Page 1 of 1

Spiderwrangler's Dice Skill System

Posted: Wed Apr 01, 2015 7:47 am
by spiderwrangler
Background

I developed this skill leveling system after being inspired by ThinkslogicallyÔÇÖs ÔÇ£Lair of the Mountain KingÔÇØ, wherein characters, through practice on relevant tasks, were able to gain experience in various skills that gave them a bonus on future related tasks. For example, a Novice Tailor would be able to complete fashioning a garment out of bear hide more quickly than someone completely unexperienced with sewing. After reading through the entire game log for LotMK, I eventually ended up joining that game, but still wanted to turn the concept of a skill leveling based game into something with more focus on the crafting and completion of tasks. This, along with suggestions of a setting within the Girl Genius universe, led to me starting Surviving Castle Heterodyne, where the players control sparks that have been ÔÇÿmind wipedÔÇÖ before being dumped into a remote region of Castle Heterodyne to enact repairs.


DSS Basic Mechanics
► Show Spoiler
► Show Spoiler
► Show Spoiler

Re: Spiderwrangler's Dice Skill System

Posted: Wed Apr 01, 2015 7:47 am
by spiderwrangler
► Show Spoiler

Re: Spiderwrangler's Dice Skill System

Posted: Wed Apr 01, 2015 7:48 am
by spiderwrangler
► Show Spoiler

Re: Spiderwrangler's Dice Skill System

Posted: Wed Apr 01, 2015 7:48 am
by spiderwrangler