Goblins Minesweepers - Hexing Swamps (Turn 21 - Finished)

For all games that are now over.
User avatar
gamecreator
Prattles on Unremittingly
Posts: 3116
Location: Ukraine

Re: Goblins Minesweepers - Hexing Swamps (Turn 4)

Post by gamecreator » Wed Apr 24, 2013 1:50 am

It's flag time! Flag H1.

User avatar
John
Converses Frequently
Posts: 523
Location: Virginia

Re: Goblins Minesweepers - Hexing Swamps (Turn 4)

Post by John » Wed Apr 24, 2013 4:29 am

See Four to B5. Oh yes I got another 4! He put it on the top of his right foot. Because his right foot is the ruler of the magical forest Fourtree filled with toe gnomes....
Games:
► Show Spoiler

User avatar
GathersIngredients
Discussion Moderator
Posts: 5148

Re: Goblins Minesweepers - Hexing Swamps (Turn 4)

Post by GathersIngredients » Wed Apr 24, 2013 4:31 am

So, erm, the WHOLE rescue skill does get the cool-down, or just the wildcard option?

If Stumbles can spawn for whatever reason, he does so on B5 or C5, whichever of those two hexes the orange goblin on B4 doesn't pick.

:ninja:
Krulle wrote:My bad memory allows me to enjoy positive news far more often!
Excited for the Dungeon Eyes, Ricki and Lara kissing!
► Show Spoiler

User avatar
John
Converses Frequently
Posts: 523
Location: Virginia

Re: Goblins Minesweepers - Hexing Swamps (Turn 4)

Post by John » Wed Apr 24, 2013 4:33 am

GathersIngredients wrote:So, erm, the WHOLE rescue skill does get the cool-down, or just the wildcard option?

If Stumbles can spawn for whatever reason, he does so on B5 or C5, whichever of those two hexes the orange goblin on B4 doesn't pick.

:ninja:
you mean the orange goblin and Ruler Right Foot of the Fourtree Forest and the Kingdom of Toe Gnomes.

Current population of Toe Gnomes in Fourtree Forest is 4. Pinky unfortunately passed away during the last 'splosion.
Games:
► Show Spoiler

User avatar
Theis2
Moderates Controversy!
Posts: 7440

Re: Goblins Minesweepers - Hexing Swamps (Turn 4)

Post by Theis2 » Wed Apr 24, 2013 4:46 am

Shiny moves to G5
Games I'm in
► Show Spoiler
I'm a GM for Shipwrecked
And the Shipwrecked OOC thread

User avatar
LooksAndSmiles
Game Master
Posts: 1364

Re: Goblins Minesweepers - Hexing Swamps (Turn 4)

Post by LooksAndSmiles » Wed Apr 24, 2013 7:57 am

GathersIngredients wrote:So, erm, the WHOLE rescue skill does get the cool-down, or just the wildcard option?
Yes, the whole skill gets the cool-down. In the previous era you got one wildcard / round / level, but since I made the seer skills to have cool-down too, I felt it would be unfair to leave the hero skills as a "one-shot". Nevertheless, using wildcards is the easy-lazy way to use the skill and I will keep penalizing it. :)
Davecom3 wrote:Goska attempts to jump to F1.
You can only jump in straight lines, sorry.
Inventing forum games since '10 ...
Skill Table Cheat Sheet for my players in the Minesweepers game.
Random dragons I help growing up:ImageImageImageImage And my own dragons are here. The hatched ones like the clicks! :D

User avatar
Jibjib
Game Master
Posts: 1123
Location: Ooneversiddee

Re: Goblins Minesweepers - Hexing Swamps (Turn 4)

Post by Jibjib » Thu Apr 25, 2013 8:33 am

Down 1 to I8 for Craig please :)
Psychosis is such an ugly word... I prefer Internalised Reality Warping.

"Theis, you can't touch my boobies, at least buy me dinner first!" ~Asks, 09/08/2014

Davecom3
Chronically Blathering
Posts: 1522
Location: Gainesville, Florida

Re: Goblins Minesweepers - Hexing Swamps (Turn 4)

Post by Davecom3 » Thu Apr 25, 2013 8:49 am

Then Goska will attempt to jump to E2, and if she fails, she'll wind up on F2.

