GAL: Q4 - Completed (please move eventually)

For all games that are now over.
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Quarg
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Posts: 5400

Re: GAL: Quest 4 - Turn 9

Post by Quarg » Mon Mar 17, 2014 7:17 am

William repliesI can hear your problem sir, but I make no promise that I can solve it. Though I do have allies about who could provide assistance if their help would be better. However, I did come here with a mission to my Guild that I still must complete. So please sir, tell me of your need
Really...why are you reading this?

Eileen Ap'Fyretorr

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Re: GAL: Quest 4 - Turn 10

Post by BadgeAddict » Mon Mar 17, 2014 7:39 am

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William bows. "I can hear your problem sir, but I make no promise that I can solve it. Though I do have allies about who could provide assistance if their help would be better. However, I did come here with a mission to my Guild that I still must complete. So please sir, tell me of your need "
In the upper tunnels of this mountain there lives a tribe of Rats and Mice whose odor grow more foul each day. If you and your group can rid this mountain of their stench I will reward you with one of the three items on the shelves.
► Show Spoiler
Laughs runs until he reaches the combat scene, its becoming a really crowded space.
Tells throws a punch at mike, but is unable to get through his defenses.
Soars picks up the the spear and jabs Mike with it, dealing 1 damage.
Walks stabs her pokey stick at Mike also dealing 1 damage.

Mike: "You killed my friend, now Die" he turns on Walks and stabs her doing 1 damage taking her down to 4/5 Hp.

Oblivious of everything Dies Spaces out and loses .1 Hp knocking him down to 4.4/5Hp. He flees in terror from these crazy caves.

Stats & Loot
.[tabs:Walks(Gathers)]
ATT: 2
DEF: 1
HP: 4/5

ITEMS:
Shortbow (ranged)
Arrows (x4, +1 ATT)
Pointy Stick (+1 ATT)
Vial of spider venom: Can be applied to weapons or added to potions.
Vial of Worm blood - Can be assumed to create the same parasite/host relationship that dies has.
Skull

[tabs: Tells(NolandKing)]
ATT: 1
DEF: 1
HP: 5/5

ITEMS:

x
[tabs: Soars(SaruSama)]
ATT: 1
DEF: 1
HP: 4/5

ITEMS:
Pirate Captain's Hat - (upon activation word) Temporarily reduces one enemies DEF by 2 . Cooldown is 10 Turns.

[tabs:Laughs(Spiderwrangler)]
ATT: 2
DEF: 1
HP: 5/5

ITEMS:
Fake Beard
Pewter Cup
Pewter Plate
Tapestry Rod +1 Atk - (25% chance to miss)
PlayWitch vol. 2

[tabs:William(Quarg)]
ATT: 2
DEF: 3
HP: 5/5

ITEMS:
Pointy Stick (+1 ATT)
Chainmail shirt: (+2 DEF)[/tabs]

Key:
Dark gray = Impassable Rock
Light Gray = Floor
Medium Gray = Passage from one cavern to another
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GathersIngredients
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Re: GAL: Quest 4 - Turn 10

Post by GathersIngredients » Mon Mar 17, 2014 7:54 am

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Same procedure as last turn.
GathersIngredients wrote:Walks sighs and fights Mike, if he's still alive. Or any other hostile (e.g. more mice that were alarmed from the battle noise). Otherwise (if all the hostiles in this room are dead by the time it's Walks' turn) she'll search the bodies for anything useful beside the spears.
Krulle wrote:My bad memory allows me to enjoy positive news far more often!
Excited for the Dungeon Eyes, Ricki and Lara kissing!
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spiderwrangler
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Re: GAL: Quest 4 - Turn 10

Post by spiderwrangler » Mon Mar 17, 2014 8:15 am

Laughs whups that mouse with his tapestry rod.
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SaruSama
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Re: GAL: Quest 4 - Turn 10

Post by SaruSama » Mon Mar 17, 2014 9:46 am

Soars continues to stab the other rat.

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Quarg
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Re: GAL: Quest 4 - Turn 10

Post by Quarg » Tue Mar 18, 2014 6:15 am

William nods, "Ah, well that is quite an annoyance. So all we have to do is remove their stench. For instance if we get them to bathe regularly that would suffice for your needs sir?"
Really...why are you reading this?

