Goblins Minesweepers - On Stranger Lands (Turn 18-Finished)

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gamecreator
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Re: Goblins Minesweepers - On Stranger Lands (Turn 11)

Post by gamecreator » Mon Mar 18, 2013 5:58 pm

Flag to K7.

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Zigit
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Re: Goblins Minesweepers - On Stranger Lands (Turn 11)

Post by Zigit » Mon Mar 18, 2013 10:21 pm

No-Legs moves to f2, please.

PS: I've been working on Peg Leg Sue, I don't know if I can get her done this week because of a busy schedule, but it'll definitely be done next week.

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Re: Goblins Minesweepers - On Stranger Lands (Turn 11)

Post by Runsaround » Mon Mar 18, 2013 11:36 pm

Spawning f9.

Ohpleaseohpleaseohpleaseohpleaseohpleasegodletmenotdie
I have no idea what I'm doing, and IT IS GLORIOUS!

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Theis2
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Re: Goblins Minesweepers - On Stranger Lands (Turn 11)

Post by Theis2 » Tue Mar 19, 2013 12:26 am

I'm certain I posted I would move to D5! O,o
Not sure what went wrong but I'll try again then.
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GathersIngredients
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Re: Goblins Minesweepers - On Stranger Lands (Turn 11)

Post by GathersIngredients » Tue Mar 19, 2013 12:42 am

Stumbles moves to F3. (one up)



My guesses on the tokens are:
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Re: Goblins Minesweepers - On Stranger Lands (Turn 11)

Post by Arch Lich Burns » Tue Mar 19, 2013 2:38 am

Finds attempts to use rescue on Run's character.

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Re: Goblins Minesweepers - On Stranger Lands (Turn 11)

Post by Dusk9 » Tue Mar 19, 2013 5:52 am

Bada Boom spawns on H1.

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Re: Goblins Minesweepers - On Stranger Lands (Turn 11)

Post by Nolandking » Tue Mar 19, 2013 6:13 am

Step-and-Boom move to H7.
Haven't played this signature game in a long while but I'll try it out again.

Help these poor little guys hatch.
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John
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Re: Goblins Minesweepers - On Stranger Lands (Turn 11)

Post by John » Tue Mar 19, 2013 9:31 am

See Four to E5. I can't believe I missed this! It was marked as all read in my subscription! Rat Farts
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LooksAndSmiles
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Goblins Minesweepers - On Stranger Lands (Turn 12)

Post by LooksAndSmiles » Tue Mar 19, 2013 4:34 pm

Turn 12>>Next Turn

Finds Mines flags A9.
Goska Bluey moves to C5. +3XP (see achievement)
Stumbles around moves back to F3.
Tries-and-Dies flags K7.
No-Legs moves to F2, revealing another "5". +1XP
Oh See That Shiny moves to D5.
Step-and-Boom (yellow) moves to H7, which is a "3". +1XP
See Four continues to E5.

Flags Mines circles out.
Bouncing Burt circles out.

Bada Boom spawns on H1, uncovering a "4". +1XP
Dies-to-a-Mine spawns on F9, exploring a "2". +1XP

MAP:
Image

Finds Mines activates the golden one, and suddenly shouts into the air: "I shall return!", for no apparent reason.
She feels a little safer now, packing the blue one away.

Flags Mines activates the golden one, and shouts: "Anyone calling?", also seemingly just for the sake of it. While packing the green token, he can almost feel the riches flowing...

.[tabs:Players on the Map 10/10]
Finds Mines
Oh See That Shiny
Goska Bluey
No-Legs
Tries-and-Dies
See Four
Stumbles around
Step-and-Boom (yellow)
Bada Boom
Dies-to-a-Mine

[tabs:Players Who Can Spawn 0/2]
noone
[tabs:Players Waiting 2/3]
Flags Mines
Bouncing Burt

Peg-leg Sue (Paused)[/tabs]

