The Sundered Way

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Lurks_In_Shadows
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Re: The Sundered Way

Post by Lurks_In_Shadows » Tue Jun 27, 2017 1:20 pm

((Give me a bit. Computer at work is acting up and it's got me behind.))

Okay, here we go.

Strength: 1D20 = [14] = 14

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BadgeAddict
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Re: The Sundered Way

Post by BadgeAddict » Wed Jun 28, 2017 5:10 am


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spiderwrangler
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Re: The Sundered Way

Post by spiderwrangler » Wed Jun 28, 2017 5:46 am

Both Randy and Zephyr pull free of the vines as well, both a bit wary of the vine blight tricks.

((Still need one for Holger, but after that...))
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Theis2
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Re: The Sundered Way

Post by Theis2 » Wed Jun 28, 2017 7:33 am

I'm on vacation and my phone does not like the us mobile company so my internet speeds almost match the ones from when I was born unless the stars align, a new messias is born and if I'm updating shipwtecked...

So in short, please roll for me :p
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spiderwrangler
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Re: The Sundered Way

Post by spiderwrangler » Wed Jun 28, 2017 7:38 am

Holger is not so lucky, as the vines wrap around his feet and ankles, holding him firm.
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((Randy, you're up!))
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NotStickFigures
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Re: The Sundered Way

Post by NotStickFigures » Wed Jun 28, 2017 10:05 am

Once again, Coljin just stays put, but he does yell out, "If anyone is injured or needs to swap out, holler and let me or Rudy know."
More quietly he adds, "I am beginning to hate all these neverending hallways."
Last edited by NotStickFigures on Wed Jun 28, 2017 12:50 pm, edited 1 time in total.

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Lurks_In_Shadows
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Re: The Sundered Way

Post by Lurks_In_Shadows » Wed Jun 28, 2017 10:40 am

Randy is going to try to thin the odds down a bit.
R sword: targeting the twig blight attacking Holger:
R short sword: 1D20+6 = [17]+6 = 23 Flanking.

R short sword damage: 1D6+2 = [5]+2 = 7

L sword attacking the vine blight (I'm assuming Randy can reach it, since it can reach him).
_: 1D20+4 = [16]+4 = 20 (L Short sword)

L short sword damage: 1D6+2 = [4]+2 = 6

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spiderwrangler
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Re: The Sundered Way

Post by spiderwrangler » Wed Jun 28, 2017 11:38 am

Lurks_In_Shadows wrote: L sword attacking the vine blight (I'm assuming Randy can reach it, since it can reach him).
Not quite, there is a twig blight in the way, though you can move up after dropping the first one and use your offhand strike to attack the second twig blight.
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Lurks_In_Shadows
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Re: The Sundered Way

Post by Lurks_In_Shadows » Wed Jun 28, 2017 12:28 pm

Okay, back to plan A. Randy will target the second twig blight with the left sword.

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spiderwrangler
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Re: The Sundered Way

Post by spiderwrangler » Wed Jun 28, 2017 3:20 pm

Randerwaith: You hack down the twig blight between you and Holger, stepping over its body to jab through the next blight. The vine blight is in the other side of the now dead twig blight. ((Staying where you are?))

Coljin: Hopefully everyone is doing ok...


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thinkslogically
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Re: The Sundered Way

Post by thinkslogically » Wed Jun 28, 2017 3:58 pm

Nemeia doesn't like the look of those vines around her feet, or around Holger...

However for now, and since Zephyr is still in the way, Nemeia will use her cunning action to disengage from the vines under her feet (if necessary) and move left and upwards to the corner of the corridor. Once there, she'll listen intently for sounds of anything coming upstairs towards them, and will peek around the corner in case anything is trying to get the jump on them from behind.

Perception: 1D20+4 = [10]+4 = 14

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Lurks_In_Shadows
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Re: The Sundered Way

Post by Lurks_In_Shadows » Wed Jun 28, 2017 4:01 pm

Randy will step back just beyond his original position around the corner ( 1 square back from the corner).

