White Metal (white) moves to L8, exploring a "1". +1XP
Blitz Craig steps on G9, and explodinates. (Yep, that is a word.)
See Four rolls the log towards Finds, but it gets stuck on both ends: by the flag and by the reed.
Goska Bluey moves to F1, finding a "1". +1XP
No-Legs circles out.
Finds Mines cycles out, too.
Flags Mines answers Shiny's call, and appears on G5. He then pulls Oh See That Shiny out to G5, moving himself to G6. He also earns 3XP for the successful save.
Tries-and-Dies moves to I3.
Bada Boom appears on K4, revealing a "2". +1XP
Stumbles around spawns on A6, uncovering a "1". +1XP
Bouncing Burt rejoins on A10, getting a "2". +1XP
Step-and-Boom (yellow) forgets to act and risks circling out.
MAP:
Achievements
See Four
Oh See That Shiny
Flags Mines
White Metal (white)
Tries-and-Dies
Goska Bluey
Step-and-Boom (yellow)
Bada Boom
Stumbles around
Bouncing Burt
[tabs:Players Who Can Spawn (1)]
Spawns on Mines
[tabs:Players Waiting (4)]
Dies-to-a-Mine
Blitz Craig
No-Legs
Finds Mines[/tabs]
Character Sheets:
.[tabs:Bada Boom]
Bada Boom Level 0, XP: 8. Deaths: 2
Inventory: 10 / 10 flags
Hammerspace: 1 coin, boots
[tabs:Blitz Craig]
Blitz Craig Level 0, XP: 4. Deaths: 1
Inventory: 9 / 10 flags
Hammerspace: 0 coins, no equipment
[tabs:Bouncing Burt]
Bouncing Burt Level 0, XP: 6. Deaths: 3
Active Skills 0/1:
Unused Skills 1/1: Unaligned(+1tile)
Inventory: 10 / 10 flags
Hammerspace: 0 coins, fedora, flute, bag of marbles
[tabs:Dies-to-a-Mine]
Dies-to-a-Mine Level 0, XP: 5. Deaths: 3
Inventory: 10 / 10 flags
Hammerspace: 0 coins, no equipment
[tabs:Finds Mines]
Finds Mines Level 1, XP: 5. Deaths: 0
Active Skills 2/2: hero(return), Warning (back at Turn 32)
Unused Skills 0/2:
Inventory: 9 / 10 flags
Hammerspace: 2 coins, whip[/tabs]
.[tabs:Flags Mines]
Flags Mines Level 1, XP: 13. Deaths: 2
Active Skills 1/2: Call
Unused Skills 1/2: spelunky(treasure)
Inventory: 9 / 10 flags
Hammerspace: 0 coins, no equipment
[tabs:Goska Bluey]
Goska Bluey Level 1, XP: 6. Deaths: 2
Active Skills 2/2: Visions (back at Turn 26), Jump
Unused Skills 0/2:
Inventory: 9 / 10 flags
Hammerspace: 0 coins, no equipment
[tabs:No-Legs]
No-Legs Level 1, XP: 5. Deaths: 1
Active Skills 1/2: Warning(back at Turn 27)
Unused Skills 1/2: Jump
Inventory: 10 / 10 flags
Hammerspace: 1 coin, bow (5 arrows), frying pan, Y-stick
[tabs:Oh See That Shiny]
Oh See That Shiny Level 0, XP: 9. Deaths: 1
Inventory: 10 / 10 flags, frying pan
Hammerspace: 0 coins, Y-stick, sword, trousers
[tabs:See Four]
See Four Level 0, XP: 8. Deaths: 2
Inventory: 10 / 10 flags
Hammerspace: 0 coins, whip, leather jacket[/tabs]
.[tabs:Spawns on Mines]
Spawns on Mines Level 0, XP: 2. Deaths: 0
Inventory: 10 / 10 flags
Hammerspace: 0 coins, no equipment
[tabs:Step-and-Boom]
Step-and-Boom (yellow) Level 1, XP: 1. Deaths: 3
Active Skills 0/2:
Unused Skills 2/2: spelunky(run), hero (return)
Inventory: 8 / 10 flags
Hammerspace: 2 coins, no equipment
[tabs:Stumbles around]
Stumbles around Level 1, XP: 3. Deaths: 2
Active Skills 2/2: Rescue (back at Turn 14), Visions
Unused Skills 0/2:
Inventory: 13 / 13 flags, boots, frying pan
Hammerspace: 6 coins, no equipment
[tabs:Tries-and-Dies]
Tries-and-Dies Level 0, XP: 7. Deaths: 3
Inventory: 13 / 13 flags
Hammerspace: 9 coins, whip, frying pan, 10ft pole
[tabs:White Metal]
White Metal (white) Level 0, XP: 4. Deaths: 1
Active Skills 1 / 1: unaligned(+1 pow)
Unused Skills 0 / 1:
Inventory: 8 / 10 flags
Hammerspace: 0 coins, no equipment[/tabs]