Eileen Ap'Fyretorr

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Re: GAL: Quest 4 - Turn 10

Post by Nolandking » Tue Mar 18, 2014 6:45 am

Tells will keep on trying to punch mike.
Haven't played this signature game in a long while but I'll try it out again.

Help these poor little guys hatch.
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Re: GAL: Quest 4 - Turn 11

Post by BadgeAddict » Tue Mar 18, 2014 7:14 am

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William nods "Ah, well that is quite an annoyance. So all we have to do is remove their stench. For instance if we get them to bathe regularly that would suffice for your needs sir?"
The dragon begins to roar with laughter which shakes the room. After a bit the cave settles into a somewhat awkward silence. You are funny little goblin, I like you, I can't remember the last time I have had such a good laugh. I would like you to have that little yellow ball for making me laugh. His voice grows more serious.I want you to destroy them. Come back when you have destroyed the rat menace and i will reward you as promised.
► Show Spoiler
A group effort by Laughs,Walks, Soars & Tells smash through the small mouses defenses and leaves him battered and dead on the floor. Silence fills the room area.

A new goblin which the group hadn't met before climbs up the ladder ready to fight but finds that the fight is already over and done with.

A spear lies unused on the floor, Everyone except for Right have dibs on it.

Stats & Loot
.[tabs:Right(ChuckDaRighteous)]
ATT: 1
DEF: 1
HP: 5/5

ITEMS:

[tabs:Walks(Gathers)]
ATT: 2
DEF: 1
HP: 4/5

ITEMS:
Shortbow (ranged)
Arrows (x4, +1 ATT)
Pointy Stick (+1 ATT)
Vial of spider venom: Can be applied to weapons or added to potions.
Vial of Worm blood - Can be assumed to create the same parasite/host relationship that dies has.
Skull

[tabs: Tells(NolandKing)]
ATT: 1
DEF: 1
HP: 5/5

ITEMS:

x
[tabs: Soars(SaruSama)]
ATT: 1
DEF: 1
HP: 4/5

ITEMS:
Pirate Captain's Hat - (upon activation word) Temporarily reduces one enemies DEF by 2 . Cooldown is 10 Turns.

[tabs:Laughs(Spiderwrangler)]
ATT: 2
DEF: 1
HP: 5/5

ITEMS:
Fake Beard
Pewter Cup
Pewter Plate
Tapestry Rod +1 Atk - (25% chance to miss)
PlayWitch vol. 2

[tabs:William(Quarg)]
ATT: 2
DEF: 3
HP: 5/5

ITEMS:
Pointy Stick (+1 ATT)
Chainmail shirt: (+2 DEF)[/tabs]

Key:
Dark gray = Impassable Rock
Light Gray = Floor
Medium Gray = Passage from one cavern to another

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GathersIngredients
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Re: GAL: Quest 4 - Turn 10

Post by GathersIngredients » Tue Mar 18, 2014 7:33 am

"Hey there. I'm Walks With The Wind. Or 'Walks' for short." Walks introduces herself to the newcomer and searches the mice's bodies for anything useful and loots what she finds (except the spear since she already has a weapon).
If she still can do something afterwards, she will carefully move into the next room (through the passage in the back wall).
Krulle wrote:My bad memory allows me to enjoy positive news far more often!
Excited for the Dungeon Eyes, Ricki and Lara kissing!
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spiderwrangler
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Re: GAL: Quest 4 - Turn 10

Post by spiderwrangler » Tue Mar 18, 2014 7:37 am

"Well... that happened. Teehahehahaheehtteeee... you missed the fun, new guy! I'm Laughs, by the way. Laughs Creepily. HAwhoeeehe-hum.", Laughs giggles, "Eventually I might like to upgrade to a spear, but one of you unarmed fellows should claim this one. If I can get some help, I found a room with a body to loot, but there are three bats just hanging out, and I think we all know how devious bats in caves can be."

If anyone volunteers to help pilfer a corpse and defeat bats, Laughs will head down to the bat cave.

