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Re: GAL: Quest 3 - Turn 5
Posted: Wed Jan 29, 2014 8:38 am
by spiderwrangler
"Good thing there are two tapestries!" Laughs chuckles eerily in celebration and gets Rem's help pulling down the second tapestry (without getting konked), and looting the rod from it.
Re: GAL: Quest 3 - Turn 5
Posted: Wed Jan 29, 2014 8:48 am
by Nerre
"Indeed." Remedy laughs and pulls down the second tapestry with his help. Once they got both metal rods, she swings it a few times to get a feeling for it's weight and balance.
Re: GAL: Quest 3 - Turn 5
Posted: Wed Jan 29, 2014 9:01 am
by Patdragon
forges shout through to the others looks like there a bedroom through this door with a chest.
then seeing Senor walk through the portal he head cautiously towards it waving his new lolly like a sword in the field first . then follows through either to retrieve his lolly or thinking its safe.
Re: GAL: Quest 3 - Turn 5
Posted: Wed Jan 29, 2014 9:13 am
by spiderwrangler
► Show Spoiler
From the earlier sound effects... I think entering the portal is gonna run you into two end tables...
Re: GAL: Quest 3 - Turn 6
Posted: Wed Jan 29, 2014 9:19 am
by BadgeAddict
Remedies gives the fork back to Costa after realizing she canÔÇÖt use it on the trapdoor.
Remedies and
Laughs both pull hard on the other tapestry and successfully rip it down, they each grab one of the metal bars that had been holding the tapestries up.
Costa politely excuses himself and walks left and then into the portal without fear.
Forges shouts to the others about what he finds and then equips his lolly and fearfully walks into the portal.
Stats & Loot
.[tabs:
Remedies the Pain(Nerre)]
ATT: 1
DEF: 1
HP: 5/5
ITEMS: .3 Gold, Tapestry Rod +1 Atk
[tabs:
Senor Costa Fluctuantes(askstoomuch)]
ATT: 1
DEF: 1
HP: 5/5
ITEMS: Sharp Fork
[tabs:
Laughs Creepily(Spiderwrangler)]
ATT: 1
DEF: 1
HP: 5/5
ITEMS: Pewter Cup, Pewter Plate, Tapestry Rod +1 Atk
[tabs:
Forges for Food(Patdragon)]
ATT: 1
DEF: 1
HP: 5/5
ITEMS: Dirty Lollipop[/tabs]
New Items: Tapestry Rod +1 Atk - Although this object can be used to attack, it is also rather unwieldy due to its length. 25% chance to miss when attacking, unless more skilled at doing so.
► Show Spoiler
? I don't know if thinks plans on incorporating skills or not, depending on what she says, the above will change accordingly.
Re: GAL: Quest 3 - Turn 6
Posted: Wed Jan 29, 2014 9:28 am
by askstoomuch
senor walks in to the next room
Re: GAL: Quest 3 - Turn 6
Posted: Wed Jan 29, 2014 9:34 am
by spiderwrangler
Laughs will head into the portal to rejoin the other two.
Re: GAL: Quest 3 - Turn 6
Posted: Wed Jan 29, 2014 9:35 am
by Patdragon
Forges checks the cabinet
Re: GAL: Quest 3 - Turn 6
Posted: Wed Jan 29, 2014 12:11 pm
by Nerre
Remedy asks Laughs to press any buttons he finds up there, she stay on the ground floor, just in case they find a way to open the trapdoor.
"Can you ask if there if this also works in the other direction? If not, just yell loud, I might be able to hear it down here" she asks him before Laughs walks into the portal.
She kills the time by full rolling up the carpet and table cloth to see if anything is under it. Once she is done, she sits down on the sofa and waits.
Re: GAL: Quest 3 - Turn 7
Posted: Wed Jan 29, 2014 12:42 pm
by BadgeAddict
Remedies rolls up the two tapestries and leans them against the wall to get them out of the way. She then starts on the large floor carpet, but is unable to finish this turn. She will also need to move the large table before being able to roll it completely but would need help to move it.
Forges opens the cabinet and finds a nice looking man-purse inside.
Laughs follows Forges and Costa through the portal to the upper rooms of the house.
Costa heads to the left into the unexplored area.
Stats & Loot
.[tabs:
Remedies(Nerre)]
ATT: 1
DEF: 1
HP: 5/5
ITEMS: .3 Gold, Tapestry Rod +1 Atk
[tabs:
Costa (askstoomuch)]
ATT: 1
DEF: 1
HP: 5/5
ITEMS: Sharp Fork
[tabs:
Laughs(Spiderwrangler)]
ATT: 1
DEF: 1
HP: 5/5
ITEMS: Pewter Cup, Pewter Plate, Tapestry Rod +1 Atk
[tabs:
Forges(Patdragon)]
ATT: 1
DEF: 1
HP: 5/5
ITEMS: Dirty Lollipop[/tabs]
Re: GAL: Quest 3 - Turn 7
Posted: Wed Jan 29, 2014 2:15 pm
by spiderwrangler
Laughs examines the markings around the portal ring, then steps onto it. "Hey Costa Remedy, it (insert outcome of his test here)!", he shouts.
