Oblivious out]


and yes of course it is evil... :P
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Davecom3
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Re: Civ V OOC: Peaceful times...Maybe?

Post by Davecom3 » Wed Mar 12, 2014 7:53 am

But that doesn't necessarily mean we are. But, to a Kore-type character, it does.

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LAYF
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Re: Civ V OOC: Peaceful times...Maybe?

Post by LAYF » Thu Mar 13, 2014 2:09 pm

So... since we need to make lots of water... here is how Merix will try to do it (and I think Kermit agrees)

Merix use an SA to start making mental control over a bunch of seeds, to link them to me. and to get them planted around the area.

To explain:
► Show Spoiler
I fully expect the result to be awesome sauce.... then we just need to get water after that...

Oh.. any help both with preparing the seeds and especially during the trance in 2-3 (maybe 4 if I get low results) rounds.
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D34dlock
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Re: Civ V OOC: Peaceful times...Maybe?

Post by D34dlock » Thu Mar 13, 2014 2:29 pm

I know class features are abstracted in this game. However some would have a big effect on the village. http://www.d20pfsrd.com/classes/3rd-par ... ign/shaman shows a shaman class that could easily be Myron. At 3rd level the spirit companion grants commune with spirits daily (augury at 3rd, Divination at 5th, commune at 9th)& it is as effective as a LV20 casting. Myron should be about LV5 based on the spells cast-able chart. So that would become Divination 30 times per month. So would Narasimha. This we would need to get a Spirit Guide to access it though. I've used my FHs & SAs to Commune with spirits a few times already but if he was stat-ed would that help the village more by giving access to such abilities? I don't know but finding out might be worth it.
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BadgeAddict
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Re: Civ V OOC: Peaceful times...Maybe?

Post by BadgeAddict » Thu Mar 13, 2014 2:43 pm

For water we could make a semi-permanent portal to the plane of water.. presto enough water.
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D34dlock
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Re: Civ V OOC: Peaceful times...Maybe?

Post by D34dlock » Thu Mar 13, 2014 4:05 pm

Decanter of endless water also works & with less invasion.
I'm still reading shifters.

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Alaen
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Re: Civ V OOC: Peaceful times...Maybe?

Post by Alaen » Thu Mar 13, 2014 11:15 pm

Yeah, portals to an elemental plane always run the risk of attracting nasties.
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LAYF
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Re: Civ V OOC: Peaceful times...Maybe?

Post by LAYF » Sat Mar 15, 2014 10:38 am

okay... here is my thumb nail sketch, this time with perspective and scale in mind... the "man" or whatever he will end up being, is standing on the same small mountain/hill as the Dukes keep is on, just above the mine, looking roughly south-west as volcano you can see it more or less exactly south west from him and is soulbreak volcano.

This thumb nail is what I'll use to draw the final image should I succeed...
please. those who have "details" on stuff such as the cloud manor, details, details and more details, so I can paint it to the right look...
anything I've missed on the thumb?

Image

View explanation: (And yes, I know that places the BG "islands" to far to the left and the underwater temple/tower to far to the right, but I wanted it to be a good view, so I moved something around a little....
► Show Spoiler
-Best regards LAYF

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madmartin26
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Re: Civ V OOC: Peaceful times...Maybe?

Post by madmartin26 » Sat Mar 15, 2014 2:35 pm

That picture looks awesome looks!

For details on the cloud mansion: now that cloud eye has gone to town with modifications the mansion looks very steampunky and Victorian, and it also has a number of turrets on the cloud outside of the house, with a huge gun poking out of the bottom of the cloud.

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Re: Civ V OOC: Peaceful times...Maybe?

Post by LAYF » Sat Mar 15, 2014 2:49 pm

is everything made of clouds? or is there mixed materials?

And thanks :D
-Best regards LAYF

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madmartin26
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Re: Civ V OOC: Peaceful times...Maybe?

Post by madmartin26 » Sat Mar 15, 2014 2:58 pm

The 'cloud island' it's on is all clouds and the mansion itself is 'solid cloud'( it looks like a solid substance but it's really just dense cloud), but the turrets and to an extent the mansion itself (from his computer and other equipment) are shot through with metal(probably copper). There are also a number of gems integrated into things for power and focusing, but I doubt you could see those from a distance.

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Jibjib
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Re: Civ V OOC: Peaceful times...Maybe?

Post by Jibjib » Sun Apr 06, 2014 12:29 am

Just wanted to say thanks to everyone involved, Grikkul and Evan have been some of the most fun characters I've played :)

I've written a short story to tie up some of Grikkul's loose ends (definitely not canon, and i apologise for hijacking a few other characters along the way), but here it is if you'd care to read it:
► Show Spoiler

will be typing in chunks as uploading this from my phone
Last edited by Jibjib on Sun Apr 06, 2014 7:23 am, edited 3 times in total.

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BadgeAddict
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Re: Civ V OOC: Peaceful times...Maybe?

Post by BadgeAddict » Sun Apr 06, 2014 5:32 am

*claps hands excitedly* (in the eyes of one of the younglings watching)

Tell us more stories...you are good..
The Long Shot - A Star Wars Saga Edition Campaign.
The ones who challenge and break the rules created by the current Authorities, are the harbingers of change.

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Jibjib
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Re: Civ V OOC: Peaceful times...Maybe?

Post by Jibjib » Sun Apr 06, 2014 7:28 am

Done :) apologies for any typos, I've only got access to the internet via my phone while im on the field course.
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Davecom3
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Re: Civ V OOC: Peaceful times...Maybe?

Post by Davecom3 » Sun Apr 06, 2014 11:23 am

And, naturally, Narasimha wasn't in the story. Otherwise, her oddity might draw attention away from the main protagonist.

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madmartin26
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Re: Civ V OOC: Peaceful times...Maybe?

Post by madmartin26 » Mon Apr 07, 2014 9:20 am

I like to think that by that point in the history, there is a city of clouds and brass floating among the branches of the trees, with a stately mansion in the center almost hidden by all of the pipes and machinery, which power the entirety of the refuge. :)

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