If not, he'll stroke his mustache wisely and chuckle. (Not an attempt to reconfigure his facial hair, just for dramatic effect.)
Last edited by spiderwrangler on Tue Mar 18, 2014 9:16 am, edited 1 time in total.
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ChuckDaRighteous
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Re: GAL: Quest 4 - Turn 10

Post by ChuckDaRighteous » Tue Mar 18, 2014 8:25 am

Righteous greets his fellow goblins and agrees to help laughs. He follows him down to the cave.
Righteous OneVengeful One in Goblin Adventurer's League
Righteous Charger in Capture the flag
Tim/Tuane in Potential
GMing Gal Quest 10

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Quarg
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Re: GAL: Quest 4 - Turn 10

Post by Quarg » Tue Mar 18, 2014 8:35 am

William bows "Thank You sir for the clarification of what you desire. You are the client, and we like to be specific in our agreements in the Guild. As a member I will see that we remove by destruction the infestation of mice and rats from this mountain. Now if you'll please excuse me, I need to inform my fellow members of our additional task while we are here."

William bows before taking the yellow ball into his inventory. He backs out of the chamber in respect before heading up the rope to the level aboves above and the door that had been guarded by mice--people...things...If he sees the others he will ask...You heard about the deal with these rat or mice people with the dragon? If not he will inform them The dragon has hired us to destroy them so die they must...welcome to the downside of a life of being a merc and a murderer
Really...why are you reading this?

Eileen Ap'Fyretorr

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SaruSama
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Re: GAL: Quest 4 - Turn 10

Post by SaruSama » Tue Mar 18, 2014 9:10 am

"Why hello Righteous One. My name is Soars, welcome to our little cave of wonder/death/adventure. If its not too much trouble do you mind helping us all go take care of these bats laughs found? Soars will follow laughs to the bat room.

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Re: GAL: Quest 4 - Turn 10

Post by Nolandking » Tue Mar 18, 2014 9:49 am

"Welcome new friend to our band of misfits" said Tells as he pick up the spear and follow Soars.
Haven't played this signature game in a long while but I'll try it out again.

Help these poor little guys hatch.
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Re: GAL: Quest 4 - Turn 12

Post by BadgeAddict » Tue Mar 18, 2014 10:21 am

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Introductions go around and Right is warmly welcomed to the group.
► Show Spoiler
Tells picks up the spear and claims it as his own.
Laughs puts together a posse of Soars, Tells & Right to take care of the perceived threat of bats. They meet William as they pass through the portal room.
► Show Spoiler
William finishes up his conversation with the dragon, takes the yellow sphere from the floor and then bows respectfully before backing out of the large cavern. He heads up toward the entrance to the realm of the rats but can only make it as far as the portal room. As he nears the portal, the yellow sphere and yellow circle on the wall begin to pulse in the same rhythm.
► Show Spoiler
Having disposed, rather unwillingly, of the last mouse Walks searches the mouse for any useful items but finds nothing. She then moves stealthily through the tunnel into a new area. She can hear squeaky voices coming from behind the curtain on the far side of the room and a rabble of noises coming from the top of the ladder.

Stats & Loot
.[tabs:Right(ChuckDaRighteous)]
ATT: 1
DEF: 1
HP: 5/5

ITEMS:

[tabs:Walks(Gathers)]
ATT: 2
DEF: 1
HP: 4/5

ITEMS:
Shortbow (ranged)
Arrows (x4, +1 ATT)
Pointy Stick (+1 ATT)
Vial of spider venom: Can be applied to weapons or added to potions.
Vial of Worm blood - Can be assumed to create the same parasite/host relationship that dies has.
Skull

[tabs: Tells(NolandKing)]
ATT: 2
DEF: 1
HP: 5/5

ITEMS:
Spear (+1 ATT)

x
[tabs: Soars(SaruSama)]
ATT: 1
DEF: 1
HP: 4/5

ITEMS:
Pirate Captain's Hat - (upon activation word) Temporarily reduces one enemies DEF by 2 . Cooldown is 10 Turns.