User avatar
LooksAndSmiles
Game Master
Posts: 1364

Goblins Minesweepers - Hexing Swamps (Turn 5)

Post by LooksAndSmiles » Thu Apr 25, 2013 3:33 pm

Turn 5>>Next Turn

White Metal (white) flags L10.
Finds Mines moves to D7, revealing another "3". +1XP
No-Legs crawls to M2, uncovering a "2". +1XP
Bouncing Burt body slams the 'gator, dealing again a chunk of damage, but the beast doesn't look even half beaten up. It opens its large and strong jaws and swallows Burt. It might even burp, but that would be cliche. After feeding, it is staying idle and visible on D8.
Flags Mines moves to I10.
Tries-and-Dies flags H1.
See Four moves to B5, finding a "1" and applying another masterful tattoo. +1XP
Oh See That Shiny moves to G5, exploring a "2". +1XP
Blitz Craig heads downwards to I8, getting another "1". +1XP
Goska Bluey jumps to E2, landing on a "2". +1XP

Spawns on Mines circles out.

MAP:
Image

Achievements
Bouncing Burt: "It's Not the Mines That Trouble Me", for being the first to die in combat.
► Show Spoiler
Skill Information unlocked
Jump (spelunky): The user of this skill is able to land on an empty tile in distance [1+X], where X is the level of the jump. The tile must be located in a straight line from the starting point, where the line spans over the adjacent tiles lying in between them. Jumping affects only the tile the player lands on, it does not interact with the tiles inbetween.
► Show Spoiler
.[tabs:Players on the Map (9)]
Finds Mines
See Four
No-Legs
Oh See That Shiny
Flags Mines
Blitz Craig
White Metal (white)
Tries-and-Dies
Goska Bluey

[tabs:Players Who Can Spawn (2)]
Step-and-Boom (yellow)
Dies-to-a-Mine

[tabs:Players Waiting (4)]
Bada Boom
Stumbles around
Bouncing Burt
Spawns on Mines[/tabs]

Character Sheets:
.[tabs:Bada Boom]
Bada Boom Level 0, XP: 7. Deaths: 2
Inventory: 10 / 10 flags
Hammerspace: 1 coin, boots
[tabs:Blitz Craig]
Blitz Craig Level 0, XP: 3. Deaths: 0
Inventory: 10 / 10 flags
Hammerspace: 0 coins, no equipment
[tabs:Bouncing Burt]
Bouncing Burt Level 0, XP: 5. Deaths: 3
Active Skills 0/1:
Unused Skills 1/1: Unaligned(+1tile)
Inventory: 10 / 10 flags
Hammerspace: 0 coins, fedora, flute, bag of marbles
[tabs:Dies-to-a-Mine]
Dies-to-a-Mine Level 0, XP: 5. Deaths: 3
Inventory: 10 / 10 flags
Hammerspace: 0 coins, no equipment
[tabs:Finds Mines]
Finds Mines Level 1, XP: 5. Deaths: 0
Active Skills 2/2: hero(return), seer(warning)
Unused Skills 0/2:
Inventory: 10 / 10 flags
Hammerspace: 2 coins, whip[/tabs]

.[tabs:Flags Mines]
Flags Mines Level 1, XP: 7. Deaths: 2
Active Skills 1/2: hero(call)
Unused Skills 1/2: spelunky(treasure)
Inventory: 10 / 10 flags
Hammerspace: 0 coins, no equipment
[tabs:Goska Bluey]
Goska Bluey Level 1, XP: 4. Deaths: 2
Active Skills 2/2: Visions (back at Turn 26), Jump
Unused Skills 0/2:
Inventory: 10 / 10 flags
Hammerspace: 0 coins, no equipment
[tabs:No-Legs]
No-Legs Level 1, XP: 2. Deaths: 1
Active Skills 1/2: Warning(back at Turn 27)
Unused Skills 1/2: Jump
Inventory: 10 / 10 flags
Hammerspace: 1 coin, bow (5 arrows), frying pan, Y-stick
[tabs:Oh See That Shiny]
Oh See That Shiny Level 0, XP: 8. Deaths: 1
Inventory: 10 / 10 flags, frying pan
Hammerspace: 0 coins, Y-stick, sword, trousers
[tabs:See Four]
See Four Level 0, XP: 6. Deaths: 2
Inventory: 10 / 10 flags
Hammerspace: 0 coins, whip, leather jacket[/tabs]