Re: GAL: Quest 3 - Turn 7
Posted: Wed Jan 29, 2014 3:07 pm
by askstoomuch
costa grabs the key and glasses, but checks the drawers first
guys I found a key !
Re: GAL: Quest 3 - Turn 7
Posted: Wed Jan 29, 2014 10:11 pm
by Patdragon
forges takes the man-purse, checks inside it. If he has time he also check on top of the cabinet as looks some might be there.
What colour key? if its green then i think its for down stairs.
Re: GAL: Quest 3 - Turn 7
Posted: Thu Jan 30, 2014 12:31 am
by askstoomuch
yes yes it's green !
Re: GAL: Quest 3 - Turn 7
Posted: Thu Jan 30, 2014 2:06 am
by Nerre
Remedy gives up on the carpet, as the table is too heavy. She moves the metal rod and tapestries into the first room and then checks if she can break the glass of the window with the metal bar, or if it is somehow magically protected.
However the outcome is, she throws both tapestry rolls into the teleporter, then sighs and also jumps in.
Re: GAL: Quest 3 - Turn 8
Posted: Thu Jan 30, 2014 6:32 am
by BadgeAddict
I accidently edited instead of created a new post....i am an idiot...turn 8...is lost to the ages.
Re: GAL: Quest 3 - Turn 8
Posted: Thu Jan 30, 2014 7:46 am
by Patdragon
Thinking he does indeed look sharp, Forges go and looks through the red keyhole and then opens the door with the key it if he thinks its safe.
Re: GAL: Quest 3 - Turn 8
Posted: Thu Jan 30, 2014 7:46 am
by Nerre
"Oh my mags, I am so sorry, wait let me help you!" Remedy apologizes and runs to free Laughs of the tapestry menace. She also tries to see if she can do anything about his injury. After that, he helps moving the tables out of the way so they can open the door.
OOC:
► Show Spoiler
I am cool with the time jump between Room 1 and 3, it makes more sense like that than only writing what happened in Room 1.
The tapestry accident was funny, also I am sorry you lost one hp, spiderwrangler.
Re: GAL: Quest 3 - Turn 8
Posted: Thu Jan 30, 2014 7:56 am
by Patdragon
forges add if your going to more those tables try putting over by the wall with the pull..ee thing...we might need to get up there and pull it and it will save time.
Re: GAL: Quest 3 - Turn 8
Posted: Thu Jan 30, 2014 8:30 am
by Nerre
Thanks. Forgot about that. This is why I threw in the second table, just in case we need to reach anything up here.
So please let us stack the two little tables below the puller for what looks like a foldable attic ladder.
Re: GAL: Quest 3 - Turn 8
Posted: Thu Jan 30, 2014 9:40 am
by spiderwrangler
"Hahahaeee... OWW! Mighty goblin warrior, felled by lowly textiles! Ufff. Heh. Thought you wanted me to check and see if it goes both ways...? Here, you check!"
Laughs
viciously gently shoves Remedy onto the portal... then ducks.
Re: GAL: Quest 3 - Turn 8
Posted: Thu Jan 30, 2014 9:58 am
by Nerre
Remedy allows him to let him shove her on the portal, a bit surprised, a bit feeling guilty. If it works she will come up right again.
Re: GAL: Quest 3 - Turn 8
Posted: Fri Jan 31, 2014 10:05 am
by askstoomuch
costa hands the key for who ever wants and turns on the shower, the cold water without toutching the water or entering the tub
Re: GAL: Quest 3 - Turn 8
Posted: Fri Jan 31, 2014 10:09 am
by Quarg
<This is a Tag>
<It is only a Tag>
Re: GAL: Quest 3 - Turn 9
Posted: Fri Jan 31, 2014 11:03 am
by BadgeAddict
As
Remedies attempts to move the small tables she is pushed through the portal by Laughs and falls on her ass, luckily no one is there to witness the event.
Forges walks over to the door and looks through the keyhole, he sees a small desk and what appears to be bookcases. Upon placing the Red Key in the keyhole, the door and key both disappear.
Laughs pushes Remedies into the portal barely retaining his anger as he does so.
Costa wants to turn on the cold water, but he is unable to do so without getting into the tub. He offers the key to anyone who would like it.
Stats & Loot
.[tabs:
Remedies(Nerre)]
ATT: 1
DEF: 1
HP: 5/5
ITEMS: .3 Gold, Tapestry Rod +1 Atk
[tabs:
Costa (askstoomuch)]
ATT: 1
DEF: 1
HP: 5/5
ITEMS: Sharp Fork, Green Key, Magical Glasses
[tabs:
Laughs(Spiderwrangler)]
ATT: 1
DEF: 1
HP: 4/5
ITEMS: Pewter Cup, Pewter Plate, Tapestry Rod +1 Atk
[tabs:
Forges(Patdragon)]
ATT: 1
DEF: 1
HP: 5/5
WEARING: A sharp looking Man-purse (backpack)
ITEMS: Dirty Lollipop[/tabs]