The Goblin Adventurer's League
- Patdragon
- Game Master
- Posts: 2288
- Location: Isle of Wight
Re: The Goblin Adventurer's League (The Mouse Chef Arrives)
Tired and drained from the loss of his team mates this adventure Forges first goes out side and sells off his dead bodies for the mouse chefs garden. After this adventure healing potions are a must.
"So what will all these rats get me? I'm sure they will help your garden. Do you want some bones as well?." Foreges shows him the big and medium rats.
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After that Forges heads back inside mostly happy with his trade and decides to try out the combo box for the first time... with his useless items.
He puts the my first wand and the thre books of evil badness into the combo box.
"So what will all these rats get me? I'm sure they will help your garden. Do you want some bones as well?." Foreges shows him the big and medium rats.
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After that Forges heads back inside mostly happy with his trade and decides to try out the combo box for the first time... with his useless items.
He puts the my first wand and the thre books of evil badness into the combo box.
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- Karn, Silver golem
- thinkslogically
- Game Master
- Posts: 17223
- Location: Florida
Re: The Goblin Adventurer's League (The Adventurers Return)
Morning all! Just putting out a quick call for any DMs who are waiting in the wings and are keen to run a quest. Aegis is going to be up next now that GAL7 has ended, but if you would like to add your names to a list I'll get you on a rota. If there are enough DMs, we could even allow 2 PCs per player and run ALL THE GAMES! So let me know
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The Wandering Archipelago (D&D 5e)
The Wandering Archipelago (D&D 5e)
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Re: The Goblin Adventurer's League (The Adventurers Return)
I will like to join Aegis quest.
- thinkslogically
- Game Master
- Posts: 17223
- Location: Florida
Re: The Goblin Adventurer's League (The Adventurers Return)
You'll get an intro post for Aegis's quest next week and sign-ups will be open after that
Games I'm running:
The Wandering Archipelago (D&D 5e)
The Wandering Archipelago (D&D 5e)
- Quarg
- .
- Posts: 5400
Re: The Goblin Adventurer's League (The Adventurers Return)
William has come to the conclusion that he needs more DEF before going out on any more adventures...he had a 40% casualty rate on the last one...
- BadgeAddict
- Saves-A-Hyena
- Posts: 9147
- Location: Ohio
Re: The Goblin Adventurer's League (The Adventurers Return)
Will try to update the trapper keeper either today or this weekend.
- spiderwrangler
- Game Master
- Posts: 21091
Re: The Goblin Adventurer's League (The Adventurers Return)
It's William's fellow questers that need more DEF...
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- Quarg
- .
- Posts: 5400
Re: The Goblin Adventurer's League (The Adventurers Return)
William had high DEF on his last mission...it was called his fellow goblins...spiderwrangler wrote:It's William's fellow questers that need more DEF...
- spiderwrangler
- Game Master
- Posts: 21091
Re: The Goblin Adventurer's League (The Adventurers Return)
Yeah. That's what I said.
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- ChuckDaRighteous
- Floods your Ears
- Posts: 2298
Re: The Goblin Adventurer's League (The Adventurers Return)
Yeah I died on the last one because William our tankiest member wasn't around and no one else was willing to step in and split the damage. I think the real solution is people don't split up. I will say that if people do that in the mission I'm planning you will die. Though I haven't allowed many opportunities to go off on your own. But that's a good way off. Since there is a full quest and a half in spider's and aegis's quest first.
Righteous OneVengeful One in Goblin Adventurer's League
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Tim/Tuane in Potential
GMing Gal Quest 10
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- spiderwrangler
- Game Master
- Posts: 21091
Re: The Goblin Adventurer's League (The Adventurers Return)
The first thing they did in GAL 8 was split up and it nearly killed them all. Good thing one of their number can heal.
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- Quarg
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- Posts: 5400
Re: The Goblin Adventurer's League (The Adventurers Return)
And you decided to swim across an unknown pond in a dungeon to avoid paying a fare...ChuckDaRighteous wrote:Yeah I died on the last one because William our tankiest member wasn't around and no one else was willing to step in and split the damage. I think the real solution is people don't split up. I will say that if people do that in the mission I'm planning you will die. Though I haven't allowed many opportunities to go off on your own. But that's a good way off. Since there is a full quest and a half in spider's and aegis's quest first.
Also I was on the wrong side of a chasm to get to you in the first place...
- ChuckDaRighteous
- Floods your Ears
- Posts: 2298
Re: The Goblin Adventurer's League (The Adventurers Return)
Yeah I didn't count on there being so much trouble getting across to me and me not being able to retreat.
Righteous OneVengeful One in Goblin Adventurer's League
Righteous Charger in Capture the flag
Tim/Tuane in Potential
GMing Gal Quest 10
Righteous Charger in Capture the flag
Tim/Tuane in Potential
GMing Gal Quest 10
- Quarg
- .
- Posts: 5400
Re: The Goblin Adventurer's League (The Adventurers Return)
Actually in another game you've lucked out doing that...if the pirates were doing slightly better in rolls you'd be finding the Quarterdeck awash in bodies...spiderwrangler wrote:The first thing they did in GAL 8 was split up and it nearly killed them all. Good thing one of their number can heal.
- spiderwrangler
- Game Master
- Posts: 21091
Re: The Goblin Adventurer's League (The Adventurers Return)
If the pirates seemed competent, we may not have!
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- thinkslogically
- Game Master
- Posts: 17223
- Location: Florida
Re: The Goblin Adventurer's League (The Adventurers Return)
In my defence with that pond, it was the finale of the dungeon! I want expecting you'd be left to face it entirely on your own, but there we go.