.[tabs:Spawns on Mines]
Spawns on Mines Level 0, XP: 2. Deaths: 0
Inventory: 10 / 10 flags
Hammerspace: 0 coins, no equipment
[tabs:Step-and-Boom]
Step-and-Boom (yellow) Level 1, XP: 0. Deaths: 3
Active Skills 0/2:
Unused Skills 2/2: spelunky(run), hero (return)
Inventory: 9 / 10 flags
Hammerspace: 2 coins, no equipment
[tabs:Stumbles around]
Stumbles around Level 1, XP: 2. Deaths: 2
Active Skills 1/2: Rescue (back at Turn 14)
Unused Skills 1/2: Visions
Inventory: 13 / 13 flags, boots, frying pan
Hammerspace: 6 coins, no equipment
[tabs:Tries-and-Dies]
Tries-and-Dies Level 0, XP: 7. Deaths: 3
Inventory: 13 / 13 flags
Hammerspace: 9 coins, whip, frying pan, 10ft pole
[tabs:White Metal]
White Metal (white) Level 0, XP: 2. Deaths: 1
Active Skills 1 / 1: unaligned(+1 pow)
Unused Skills 0 / 1:
Inventory: 9 / 10 flags
Hammerspace: 0 coins, no equipment[/tabs]
Last edited by LooksAndSmiles on Fri Apr 26, 2013 5:22 pm, edited 1 time in total.
Inventing forum games since '10 ...
Skill Table Cheat Sheet for my players in the Minesweepers game.
Random dragons I help growing up:ImageImageImageImage And my own dragons are here. The hatched ones like the clicks! :D

User avatar
kida
Gives Speeches
Posts: 1166

Re: Goblins Minesweepers - Hexing Swamps (Turn 5)

Post by kida » Thu Apr 25, 2013 3:37 pm

white metal moves to L9

Davecom3
Chronically Blathering
Posts: 1522
Location: Gainesville, Florida

Re: Goblins Minesweepers - Hexing Swamps (Turn 5)

Post by Davecom3 » Thu Apr 25, 2013 3:49 pm

Goska moves to E1

Nolandking
Converses Frequently
Posts: 689

Re: Goblins Minesweepers - Hexing Swamps (Turn 5)

Post by Nolandking » Thu Apr 25, 2013 7:42 pm

Step-and-Boom spawn in D3
Haven't played this signature game in a long while but I'll try it out again.

Help these poor little guys hatch.
Image
Image

User avatar
Arch Lich Burns
Will NOT Shut Up!
Posts: 17412
UStream Username: burnsbees
Location: Behind you
Contact:

Re: Goblins Minesweepers - Hexing Swamps (Turn 5)

Post by Arch Lich Burns » Thu Apr 25, 2013 7:45 pm

Finds to D7.

User avatar
WearsHats
Global Moderator
Global Moderator
Posts: 7384
UStream Username: WearsHats
Location: Third star to the left, and straight on until midafternoon.

Re: Goblins Minesweepers - Hexing Swamps (Turn 5)

Post by WearsHats » Thu Apr 25, 2013 9:58 pm

Flag H10.

Is this game going on hiatus or just less frequent updates?
Mostly offline/inactive due to chronic health issues. PM me if you really need attention.

"(Asks), why do you want to shoot all of my favorite animals out of guns?" - JibJib

Some potentially informative links, should you be interested:
► Show Spoiler

User avatar
GathersIngredients
Discussion Moderator
Posts: 5148

Re: Goblins Minesweepers - Hexing Swamps (Turn 5)

Post by GathersIngredients » Thu Apr 25, 2013 11:03 pm

If Stumbles can spawn for whatever reason, he'll do so on K8. (Boots & frying pan equipped!)
Krulle wrote:My bad memory allows me to enjoy positive news far more often!
Excited for the Dungeon Eyes, Ricki and Lara kissing!
► Show Spoiler

User avatar
gamecreator
Prattles on Unremittingly
Posts: 3116
Location: Ukraine

Re: Goblins Minesweepers - Hexing Swamps (Turn 5)

Post by gamecreator » Thu Apr 25, 2013 11:28 pm

Flag H2.