[tabs:Laughs(Spiderwrangler)]
ATT: 2
DEF: 1
HP: 5/5

ITEMS:
Fake Beard
Pewter Cup
Pewter Plate
Tapestry Rod +1 ATT - (25% chance to miss)
PlayWitch vol. 2

[tabs:William(Quarg)]
ATT: 2
DEF: 3
HP: 5/5

ITEMS:
Pointy Stick (+1 ATT)
Chainmail shirt: (+2 DEF)[/tabs]

Key:
Dark gray = Impassable Rock
Light Gray = Floor
Medium Gray = Passage from one cavern to another

► Show Spoiler
Last edited by BadgeAddict on Tue Mar 18, 2014 12:07 pm, edited 1 time in total.

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ChuckDaRighteous
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Re: GAL: Quest 4 - Turn 10

Post by ChuckDaRighteous » Tue Mar 18, 2014 10:48 am

Righteous One continues down towards the bats with the rest of the group.

So I notice I'm the only only one with out a weapon. So I'll run in and try to lure them into attacking while you guys cover me with your weapons. Sound like a plan?
Righteous OneVengeful One in Goblin Adventurer's League
Righteous Charger in Capture the flag
Tim/Tuane in Potential
GMing Gal Quest 10

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Quarg
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Posts: 5400

Re: GAL: Quest 4 - Turn 10

Post by Quarg » Tue Mar 18, 2014 12:06 pm

William says..."Hey guys we need to go kill these mice!"
Really...why are you reading this?

Eileen Ap'Fyretorr

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spiderwrangler
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Posts: 21091

Re: GAL: Quest 4 - Turn 10

Post by spiderwrangler » Tue Mar 18, 2014 12:18 pm

"Well, rather than alert them and piss them off to start, why don't you try sneaking in and looting the corpse, and we'll stand guard for when the bats inevitably wake up and try to claw us to death? Heheheheeeee..."

Laughs moves into the bat cave with his companions, tapestry rod at the ready to deal some damage to any bats that dare attack.
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Last edited by spiderwrangler on Tue Mar 18, 2014 12:45 pm, edited 1 time in total.
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ChuckDaRighteous
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Re: GAL: Quest 4 - Turn 10

Post by ChuckDaRighteous » Tue Mar 18, 2014 12:37 pm

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Righteous OneVengeful One in Goblin Adventurer's League
Righteous Charger in Capture the flag
Tim/Tuane in Potential
GMing Gal Quest 10

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spiderwrangler
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Posts: 21091

Re: GAL: Quest 4 - Turn 10

Post by spiderwrangler » Tue Mar 18, 2014 12:44 pm

ChuckDaRighteous wrote:
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BadgeAddict
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Re: GAL: Quest 4 - Turn 10

Post by BadgeAddict » Tue Mar 18, 2014 12:53 pm

Sometimes, I worry that the items i give you in a quest will be used...to destroy a different quest.

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ChuckDaRighteous
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Re: GAL: Quest 4 - Turn 10

Post by ChuckDaRighteous » Tue Mar 18, 2014 1:10 pm

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Righteous OneVengeful One in Goblin Adventurer's League
Righteous Charger in Capture the flag
Tim/Tuane in Potential
GMing Gal Quest 10

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GathersIngredients
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Posts: 5147

Re: GAL: Quest 4 - Turn 10

Post by GathersIngredients » Tue Mar 18, 2014 2:33 pm

Walks examines (just LOOKING and possibly smelling, but no touching or anything else that would make them tumble over noisily or any of that nonsense!) the barrels. Then, not feeling up to facing possibly numerous peers of the two mice she just reluctantly helped kill, she carefully moves back through the passage.
Krulle wrote:My bad memory allows me to enjoy positive news far more often!
Excited for the Dungeon Eyes, Ricki and Lara kissing!
► Show Spoiler

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SaruSama
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Re: GAL: Quest 4 - Turn 10

Post by SaruSama » Tue Mar 18, 2014 5:22 pm

Soars moves into the bat room and attacks any bats that attack us. If they don't attack us, search the room.

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Posts: 689

Re: GAL: Quest 4 - Turn 10

Post by Nolandking » Tue Mar 18, 2014 5:51 pm

Tells decide to be the sacrificial lamb and quietly move to get to the skeleton one the other side of the bat dung to loot the stuff from it.
Haven't played this signature game in a long while but I'll try it out again.

Help these poor little guys hatch.
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