The Sundered Way
- spiderwrangler
- Game Master
- Posts: 21091
Re: The Sundered Way
Maji you yank the golem towards you, clipping the skeleton, who does manage to move a bit out of the way, but not fast enough not to get part of a stony forearm to the chest.
The stone golem swings both fists towards the skeleton, a bit thrown off by being suddenly yanked forward.
((First swing is at disadvantage, second is normal.))
Snake-arm skeleton
Ulmwin
Zihuassal
Maji
Roxy <-------------
Randy
Snake-head skeleton
Zephyr: 4 rounds of Roxy
Holger
Swarm of Snakes
Coljin
Tess
The stone golem swings both fists towards the skeleton, a bit thrown off by being suddenly yanked forward.
((First swing is at disadvantage, second is normal.))
Snake-arm skeleton
Ulmwin
Zihuassal
Maji
Roxy <-------------
Randy
Snake-head skeleton
Zephyr: 4 rounds of Roxy
Holger
Swarm of Snakes
Coljin
Tess
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- spiderwrangler
- Game Master
- Posts: 21091
Re: The Sundered Way
Roxy slowly turns around, swinging a backhand at the skeleton that it easily ducks... but follows it with a whooshing uppercut with her other fist, that plows through the entire rib cage and spine of the skeleton, rendering it to dust and bone chips that are blasted away from her by the blow.
Snake-arm skeleton
Ulmwin
Zihuassal
Maji
Roxy
Randy <-------------
Snake-head skeleton
Zephyr: 4 rounds of Roxy
Holger
Swarm of Snakes
Coljin
Tess
Snake-arm skeleton
Ulmwin
Zihuassal
Maji
Roxy
Randy <-------------
Snake-head skeleton
Zephyr: 4 rounds of Roxy
Holger
Swarm of Snakes
Coljin
Tess
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- Lurks_In_Shadows
- Cures Light Wounds
- Posts: 7631
- Location: In the Pharoh's mud pits, making bricks without straw.
Re: The Sundered Way
Randy nods to Ulmwin in gratitude as he gets up. He sees a pile of snakes and the three headed skeleton, but no mummy or snake headed skeleton. He looks down at his remaining sword and sees that he has a relatively clear path to his bow and other sword. He starts off in a trot around the west side of things (staying outside of reach of Roxy...just in case it can't tell friend from foe) to go retrieve his bow, sword, and torch. While on his way there, he tries to remember if there is anything else they need to know about mummies to keep them down.
arcana: 1D20+1 = [14]+1 = 15
arcana: 1D20+1 = [14]+1 = 15
- spiderwrangler
- Game Master
- Posts: 21091
Re: The Sundered Way
((Your bow is closer, I'd have to check where you went down with that... It's in the square below Roxy's left foot.))
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- BadgeAddict
- Saves-A-Hyena
- Posts: 9145
- Location: Ohio
Re: The Sundered Way
In following her orders, Roxy would most likely move towards the other skelly
- spiderwrangler
- Game Master
- Posts: 21091
Re: The Sundered Way
Roxy does indeed move to the other skeleton.
Randy, with the big scary golem moved slightly, scoots around and snags his bow, before continuing on to where his sword and torch are lying on the floor, picking those up as well.
As you look down at the pile of charred ash and sand, you seem to recall something about mummies being notoriously difficult to kill.
Snake-arm skeleton
Ulmwin
Zihuassal
Maji
Roxy
Randy
Snake-head skeleton
Zephyr: 3 rounds of Roxy <-------------
Holger
Swarm of Snakes
Coljin
Tess
Randy, with the big scary golem moved slightly, scoots around and snags his bow, before continuing on to where his sword and torch are lying on the floor, picking those up as well.
As you look down at the pile of charred ash and sand, you seem to recall something about mummies being notoriously difficult to kill.