User avatar
Theis2
Moderates Controversy!
Posts: 7440

Re: Goblins Minesweepers - Hexing Swamps (Turn 5)

Post by Theis2 » Fri Apr 26, 2013 12:42 am

Shiny to F4
Games I'm in
► Show Spoiler
I'm a GM for Shipwrecked
And the Shipwrecked OOC thread

User avatar
Jibjib
Game Master
Posts: 1123
Location: Ooneversiddee

Re: Goblins Minesweepers - Hexing Swamps (Turn 5)

Post by Jibjib » Fri Apr 26, 2013 2:42 am

Craig will go left 1, to H8
Psychosis is such an ugly word... I prefer Internalised Reality Warping.

"Theis, you can't touch my boobies, at least buy me dinner first!" ~Asks, 09/08/2014

User avatar
LooksAndSmiles
Game Master
Posts: 1364

Re: Goblins Minesweepers - Hexing Swamps (Turn 5)

Post by LooksAndSmiles » Fri Apr 26, 2013 3:07 am

WearsHats wrote:Flag H10.

Is this game going on hiatus or just less frequent updates?
No. Sadly there is no reason for now to go on hiatus. So keep posting actions! :)

Arch Lich Burns wrote:Finds to D7.
Finds is already on D7...
Inventing forum games since '10 ...
Skill Table Cheat Sheet for my players in the Minesweepers game.
Random dragons I help growing up:ImageImageImageImage And my own dragons are here. The hatched ones like the clicks! :D

User avatar
Zigit
Likes to Contribute
Posts: 231

Re: Goblins Minesweepers - Hexing Swamps (Turn 5)

Post by Zigit » Fri Apr 26, 2013 3:47 am

Hmm, L1 please.

User avatar
John
Converses Frequently
Posts: 523
Location: Virginia

Re: Goblins Minesweepers - Hexing Swamps (Turn 5)

Post by John » Fri Apr 26, 2013 7:48 am

See Four to C5!
Games:
► Show Spoiler

User avatar
LooksAndSmiles
Game Master
Posts: 1364

Goblins Minesweepers - Hexing Swamps (Turn 6)

Post by LooksAndSmiles » Fri Apr 26, 2013 5:21 pm

Turn 6>>Next Turn

White Metal (white) moves to L9, exploring a "2". +1XP
Goska Bluey stands on E1, which has a "1". It's also one of those swamp pits. Goska sinks waist deep into it and needs help! +1XP
Step-and-Boom (yellow) spawns on D3, revealing a "2". +1XP
Finds Mines would move to D7, but she is already there.
Flags Mines flags H10.
Tries-and-Dies would flag H2, but he is standing on that spot and it's obviously not a mine. He might have wanted to write another letter.
Oh See That Shiny moves to F4, uncovering a "1". It's also a swamp pit and he sinks waist deep in! +1XP
Blitz Craig moves to H8, finding a "2". +1XP
No-Legs gets to L1, with also a "2" below. +1XP
See Four walks over to C5, getting a "1". +1XP

Dies-to-a-Mine forgets to spawn and risks circling out.

MAP:
Image

Achievements
► Show Spoiler
Skill Information unlocked
► Show Spoiler
.[tabs:Players on the Map (10)]
Finds Mines
See Four
No-Legs
Oh See That Shiny
Flags Mines
Blitz Craig
White Metal (white)
Tries-and-Dies
Goska Bluey
Step-and-Boom (yellow)

[tabs:Players Who Can Spawn (1)]
Dies-to-a-Mine

[tabs:Players Waiting (4)]
Bada Boom
Stumbles around
Bouncing Burt
Spawns on Mines[/tabs]

Character Sheets:
.[tabs:Bada Boom]
Bada Boom Level 0, XP: 7. Deaths: 2
Inventory: 10 / 10 flags
Hammerspace: 1 coin, boots
[tabs:Blitz Craig]
Blitz Craig Level 0, XP: 4. Deaths: 0
Inventory: 10 / 10 flags
Hammerspace: 0 coins, no equipment
[tabs:Bouncing Burt]
Bouncing Burt Level 0, XP: 5. Deaths: 3
Active Skills 0/1:
Unused Skills 1/1: Unaligned(+1tile)
Inventory: 10 / 10 flags
Hammerspace: 0 coins, fedora, flute, bag of marbles
[tabs:Dies-to-a-Mine]
Dies-to-a-Mine Level 0, XP: 5. Deaths: 3
Inventory: 10 / 10 flags
Hammerspace: 0 coins, no equipment
[tabs:Finds Mines]
Finds Mines Level 1, XP: 5. Deaths: 0
Active Skills 2/2: hero(return), seer(warning)
Unused Skills 0/2:
Inventory: 10 / 10 flags
Hammerspace: 2 coins, whip[/tabs]

