The Sundered Way
- Patdragon
- Game Master
- Posts: 2288
- Location: Isle of Wight
Re: The Sundered Way
When Rudolph is up he tries to attack the vine but wasn't quite ready for it as it was pulled towards him early and whiff the attack =6
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- Karn, Silver golem
- M0rtimer
- Global Moderator
- Posts: 14109
Re: The Sundered Way
Ah, fuck it- If no one else is managing to do the clean up of these last couple blights... Ulmwin will just have to do it!
crossbow attack: 1D20+4 = [20]+4 = 24
1D8+2 = [2]+2 = 4
crit damage: 1D8 = [1] = 1
That would probably do it... Right?
crossbow attack: 1D20+4 = [20]+4 = 24
1D8+2 = [2]+2 = 4
crit damage: 1D8 = [1] = 1
That would probably do it... Right?
- spiderwrangler
- Game Master
- Posts: 21091
Re: The Sundered Way
Style hampered by the vine blight right around the corner, Holger presses up against the inner wall and waves a hand to indicate that Zephyr is welcome to take first crack at it. He'll charge up a firebolt in case it is needed.
Rudy: You chop at the twig blight, but much like it wasn't ready to be right next to you, you weren't quite ready to be swinging at it, and miss.
Ulmwin: You draw down on the blight between Rudy and Maji's legs and waiting for the right moment, loose the bolt, which shatters on impact with its head, sending splinters of bolt and blight spraying.
Zephyr
Rudy: You chop at the twig blight, but much like it wasn't ready to be right next to you, you weren't quite ready to be swinging at it, and miss.
Ulmwin: You draw down on the blight between Rudy and Maji's legs and waiting for the right moment, loose the bolt, which shatters on impact with its head, sending splinters of bolt and blight spraying.
Zephyr
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- BadgeAddict
- Saves-A-Hyena
- Posts: 9147
- Location: Ohio
Re: The Sundered Way
Zephyr steps forward, licking her lips in anticipation.
She yells at the vine to get its attention and swings her sword at the blight with all of her might.
Attack: 1D20+5 = [2]+5 = 7
She yells at the vine to get its attention and swings her sword at the blight with all of her might.
Attack: 1D20+5 = [2]+5 = 7
- spiderwrangler
- Game Master
- Posts: 21091
Re: The Sundered Way
Zephyr: You succeed in getting its attention, as it whips forward with its vine arms, but it might have been anticipating delicious sorcerer flesh, rather than screaming tiefling...
Randerwaith
Coljin
Nemeia
Maji
Holger
Rudolph
Ulmwin
Zephyr
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Coljin
Nemeia
Maji
Holger
Rudolph
Ulmwin
Zephyr
Down Even More Stairs: MAP!
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- Lurks_In_Shadows
- Cures Light Wounds
- Posts: 7631
- Location: In the Pharoh's mud pits, making bricks without straw.
Re: The Sundered Way
Does Randy have any view of the Vine blight from where he is at?
- NotStickFigures
- Prattles on Unremittingly
- Posts: 3288
Re: The Sundered Way
Coljin, done with healing Maji, but seeing the group of bodies in his way in the hallway, will stand still, and cast guidance upon himself.
- Lurks_In_Shadows
- Cures Light Wounds
- Posts: 7631
- Location: In the Pharoh's mud pits, making bricks without straw.
Re: The Sundered Way
Randy will just stand ready then.
- spiderwrangler
- Game Master
- Posts: 21091
Re: The Sundered Way
Randerwaith and Coljin stay put, but get ready.
Down the other hallway, Tess fires an arrow from the dark to pierce the first twig blight, killing and knocking it back into the second as she ducks back into the hallway.
Maji
Holger
Rudolph
Ulmwin
Zephyr
Down Even More Stairs: MAP!
Down the other hallway, Tess fires an arrow from the dark to pierce the first twig blight, killing and knocking it back into the second as she ducks back into the hallway.
Maji
Holger
Rudolph
Ulmwin
Zephyr
Down Even More Stairs: MAP!
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- Arch Lich Burns
- Will NOT Shut Up!
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- UStream Username: burnsbees
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Re: The Sundered Way
Maji will ready an action to thornwhip a blight. He's not wanting to get anywhere close to them again.
- thinkslogically
- Game Master
- Posts: 17223
- Location: Florida
Re: The Sundered Way
((Nem was going to move a little further this time, so she's down and right of her current position. If she's luring the twigs up the corridor, she wants to make sure she's not seen...))
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- spiderwrangler
- Game Master
- Posts: 21091
Re: The Sundered Way
((Sorry, old map. You're where you wanted to be.))
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- spiderwrangler
- Game Master
- Posts: 21091
Re: The Sundered Way
Holger's mind is elsewhere, he holds onto his firebolt.
Rudolph
Ulmwin
Zephyr
Rudolph
Ulmwin
Zephyr
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- Patdragon
- Game Master
- Posts: 2288
- Location: Isle of Wight
Re: The Sundered Way
Now that he's ready Rudolph performs a very Accurate strike =j24. for 9 damage on the vine blight if he can reach it (which I think he can)
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- Karn, Silver golem
- M0rtimer
- Global Moderator
- Posts: 14109
Re: The Sundered Way
Ulmwin probably doesn't have a proper shot right now, so he's keeping his action for anything that might come in range that might be one.