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Arch Lich Burns
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Re: The Sundered Way

Post by Arch Lich Burns » Wed Jun 28, 2017 4:06 pm

I would like a map please!~

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spiderwrangler
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Re: The Sundered Way

Post by spiderwrangler » Wed Jun 28, 2017 4:13 pm

Arch Lich Burns wrote:I would like a map please!~
Best I can do for now... Twigs by Randy are dead.

Randy, from what you've seen, you think the vine blight might be able to snag you even from a distance...
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Arch Lich Burns
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Re: The Sundered Way

Post by Arch Lich Burns » Wed Jun 28, 2017 4:27 pm

Maji will go right and use thornwhip (no pulling)
thornwhip: 1D20+5 = [8]+5 = 13
1D6 = [3] = 3


If Randy gets out of the way, maji will march over and acid breath all the blights.

acid breath dc 12 for half: 2D6 = [5, 6] = 11

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Theis2
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Re: The Sundered Way

Post by Theis2 » Wed Jun 28, 2017 4:40 pm

On what? The twigs in melee range of Holger and Randy are dead so only targets from that position would be either Holger or Randy.
If Randy moves 4 down and maji moves up next to Holger, you could use acid breath to take out most of them if you roll enough damage
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Arch Lich Burns
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Re: The Sundered Way

Post by Arch Lich Burns » Wed Jun 28, 2017 4:44 pm

Oh that's true! :o I will edit it in.

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spiderwrangler
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Re: The Sundered Way

Post by spiderwrangler » Wed Jun 28, 2017 5:37 pm

As Randerwaith moves back, the vine blight lashes out at him, but he manages to get past the corner before the vines can gain purchase.
Nemeia: You wade through the vines before scooting to the corner, and listen for blights... you hear the clack of wood on stone from somewhere ahead of you...

Down Even More Stairs: MAP!


Maji - I gave you a new map. At best currently, you can get between Randy and Ulmwin with just your normal movement, or between Randy and Holger (on either of the dead twig blights) with your full movement plus dash, but that would be your action for this turn.

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Arch Lich Burns
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Re: The Sundered Way

Post by Arch Lich Burns » Wed Jun 28, 2017 5:42 pm

Ulmwin and Randy please. Ready an action to attack a blight. Too bad I don't know where they are, or they would be fairy fired.

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thinkslogically
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Re: The Sundered Way

Post by thinkslogically » Wed Jun 28, 2017 5:52 pm

((oooohh... forks!))
Last edited by thinkslogically on Wed Jun 28, 2017 6:35 pm, edited 1 time in total.

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spiderwrangler
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Re: The Sundered Way

Post by spiderwrangler » Wed Jun 28, 2017 6:14 pm

Maji: You move up past Ulmwin. (Ready a quarterstaff attack?)

The two blights Randy dropped are replaced by two more from farther down the hall. The lead one swipes at the restrained Holger... but its claws get caught on the nearby vines and stop it short.
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Re: The Sundered Way

Post by Arch Lich Burns » Wed Jun 28, 2017 6:27 pm

Ummm....Well randy is infront of me so thornwhip instead. I have it rolled already.

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Re: The Sundered Way

Post by Patdragon » Wed Jun 28, 2017 11:54 pm

Stuck in the dark and wondering why nobodys stuck with the draw them back to the room plan, Rudolph heads closer to the door way to see whats going on.

Seeing that the others have decided to make a defense at the T-junction instead he turns to Coljin in the (semi) darkness of the room and moans/jokingly mentions.

" Looks like just clean up duty for us later. I think I heard the others say there was booze in the next room, might be worth a check at this point."

Rudolph moves a little bit back into the room (so same position).
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Re: The Sundered Way

Post by BadgeAddict » Thu Jun 29, 2017 4:31 am

We can just assume that I will be taking all reflex actions to block holger from being attacked.

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Re: The Sundered Way

Post by spiderwrangler » Thu Jun 29, 2017 6:05 am

Arch Lich Burns wrote:Ummm....Well randy is infront of me so thornwhip instead. I have it rolled already.
((Sure, just give me the word when you want to use it.))

Holger struggles to break free of the vines binding his feet, and manages to do so.
Rudy bemoans the lack of adherence to a plan, but stays where he is.

Ulmwin
Zephyr



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