.[tabs:Flags Mines]
Flags Mines Level 1, XP: 7. Deaths: 2
Active Skills 1/2: hero(call)
Unused Skills 1/2: spelunky(treasure)
Inventory: 9 / 10 flags
Hammerspace: 0 coins, no equipment
[tabs:Goska Bluey]
Goska Bluey Level 1, XP: 5. Deaths: 2
Active Skills 2/2: Visions (back at Turn 26), Jump
Unused Skills 0/2:
Inventory: 10 / 10 flags
Hammerspace: 0 coins, no equipment
[tabs:No-Legs]
No-Legs Level 1, XP: 3. Deaths: 1
Active Skills 1/2: Warning(back at Turn 27)
Unused Skills 1/2: Jump
Inventory: 10 / 10 flags
Hammerspace: 1 coin, bow (5 arrows), frying pan, Y-stick
[tabs:Oh See That Shiny]
Oh See That Shiny Level 0, XP: 9. Deaths: 1
Inventory: 10 / 10 flags, frying pan
Hammerspace: 0 coins, Y-stick, sword, trousers
[tabs:See Four]
See Four Level 0, XP: 6. Deaths: 2
Inventory: 10 / 10 flags
Hammerspace: 0 coins, whip, leather jacket[/tabs]

.[tabs:Spawns on Mines]
Spawns on Mines Level 0, XP: 2. Deaths: 0
Inventory: 10 / 10 flags
Hammerspace: 0 coins, no equipment
[tabs:Step-and-Boom]
Step-and-Boom (yellow) Level 1, XP: 1. Deaths: 3
Active Skills 0/2:
Unused Skills 2/2: spelunky(run), hero (return)
Inventory: 9 / 10 flags
Hammerspace: 2 coins, no equipment
[tabs:Stumbles around]
Stumbles around Level 1, XP: 2. Deaths: 2
Active Skills 1/2: Rescue (back at Turn 14)
Unused Skills 1/2: Visions
Inventory: 13 / 13 flags, boots, frying pan
Hammerspace: 6 coins, no equipment
[tabs:Tries-and-Dies]
Tries-and-Dies Level 0, XP: 7. Deaths: 3
Inventory: 13 / 13 flags
Hammerspace: 9 coins, whip, frying pan, 10ft pole
[tabs:White Metal]
White Metal (white) Level 0, XP: 3. Deaths: 1
Active Skills 1 / 1: unaligned(+1 pow)
Unused Skills 0 / 1:
Inventory: 9 / 10 flags
Hammerspace: 0 coins, no equipment[/tabs]
Last edited by LooksAndSmiles on Mon Apr 29, 2013 3:09 pm, edited 1 time in total.
Inventing forum games since '10 ...
Skill Table Cheat Sheet for my players in the Minesweepers game.
Random dragons I help growing up:ImageImageImageImage And my own dragons are here. The hatched ones like the clicks! :D

Davecom3
Chronically Blathering
Posts: 1522
Location: Gainesville, Florida

Re: Goblins Minesweepers - Hexing Swamps (Turn 6)

Post by Davecom3 » Fri Apr 26, 2013 5:35 pm

Goska flags D1.

User avatar
kida
Gives Speeches
Posts: 1166

Re: Goblins Minesweepers - Hexing Swamps (Turn 6)

Post by kida » Fri Apr 26, 2013 5:36 pm

white metal flags M10

User avatar
Arch Lich Burns
Will NOT Shut Up!
Posts: 17412
UStream Username: burnsbees
Location: Behind you
Contact:

Re: Goblins Minesweepers - Hexing Swamps (Turn 6)

Post by Arch Lich Burns » Fri Apr 26, 2013 6:36 pm

..c7 :meh:

Post Reply