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Re: Goblins Minesweepers - On Stranger Lands (Turn 1)

Posted: Tue Mar 05, 2013 2:23 am
by Davecom3
I1

Re: Goblins Minesweepers - On Stranger Lands (Turn 1)

Posted: Tue Mar 05, 2013 2:41 am
by Theis2
The explosions looks very good :P

Re: Goblins Minesweepers - On Stranger Lands (Turn 1)

Posted: Tue Mar 05, 2013 3:05 am
by Dusk9
Bada Boom spawns on D4.

Re: Goblins Minesweepers - On Stranger Lands (Turn 1)

Posted: Tue Mar 05, 2013 3:43 am
by Zigit
Yay! big boom! Oh, and L4, please...

Re: Goblins Minesweepers - On Stranger Lands (Turn 1)

Posted: Tue Mar 05, 2013 4:00 am
by nikohl
A0 for Sue!

Re: Goblins Minesweepers - On Stranger Lands (Turn 1)

Posted: Tue Mar 05, 2013 4:05 am
by WearsHats
Woo! I didn't blow up!... And now I've got little better than a 50/50 chance to not blow up again. *gulp*

Okay, up to J6. Here's hoping. (I mean, sure, they are very nice looking explosions. I just don't want to see them up close, you know?)

Re: Goblins Minesweepers - On Stranger Lands (Turn 1)

Posted: Tue Mar 05, 2013 4:58 am
by Runsaround
In retrospect... That was really obvious. Dang!

Re: Goblins Minesweepers - On Stranger Lands (Turn 1)

Posted: Tue Mar 05, 2013 7:32 am
by Nolandking
Step-and-Boom will spawn in L4.

Re: Goblins Minesweepers - On Stranger Lands (Turn 1)

Posted: Tue Mar 05, 2013 8:56 am
by John
► Show Spoiler
EDIT: Thanks Dusk, that clears it up. Then for roleplay purposes: See Four looks at the number at his feet, holds up his hand to count 3 fingers, then points at each "Boom" and that leaves him with one finger. He asks that finger where he should go and he points at C3....See Four then yells at his finger "YOU'RE STUPID!!!" and moves to C5.

See Four has some issues.

Re: Goblins Minesweepers - On Stranger Lands (Turn 1)

Posted: Tue Mar 05, 2013 9:10 am
by Dusk9
When it comes to mine numbers, diagonals count. So, since there are two exploded mines next to your square, only one of the remaining 6 squares has a mine on it :)

Re: Goblins Minesweepers - On Stranger Lands (Turn 1)

Posted: Tue Mar 05, 2013 11:00 am
by gamecreator
Are those exploded cells safe now?

Re: Goblins Minesweepers - On Stranger Lands (Turn 1)

Posted: Tue Mar 05, 2013 11:01 am
by Arch Lich Burns
Yes. The mines do not respawn.

Re: Goblins Minesweepers - On Stranger Lands (Turn 1)

Posted: Tue Mar 05, 2013 11:16 am
by gamecreator
And will I see any numbers in that cell when I'll step on it?

Re: Goblins Minesweepers - On Stranger Lands (Turn 1)

Posted: Tue Mar 05, 2013 1:07 pm
by gamecreator
H2

Re: Goblins Minesweepers - On Stranger Lands (Turn 1)

Posted: Tue Mar 05, 2013 1:15 pm
by Davecom3
Not on an exploded square, no.

Re: Goblins Minesweepers - On Stranger Lands (Turn 1)

Posted: Tue Mar 05, 2013 6:06 pm
by CroverusRaven
Burt reappears on B0, his eyes squeezed shut in case his arrival is as catastrophic as before.

Re: Goblins Minesweepers - On Stranger Lands (Turn 1)

Posted: Tue Mar 05, 2013 6:17 pm
by LooksAndSmiles
Explosions is a fire brush, taken from a website I cannot remember right now. Credit where it's due, the guy who made it is good indeed, and I feel bad not being able to credit him properly. Still.

I made an update anyway because 10/10 players posted even when 1 of these has been invalid. I hope you don't mind. Just a warning though, if someone misses an update due to absence or invalid movement (trying to spawn / move to a location already occupied), it will be circled out and the next one gets to play!

Turn 2 >>Next Turn

Finds Mines moves to E6, a "2" again. +1XP
Goska Bluey steps over I1. This time, something more than her hair is colored red... +1XP
Bada Boom spawns on D4, uncovering a "2". +1XP
No-Legs tries L4. Looks like she should try again, next time! +1XP
Peg-leg Sue heads up to A0 finding another "2". +1XP
Flags Mines also heads north, to J6, getting a "3". +1XP
See Four decides that C5 should be the way to go. It is a "2" +1XP
Tries-and-Dies begins his journey on H2. 'Tis a "3". +1XP
Bouncing Burt starts again on B0, eyes squeezed. The good news is, he has a good premonition. The bad news, he indeed has a good premonition... +1XP


Step-and-Boom (yellow) tries to spawn on L4, but No-Legs already did! Please choose something else!

MAP:
Image

Players on the Map
Finds Mines
Bada Boom
Flags Mines
Peg-leg Sue
See Four
Tries-and-Dies

Players Who Can Spawn
Step-and-Boom (yellow)
Stumbles around
Oh See That Shiny
Dies-to-a-Mine

Players Waiting
Goska Bluey
No-Legs
Bouncing Burt

Re: Goblins Minesweepers - On Stranger Lands (Turn 2)

Posted: Tue Mar 05, 2013 6:31 pm
by CroverusRaven
Lol, I'm going to find all the mines be deepstriking onto them! I'm proud of my First Blood achievement.

Re: Goblins Minesweepers - On Stranger Lands (Turn 2)

Posted: Tue Mar 05, 2013 6:36 pm
by Arch Lich Burns
Wait...no exp loss on death? hhmm...flagging d5....

Re: Goblins Minesweepers - On Stranger Lands (Turn 2)

Posted: Tue Mar 05, 2013 6:44 pm
by Theis2
Shiny spawns on B2

Re: Goblins Minesweepers - On Stranger Lands (Turn 2)

Posted: Tue Mar 05, 2013 7:35 pm
by Nolandking
Step-and-Boom spawn on J4

Re: Goblins Minesweepers - On Stranger Lands (Turn 2)

Posted: Tue Mar 05, 2013 7:46 pm
by WearsHats
Still have a roughly 60/40 chance to not explode, but somehow I have a feeling the odds are not in my favor this time. We shall see.

K6.

Re: Goblins Minesweepers - On Stranger Lands (Turn 2)

Posted: Tue Mar 05, 2013 10:01 pm
by gamecreator
I2

I was hoping that Goska Bluey will uncover number.

Re: Goblins Minesweepers - On Stranger Lands (Turn 2)

Posted: Tue Mar 05, 2013 10:35 pm
by Davecom3
If she had, she would have moved south by now, assuming she didn't uncover a 5, anyways.

Re: Goblins Minesweepers - On Stranger Lands (Turn 2)

Posted: Tue Mar 05, 2013 11:29 pm
by GathersIngredients
Stumbles spawns on B8,.