@ badge: The flaming trident, the berzerker's axe and the wizard's staff don't say whether they are 1 or 2 handed. I think I remember the berzerker's axe to be 2 handed, and I would assume
as much for the other two, but I wanted to make sure.
IF we go by badge's splitting suggestion (would be fine with me), which leaves these items up for grabs:
and these if we take into account that the books (I'm fine with having them at the HQ allowing more of us to MAYBE learn about and dabble a little into magic), the hookah and the red ant queen head go to the HQ (I wanted to get the head mounted as trophy on the wall for the HQ anyways, but I still think that Walks should get credit/reward for that, if any):
I guess under these conditions I would like Walks to get:
- Silver Necklace (Set with 3 Sapphires) (+1 Hp)
- Wizards Staff (+2 Atk, 50% chance of knockback)
- Length of Rope
I'll try and not be greedy about the DEF items, since Walks'll get - hopefully - a nice 1 h shield; also, the +1 HP necklace should keep Walks a bit safer AND I know that she'll get a nifty wolfskin cloak once we return to the HQ (cost her one valuable looking pelt and 20 G for the crafting, mind you, so please appreciate this.
@chuck: the spearhead and shaft is from Walks' inventory. Someone broke their spear during the quest and Walks decided to keep the pieces, to maybe repair it or build something else with it. I dunno why you ended up with it, and Walks with a whole spear, but it makes no difference to me. We can swap back, if you prefer.