Snake-arm skeleton
Ulmwin
Zihuassal
Maji
Roxy
Randy
Snake-head skeleton
Zephyr: 3 rounds of Roxy <-------------
Holger
Swarm of Snakes
Coljin
Tess
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- BadgeAddict
- Saves-A-Hyena
- Posts: 9145
- Location: Ohio
Re: The Sundered Way
Zephyr is quick to notice the incoming baddies on her position and does her best to position herself away from them. She moves South until she's just east of the Southern Brazier.
As she reaches her destination, she turns and fires a fire bolt at the remaining skeleton.
Magic: 1D20+4 = [15]+4 = 19
Magic: 1D10 = [5] = 5
Bonus Action: "Roxy, once you've killed the final skeleton, kill the snakes if they're still alive, if they're dead too, do nothing."
As she reaches her destination, she turns and fires a fire bolt at the remaining skeleton.
Magic: 1D20+4 = [15]+4 = 19
Magic: 1D10 = [5] = 5
Bonus Action: "Roxy, once you've killed the final skeleton, kill the snakes if they're still alive, if they're dead too, do nothing."
- BadgeAddict
- Saves-A-Hyena
- Posts: 9145
- Location: Ohio
Re: The Sundered Way
"Yeah, it was one of the gemstones from the gnome vault, it saved Randy and my's bacon. I named her, isn't she so cute."
- Lurks_In_Shadows
- Cures Light Wounds
- Posts: 7631
- Location: In the Pharoh's mud pits, making bricks without straw.
Re: The Sundered Way
Randy will leave the remaining skeleton and snakes to the others for now (he's getting a little gun shy about getting beat up again). He'll move to the last brazier and light it and then move to investigate the sarcophagus that Zihuassal came out of. He's got a feeling this isn't over yet.
- spiderwrangler
- Game Master
- Posts: 21091
Re: The Sundered Way
Zephyr moves and fires on the skeleton, the firebolt taking it in the hip and charring bone.
Snake-arm skeleton
Ulmwin
Zihuassal
Maji
Roxy
Randy
Snake-head skeleton
Zephyr: 3 rounds of Roxy
Holger <-------------
Swarm of Snakes
Coljin
Tess
Snake-arm skeleton
Ulmwin
Zihuassal
Maji
Roxy
Randy
Snake-head skeleton
Zephyr: 3 rounds of Roxy
Holger <-------------
Swarm of Snakes
Coljin
Tess
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- NotStickFigures
- Prattles on Unremittingly
- Posts: 3288
Re: The Sundered Way
Coljin will yell, "Where did the snake mummy go?" and he will run into the room towards Randy, avoiding getting too close to any enemy he sees.
(Oh, I'm back!)
(Oh, I'm back!)
- Theis2
- Moderates Controversy!
- Posts: 7440
Re: The Sundered Way
"What the hell is that golem? Why aren't we running?"
"Seems Zephyr controls it and the undead needs to be dealt with"
Holger will kick off from the wall and shoot a fire bolt at the snakes
Holger fire bolt: 1D20+6 = [19]+6 = 25
Fire bolt damage: 1D10 = [8] = 8
"Seems Zephyr controls it and the undead needs to be dealt with"
Holger will kick off from the wall and shoot a fire bolt at the snakes
Holger fire bolt: 1D20+6 = [19]+6 = 25
Fire bolt damage: 1D10 = [8] = 8
- spiderwrangler
- Game Master
- Posts: 21091
Re: The Sundered Way
Holger blasts the snakes, a fair number of those remaining curling up into crispy bits.
Those that do remain slither their way down to Zephyr, twining around her feet.
Coljin runs forward to figure out what's going on.
Snake-arm skeleton
Ulmwin
Zihuassal
Maji
Roxy
Randy
Snake-head skeleton
Zephyr: 3 rounds of Roxy
Holger
Swarm of Snakes
Coljin
Tess <-------------
Those that do remain slither their way down to Zephyr, twining around her feet.
Coljin runs forward to figure out what's going on.