Achievements
Goska Bluey: "Safe Walker", for making 5 steps in already explored tiles. +3XP bonus
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Character Sheets:
.[tabs:Bada Boom]
Bada Boom Level 0, XP: 4. Deaths: 1
Inventory: 10 / 10 flags
Hammerspace: 0 coins, no equipment
[tabs:Bouncing Burt]
Bouncing Burt Level 0, XP: 4. Deaths: 2
Active Skills 0/1:
Unused Skills 1/1: Unaligned(+1tile)
Inventory: 8 / 10 flags
Hammerspace: 0 coins, no equipment
[tabs:Dies-to-a-Mine]
Dies-to-a-Mine Level 0, XP: 3. Deaths: 2
Inventory: 10 / 10 flags
Hammerspace: 0 coins, no equipment
[tabs:Finds Mines]
Finds Mines Level 1, XP: 0. Deaths: 0
Active Skills 1/2: hero(return)
Unused Skills: 1/2 seer(warning)
Inventory: 9 / 10 flags
Hammerspace: 0 coins, no equipment
[tabs:Flags Mines]
Flags Mines Level 1, XP: 0. Deaths: 0
Active Skills 1/2: hero(call)
Unused Skills 1/2: spelunky(treasure)
Inventory: 10 / 10 flags
Hammerspace: 0 coins, no equipment[/tabs]
.[tabs:Goska Bluey]
Goska Bluey Level 0, XP: 8. Deaths: 1
Inventory: 10 / 10 flags
Hammerspace: 0 coins, no equipment
[tabs:No-Legs]
No-Legs Level 0, XP: 8. Deaths: 1
Inventory: 8 / 10 flags
Hammerspace: 0 coins, no equipment
[tabs:Oh See That Shiny]
Oh See That Shiny Level 0, XP: 4. Deaths: 1
Inventory: 8 / 10 flags
Hammerspace: 0 coins, no equipment
[tabs:Peg-leg Sue]
Peg-leg Sue Level 0, XP: 2. Deaths: 0
Inventory: 10 / 10 flags
Hammerspace: 0 coins, no equipment[/tabs]
.[tabs:See Four]
See Four Level 0, XP: 3. Deaths: 1
Inventory: 9 / 10 flags
Hammerspace: 0 coins, no equipment
[tabs:Step-and-Boom]
Step-and-Boom (yellow) Level 0, XP: 5. Deaths: 2
Inventory: 8 / 10 flags
Hammerspace: 0 coins, no equipment
[tabs:Stumbles around]
Stumbles around Level 0, XP: 5. Deaths: 2
Inventory: 7 / 10 flags
Hammerspace: 0 coins, no equipment
[tabs:Tries-and-Dies]
Tries-and-Dies Level 0, XP: 4. Deaths: 2
Inventory: 9 / 13 flags
Hammerspace: 0 coins, no equipment[/tabs]
Last edited by LooksAndSmiles on Wed Mar 20, 2013 5:28 pm, edited 1 time in total.
Inventing forum games since '10 ...
Skill Table Cheat Sheet for my players in the Minesweepers game.
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GathersIngredients
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Re: Goblins Minesweepers - On Stranger Lands (Turn 12)

Post by GathersIngredients » Tue Mar 19, 2013 5:00 pm

Stumbles moves to G3 (one right).
Krulle wrote:My bad memory allows me to enjoy positive news far more often!
Excited for the Dungeon Eyes, Ricki and Lara kissing!
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Re: Goblins Minesweepers - On Stranger Lands (Turn 12)

Post by Arch Lich Burns » Tue Mar 19, 2013 5:24 pm

Finds to A7.

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Re: Goblins Minesweepers - On Stranger Lands (Turn 12)

Post by Davecom3 » Tue Mar 19, 2013 6:02 pm

And so, Goska Bluey finally circles out.

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Re: Goblins Minesweepers - On Stranger Lands (Turn 12)

Post by Nolandking » Tue Mar 19, 2013 7:12 pm

Step-and-Boom goes to G7.
Haven't played this signature game in a long while but I'll try it out again.

Help these poor little guys hatch.
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Re: Goblins Minesweepers - On Stranger Lands (Turn 12)

Post by Runsaround » Tue Mar 19, 2013 8:16 pm

Dies to g9.

donotdonotdonotdonotdonotcontainamine...
I have no idea what I'm doing, and IT IS GLORIOUS!

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Zigit
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Re: Goblins Minesweepers - On Stranger Lands (Turn 12)

Post by Zigit » Tue Mar 19, 2013 8:20 pm

No-Legs flags G1.

Circle me out next turn, please. I have a ton of projects to sew for a con this weekend.

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Re: Goblins Minesweepers - On Stranger Lands (Turn 12)

Post by Dusk9 » Tue Mar 19, 2013 11:01 pm

Bada Boom moves down to H2.

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Theis2
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Re: Goblins Minesweepers - On Stranger Lands (Turn 12)

Post by Theis2 » Wed Mar 20, 2013 1:23 am

Shiny to D6
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Re: Goblins Minesweepers - On Stranger Lands (Turn 12)

Post by gamecreator » Wed Mar 20, 2013 1:28 am

J9.

I think G8-9 are mines.

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John
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Re: Goblins Minesweepers - On Stranger Lands (Turn 12)

Post by John » Wed Mar 20, 2013 6:18 am

See Four to E6

I'm gonna find your battleship
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LooksAndSmiles
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Goblins Minesweepers - On Stranger Lands (Turn 13)

Post by LooksAndSmiles » Wed Mar 20, 2013 5:27 pm

Turn 13>>Next Turn

Stumbles around finds his way to G3, getting a "2". +1XP
Finds Mines turns around to A7.
Step-and-Boom (yellow) moves to G7, revealing a "2". +1XP
Dies-to-a-Mine steps over to G9, exploring a "3". +1XP
No-Legs flags G1, and prepares circling out.
Bada Boom heads to H2.
Tries-and-Dies moves to J9, finding a "3". +1XP
Oh See That Shiny wanders to D6.
See Four tries to find a battleship on E6, forgetting for a moment that this is an entirely different game. He can get a torpedo dropped on his head if he wishes, though...