- spiderwrangler
- Game Master
- Posts: 21091
Re: The Sundered Way
Tess: You hear skittering feet slowly approach, not quite making it around the turn in the hallway.
Rudy: You rush to Zephyr's side and jab past her left arm, your blade taking the vine blight in the side and slicing even more as it crumples to the ground, dead.
((I think this may not be consistent with how I've treated attacking on a cornered diagonal, but Rudy's been stuck at the back for so long, I figure he's earned it.))
Ulmwin: You have a bolt at the ready.
Zephyr
Down Even More Stairs: MAP!
Rudy: You rush to Zephyr's side and jab past her left arm, your blade taking the vine blight in the side and slicing even more as it crumples to the ground, dead.
((I think this may not be consistent with how I've treated attacking on a cornered diagonal, but Rudy's been stuck at the back for so long, I figure he's earned it.))
Ulmwin: You have a bolt at the ready.
Zephyr
Down Even More Stairs: MAP!
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- BadgeAddict
- Saves-A-Hyena
- Posts: 9147
- Location: Ohio
Re: The Sundered Way
Seeing the hallway is now clear before her, Zephyr tries to walk stealthily towards the corner to see if there are anymore creatures that need killed.
Stealth: 2D20.LOW(1)+1 = [14, 20]+1 = 15
Once she gets to the end of the hallway, she peeks around the corner.
Stealth: 2D20.LOW(1)+1 = [14, 20]+1 = 15
Once she gets to the end of the hallway, she peeks around the corner.
- spiderwrangler
- Game Master
- Posts: 21091
Re: The Sundered Way
Zephyr: You manage to stifle your clanking as you pick your way through the tangle of vines.
Randerwaith
Coljin
Nemeia
Maji
Holger
Rudolph
Ulmwin
Zephyr
Randerwaith
Coljin
Nemeia
Maji
Holger
Rudolph
Ulmwin
Zephyr
Last edited by spiderwrangler on Thu Jul 13, 2017 2:27 pm, edited 1 time in total.
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- thinkslogically
- Game Master
- Posts: 17223
- Location: Florida
Re: The Sundered Way
Probably won't be able to post again today so on her turn, Nemeia will:
Sneak diagonally up and left, then step left again (to take her face to face with the twig blight) and unleash a dazzling sneak attack with her rapier (which we talked about in OOC, but I only just added to my sheet):
Rapier attack (sneak): 2D20.HIGH(1)+4 = [16, 1]+4 = 20
Rapier damage (sneak attack): 1D8+1D6+2 = [7]+[4]+2 = 13
She'll then use her remaining move to duck back around the corner and use her Cunning Action to Hide (again):
Stealth: 1D20+4 = [3]+4 = 7
...But apparently the adrenaline is kicking in and making her edgy...
She'll then sit and listen quietly (passive perception I guess) for anything else coming up the stairs.
Sneak diagonally up and left, then step left again (to take her face to face with the twig blight) and unleash a dazzling sneak attack with her rapier (which we talked about in OOC, but I only just added to my sheet):
Rapier attack (sneak): 2D20.HIGH(1)+4 = [16, 1]+4 = 20
Rapier damage (sneak attack): 1D8+1D6+2 = [7]+[4]+2 = 13
She'll then use her remaining move to duck back around the corner and use her Cunning Action to Hide (again):
Stealth: 1D20+4 = [3]+4 = 7
...But apparently the adrenaline is kicking in and making her edgy...
She'll then sit and listen quietly (passive perception I guess) for anything else coming up the stairs.
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- Lurks_In_Shadows
- Cures Light Wounds
- Posts: 7631
- Location: In the Pharoh's mud pits, making bricks without straw.
Re: The Sundered Way
Randy will also sneak around the corner to back up Zephyr.
Stealth (disadv): 2D20.LOW(1)+4 = [11, 11]+4 = 15
Stealth (disadv): 2D20.LOW(1)+4 = [11, 11]+4 = 15
- spiderwrangler
- Game Master
- Posts: 21091
Re: The Sundered Way
Randerwaith: You ease past Maji and start heading over the vine covered floor, making it to be hind Rudy.
((Missed the terrain while moving Zephyr, so she didn't make it as far as previously stated either.))
Coljin
Nemeia
Maji
Holger
Rudolph
Ulmwin
Zephyr
Down Even More Stairs: MAP!
((Missed the terrain while moving Zephyr, so she didn't make it as far as previously stated either.))
Coljin
Nemeia
Maji
Holger
Rudolph
Ulmwin
Zephyr
Down Even More Stairs: MAP!
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- NotStickFigures
- Prattles on Unremittingly
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Re: The Sundered Way
Peeking around the corner and seeing that people are finally starting to move further down the hallway, he will make his way back into the hallway with the others, going as far as he can.
- spiderwrangler
- Game Master
- Posts: 21091
Re: The Sundered Way
Coljin: You head into the hallway, but soon get backed up behind the others (unless you want to dash).
Tess: You pop out and strike down a surprised blight before ducking back, your blade scraping against the stone. You don't hear anyone coming.
((We can be off turn order for now.))
Tess: You pop out and strike down a surprised blight before ducking back, your blade scraping against the stone. You don't hear anyone coming.
((We can be off turn order for now.))
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