Snake-arm skeleton
Ulmwin
Zihuassal
Maji
Roxy
Randy
Snake-head skeleton
Zephyr: 3 rounds of Roxy
Holger
Swarm of Snakes
Coljin
Tess <-------------
Last edited by spiderwrangler on Thu Mar 22, 2018 1:47 pm, edited 1 time in total.
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- thinkslogically
- Game Master
- Posts: 17223
- Location: Florida
Re: The Sundered Way
((I may have missed it, but what are the different shapes on the floor?))
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The Wandering Archipelago (D&D 5e)
The Wandering Archipelago (D&D 5e)
- spiderwrangler
- Game Master
- Posts: 21091
Re: The Sundered Way
((Square is where Roxy was assembled from stones, circle is sand and ash of Zihuassal, gray is the dust and bone fragments left after Roxy punched a skeleton for 78 forking damage.))
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- thinkslogically
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Re: The Sundered Way
((gotcha. Roxy's a badass! Shame she only lasts 6 rounds ))
Games I'm running:
The Wandering Archipelago (D&D 5e)
The Wandering Archipelago (D&D 5e)
- spiderwrangler
- Game Master
- Posts: 21091
Re: The Sundered Way
((Tess is up if you didn't see, I missed Coljin's action and edited it in.))
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- thinkslogically
- Game Master
- Posts: 17223
- Location: Florida
Re: The Sundered Way
((I hadn't seen, thanks))
Nem will sneak attack the Arm-guy, then bonus stealth as she backs up into the top-right shady area.
Attack (light crossbow): 2D20.HIGH(1)+4 = [5, 15]+4 = 19
Damage plus sneak attack: 1D8+2D6+2 = [6]+[6, 4]+2 = 18
Stealth: 1D20+4 = [11]+4 = 15
Nem will sneak attack the Arm-guy, then bonus stealth as she backs up into the top-right shady area.
Attack (light crossbow): 2D20.HIGH(1)+4 = [5, 15]+4 = 19
Damage plus sneak attack: 1D8+2D6+2 = [6]+[6, 4]+2 = 18
Stealth: 1D20+4 = [11]+4 = 15
Games I'm running:
The Wandering Archipelago (D&D 5e)
The Wandering Archipelago (D&D 5e)
- spiderwrangler
- Game Master
- Posts: 21091
Re: The Sundered Way
An arrow zips out of nowhere and punches through the skull of the snake armed skeleton, its body going limp as it clatters to the floor.
Snake-arm skeleton
Ulmwin <-------------
Zihuassal
Maji
Roxy
Randy
Snake-head skeleton
Zephyr: 3 rounds of Roxy
Holger
Swarm of Snakes
Coljin
Tess
Snake-arm skeleton
Ulmwin <-------------
Zihuassal
Maji
Roxy
Randy
Snake-head skeleton
Zephyr: 3 rounds of Roxy
Holger
Swarm of Snakes
Coljin
Tess
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- thinkslogically
- Game Master
- Posts: 17223
- Location: Florida
Re: The Sundered Way
((Woop! Levelled-up sneak attack is awesome!
Is it just the snakes left as far as we can tell?))
Is it just the snakes left as far as we can tell?))
Games I'm running:
The Wandering Archipelago (D&D 5e)
The Wandering Archipelago (D&D 5e)
- M0rtimer
- Global Moderator
- Posts: 14109
Re: The Sundered Way
Ulmwin moves deeper in the room, surveying about... But it looks, mostly, like the battle is over..?
- spiderwrangler
- Game Master
- Posts: 21091
Re: The Sundered Way
Ulmwin moves up a bit past Coljin.
Snake-arm skeleton
Ulmwin
Zihuassal
Maji <-------------
Roxy
Randy
Snake-head skeleton
Zephyr: 3 rounds of Roxy
Holger
Swarm of Snakes
Coljin
Tess
Snake-arm skeleton
Ulmwin
Zihuassal
Maji <-------------
Roxy
Randy
Snake-head skeleton
Zephyr: 3 rounds of Roxy
Holger
Swarm of Snakes
Coljin
Tess
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