Goska Bluey circles out.

MAP:
Image
.[tabs:Players on the Map 9/10]
Finds Mines
Oh See That Shiny
No-Legs (about to circle out)
Tries-and-Dies
See Four
Stumbles around
Step-and-Boom (yellow)
Bada Boom
Dies-to-a-Mine

[tabs:Players Who Can Spawn 2/2]
Flags Mines
Bouncing Burt

[tabs:Players Waiting 1/2]
Goska Bluey

Peg-leg Sue (Paused)[/tabs]

Achievements
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Character Sheets:
.[tabs:Bada Boom]
Bada Boom Level 0, XP: 4. Deaths: 1
Inventory: 10 / 10 flags
Hammerspace: 0 coins, no equipment
[tabs:Bouncing Burt]
Bouncing Burt Level 0, XP: 4. Deaths: 2
Active Skills 0/1:
Unused Skills 1/1: Unaligned(+1tile)
Inventory: 8 / 10 flags
Hammerspace: 0 coins, no equipment
[tabs:Dies-to-a-Mine]
Dies-to-a-Mine Level 0, XP: 4. Deaths: 2
Inventory: 10 / 10 flags
Hammerspace: 0 coins, no equipment
[tabs:Finds Mines]
Finds Mines Level 1, XP: 0. Deaths: 0
Active Skills 1/2: hero(return)
Unused Skills 1/2: seer(warning)
Inventory: 9 / 10 flags
Hammerspace: 0 coins, no equipment
[tabs:Flags Mines]
Flags Mines Level 1, XP: 0. Deaths: 0
Active Skills 1/2: hero(call)
Unused Skills 1/2: spelunky(treasure)
Inventory: 10 / 10 flags
Hammerspace: 0 coins, no equipment[/tabs]
.[tabs:Goska Bluey]
Goska Bluey Level 0, XP: 8. Deaths: 1
Inventory: 10 / 10 flags
Hammerspace: 0 coins, no equipment
[tabs:No-Legs]
No-Legs Level 0, XP: 8. Deaths: 1
Inventory: 7 / 10 flags
Hammerspace: 0 coins, no equipment
[tabs:Oh See That Shiny]
Oh See That Shiny Level 0, XP: 4. Deaths: 1
Inventory: 8 / 10 flags
Hammerspace: 0 coins, no equipment
[tabs:Peg-leg Sue]
Peg-leg Sue Level 0, XP: 2. Deaths: 0
Inventory: 10 / 10 flags
Hammerspace: 0 coins, no equipment[/tabs]
.[tabs:See Four]
See Four Level 0, XP: 3. Deaths: 1
Inventory: 9 / 10 flags
Hammerspace: 0 coins, no equipment
[tabs:Step-and-Boom]
Step-and-Boom (yellow) Level 0, XP: 6. Deaths: 2
Inventory: 8 / 10 flags
Hammerspace: 0 coins, no equipment
[tabs:Stumbles around]
Stumbles around Level 0, XP: 6. Deaths: 2
Inventory: 7 / 10 flags
Hammerspace: 0 coins, no equipment
[tabs:Tries-and-Dies]
Tries-and-Dies Level 0, XP: 5. Deaths: 2
Inventory: 9 / 13 flags
Hammerspace: 0 coins, no equipment[/tabs]
Last edited by LooksAndSmiles on Thu Mar 21, 2013 6:39 pm, edited 1 time in total.
Inventing forum games since '10 ...
Skill Table Cheat Sheet for my players in the Minesweepers game.
Random dragons I help growing up:ImageImageImageImage And my own dragons are here. The hatched ones like the clicks! :D

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Re: Goblins Minesweepers - On Stranger Lands (Turn 13)

Post by Runsaround » Wed Mar 20, 2013 5:30 pm

Walk over to e9 through f9.
I have no idea what I'm doing, and IT IS GLORIOUS!

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Re: Goblins Minesweepers - On Stranger Lands (Turn 13)

Post by WearsHats » Wed Mar 20, 2013 6:03 pm

Hmm. I like the 0 deaths record, but... what the hey. I'll take a 50/50 shot on K1.

Do I have to specify what I'm doing with the tokens? Whether I'm spawning with or equipping them? Do I risk losing them if I blow up while holding one?
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Re: Goblins Minesweepers - On Stranger Lands (Turn 13)

Post by Arch Lich Burns » Wed Mar 20, 2013 6:08 pm

A6 then cycle out.

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Re: Goblins Minesweepers - On Stranger Lands (Turn 13)

Post by WearsHats » Wed Mar 20, 2013 6:15 pm

Arch Lich Burns wrote:A6 then cycle out.
Intruder!
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