The gladiators! (Open to join between every battle)

Home to all current Forum Games.
User avatar
thinkslogically
Game Master
Posts: 17223
Location: Florida

Re: The gladiators! (Open to join between every battle)

Post by thinkslogically » Wed Sep 27, 2017 8:40 am

M0rtimer wrote:Fungus people: 1D20-3 = [6]-3 = 3

"Can eat them?"
"I... Have no idea..."

User avatar
Theis2
Moderates Controversy!
Posts: 7440

Re: The gladiators! (Open to join between every battle)

Post by Theis2 » Sat Sep 30, 2017 8:26 am

@Wears It was more meant as a surprise at there being a tail, you definitely hit it and damaged it.

Chicken team:
Karn feels the wound tighten for a moment but there doesn't seem to be any immediate ill effects beyond that.
Narok runs east as he shoots a spell at the chicken thing attacking Martin. The chicken thing seems a bit worse for wear but not notably.

Narok is aligned with where the wall ends, map will be next update.

Initiative
Martin
Samuel
Karn
Chicken? 1
Chicken? 2
Narok
Team mushroom:
Jakar throws the hammer at the mushroom man, but not being prepared for mushroom people causes his aim to be slightly off and hits the wall behind it.
Rez decides to take action and smite spear the fungal growth behind the wall! The spear goes deep and the mushroom man looks pained and concerned. At the same time spores flies all over the place from it. The small ones runs at Rez to hit him while the big one sprays spores at him.
The other big one runs after Jakar but stops in its tracks when it sees the group ready to ambush it. It sprays its spores over Viskek

Constitution save from Rez and Viskek

No ones knows anything of mushroom people except the small ones don't take it too kindly to seeing their friends get stabbed.
Image

Initiative:
Fungi 1
Fungi 2
Bort
Jakar
Rez
Viskek
Funkid
Games I'm in
► Show Spoiler
I'm a GM for Shipwrecked
And the Shipwrecked OOC thread

User avatar
spiderwrangler
Game Master
Posts: 21091

Re: The gladiators! (Open to join between every battle)

Post by spiderwrangler » Sat Sep 30, 2017 8:59 am

Games I GM:
► Show Spoiler
Games I play in:
► Show Spoiler

User avatar
thinkslogically
Game Master
Posts: 17223
Location: Florida

Re: The gladiators! (Open to join between every battle)

Post by thinkslogically » Sat Sep 30, 2017 9:09 am

Oh my god it's all happening exactly like last time!!!

CON save: 1D20+4 = [7]+4 = 11

User avatar
M0rtimer
Global Moderator
Posts: 14109

Re: The gladiators! (Open to join between every battle)

Post by M0rtimer » Sat Sep 30, 2017 11:00 am

"MUSHROOM GUY NOT HURT GREEN GUY!"

Activating rage- Then moving down-right first, before circling around to end up to the right of the mushroom, slashing at it twice:

Rage double attack: 1D20+4 = [19]+4 = 23
1D6+6 = [2]+6 = 8
1D20+4 = [2]+4 = 6
1D6 = [1] = 1


(Not sure if I add my rage bonus to my second attack, as I don't apply my STR bonus (yet)..? Not that it matters in this instance.)

User avatar
spiderwrangler
Game Master
Posts: 21091

Re: The gladiators! (Open to join between every battle)

Post by spiderwrangler » Sat Sep 30, 2017 11:03 am

((When you make a melee weapon Attack using Strength, you gain a +2 bonus to the damage roll. This bonus increases as you level.

That seems like it should get added, your still using strength, even if you aren't adding your mod?))

**Confirmed.
Games I GM:
► Show Spoiler
Games I play in:
► Show Spoiler

User avatar
M0rtimer
Global Moderator
Posts: 14109

Re: The gladiators! (Open to join between every battle)

Post by M0rtimer » Sat Sep 30, 2017 11:07 am

((Potentially, although I assume Theis will be the final judge. It actually doesn't even matter even if it hadn't been a miss, because I just realized that I already used up my bonus action on enraging.))

User avatar
spiderwrangler
Game Master
Posts: 21091

Re: The gladiators! (Open to join between every battle)

Post by spiderwrangler » Sat Sep 30, 2017 11:11 am

((True and true.))
Games I GM:
► Show Spoiler
Games I play in:
► Show Spoiler

User avatar
WearsHats
Global Moderator
Global Moderator
Posts: 7384
UStream Username: WearsHats
Location: Third star to the left, and straight on until midafternoon.

Re: The gladiators! (Open to join between every battle)

Post by WearsHats » Sat Sep 30, 2017 6:11 pm

(Okay, so I hit it and it hit me. But it's now on the ground in front of me, within stabbing range, and not clinging to me, correct?)
Mostly offline/inactive due to chronic health issues. PM me if you really need attention.

"(Asks), why do you want to shoot all of my favorite animals out of guns?" - JibJib

Some potentially informative links, should you be interested:
► Show Spoiler

User avatar
Arch Lich Burns
Will NOT Shut Up!
Posts: 17412
UStream Username: burnsbees
Location: Behind you
Contact:

Re: The gladiators! (Open to join between every battle)

Post by Arch Lich Burns » Sat Sep 30, 2017 8:09 pm

Samuel will use his movement ause a magic missle on chicken in front of drow and the other two on chicken in front of charizard.

Magic missile: 1D4+1 = [4]+1 = 5
2D4+2 = [3, 1]+2 = 6

WILD MAGIC: 1D100 = [9] = 9

User avatar
Dusk9
Games Moderator
Posts: 8012
Location: Somewhere in the British Isles (exact location unknown).

Re: The gladiators! (Open to join between every battle)

Post by Dusk9 » Sun Oct 01, 2017 3:12 am

Int Roll: 1d20-1 = 2

Jakar also knows literally nothing about the Mushrooms! That's not going to stop him from beating them up though. Darting past Viskek and around Bort, he swings at the Mushroom-man's back with his axe - the attack goes high, but his follow up doesn't, kicking it in the back of the knee with much better accuracy.

- Moving East 2 squares, NE 1, N 1, NW 1, and West 1, then attacking Mushroom twice. Total movement 35ft.

Handaxe Melee Attack
- Acc: 1d20+6 = 8
- Dam: 1d6+4 = 10

Bonus Unarmed Strike
- Acc: 1d20+6 = 15
- Dam: 1d4+4 = 6


EDIT: Got the rules wrong, didn't realise you can't move through another creature's space at all (unless they're two sizes larger/smaller). Changed my action to go around instead.

User avatar
WearsHats
Global Moderator
Global Moderator
Posts: 7384
UStream Username: WearsHats
Location: Third star to the left, and straight on until midafternoon.

Re: The gladiators! (Open to join between every battle)

Post by WearsHats » Sun Oct 01, 2017 4:06 am

► Show Spoiler
Since I'll likely be asleep when initiative comes around:

Karn (assuming I'm understanding the situation correctly) stabs the chicken.

1D20+7 = [15]+7 = 22
1D8+5 = [7]+5 = 12
Mostly offline/inactive due to chronic health issues. PM me if you really need attention.

"(Asks), why do you want to shoot all of my favorite animals out of guns?" - JibJib

Some potentially informative links, should you be interested:
► Show Spoiler

Post Reply