Chuck: I'm assuming from your talk of DMing that you'd like to be added to the list of upcoming DMs?
Chuck: I'm assuming from your talk of DMing that you'd like to be added to the list of upcoming DMs?
Games I'm running:
The Wandering Archipelago (D&D 5e)
The Wandering Archipelago (D&D 5e)
- ChuckDaRighteous
- Floods your Ears
- Posts: 2298
Re: The Goblin Adventurer's League (The Adventurers Return)
Oh my bad. I thought I already was added back when I msged you back in January. So yes add me.
Righteous OneVengeful One in Goblin Adventurer's League
Righteous Charger in Capture the flag
Tim/Tuane in Potential
GMing Gal Quest 10
Righteous Charger in Capture the flag
Tim/Tuane in Potential
GMing Gal Quest 10
- thinkslogically
- Game Master
- Posts: 17223
- Location: Florida
Re: The Goblin Adventurer's League (The Adventurers Return)
Yeah, it's been a while so I'm just getting everyone to reconfirm that they're still interested and haven't completely lost all enthusiasm for it
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The Wandering Archipelago (D&D 5e)
The Wandering Archipelago (D&D 5e)
- GathersIngredients
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Re: The Goblin Adventurer's League (The Adventurers Return)
What did the NPC have for sale again? Any arrows, perchance? Walks lost her last ones in the quest, so she'd very much like to get some new ones...
Also, pass the styringe corpses to the potion maker for his garden and accept anything he might want to give in return (if anything, those are tiny...)
Also, pass the styringe corpses to the potion maker for his garden and accept anything he might want to give in return (if anything, those are tiny...)
Excited for the Dungeon Eyes, Ricki and Lara kissing!Krulle wrote:My bad memory allows me to enjoy positive news far more often!
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- Patdragon
- Game Master
- Posts: 2288
- Location: Isle of Wight
Re: The Goblin Adventurer's League (The Adventurers Return)
I still have the trip to the fountain planned as a quick mission but in a month or two i will be looking for a new job so will have to see if and when i'm free after that.
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- Karn, Silver golem
- ChuckDaRighteous
- Floods your Ears
- Posts: 2298
Re: The Goblin Adventurer's League (The Adventurers Return)
Basic shortsword (+1ATT / 1H): 10 GP
Basic longsword (+2 ATT / 1H): 20 GP
Greatsword (+3 ATT / 2H): 50 GP
Spear (+2 ATT / 2H): 15 GP
Wooden Shield (+1 DEF / 1H): 10 GP
Iron Shield (+2 DEF / 1H): 25 GP
Tower Shield (+3 DEF / 1H): 50 GP
Throwing Axe (+1 ATT / 1H): 5 GP each
Shortbow (+1 ATT / 2H): 15 GP
Arrows (ATT depends on bow): 1 GP each
Basic longsword (+2 ATT / 1H): 20 GP
Greatsword (+3 ATT / 2H): 50 GP
Spear (+2 ATT / 2H): 15 GP
Wooden Shield (+1 DEF / 1H): 10 GP
Iron Shield (+2 DEF / 1H): 25 GP
Tower Shield (+3 DEF / 1H): 50 GP
Throwing Axe (+1 ATT / 1H): 5 GP each
Shortbow (+1 ATT / 2H): 15 GP
Arrows (ATT depends on bow): 1 GP each
Righteous OneVengeful One in Goblin Adventurer's League
Righteous Charger in Capture the flag
Tim/Tuane in Potential
GMing Gal Quest 10
Righteous Charger in Capture the flag
Tim/Tuane in Potential
GMing Gal Quest 10
- thinkslogically
- Game Master
- Posts: 17223
- Location: Florida
Re: The Goblin Adventurer's League (The Adventurers Return)
So's you all know, I've now added an "upcoming quests" list to the front page of this thread to show who's waiting in the wings to run a quest. Up next will be Aegis (I just need to draw the intro post for him to ok), followed by Chuck. If anyone else wants to throw their hat into the ring then just let me know in this thread and I'll add you to the list. If we get enough offers from people to GM, I'd be willing to relax the 1 PC per Player rule that we have just now and let you guys do EVEN MOAR ADVENTURES!
Games I'm running:
The Wandering Archipelago (D&D 5e)
The Wandering Archipelago (D&D 5e)
- Quarg
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- Posts: 5400
Re: The Goblin Adventurer's League (The Adventurers Return)
William walks up to the trader and presents his +2 LongSword that is a bit too large for him so it has be wielded 2 handed. What is the trade in value of this?ChuckDaRighteous wrote:Basic shortsword (+1ATT / 1H): 10 GP
Basic longsword (+2 ATT / 1H): 20 GP
Greatsword (+3 ATT / 2H): 50 GP
Spear (+2 ATT / 2H): 15 GP
Wooden Shield (+1 DEF / 1H): 10 GP
Iron Shield (+2 DEF / 1H): 25 GP
Tower Shield (+3 DEF / 1H): 50 GP
Throwing Axe (+1 ATT / 1H): 5 GP each
Shortbow (+1 ATT / 2H): 15 GP
Arrows (ATT depends on bow): 1 GP each
- thinkslogically
- Game Master
- Posts: 17223
- Location: Florida
Re: The Goblin Adventurer's League (The Adventurers Return)
DMs / Players: I've added an extra mini section to the first post where we can keep track of any quest rumours you guys pick up either while adventuring or talking to NPCs. Remind me what they are and I'll add them to the list.
Games I'm running:
The Wandering Archipelago (D&D 5e)
The Wandering Archipelago (D&D 5e)
- GathersIngredients
- Discussion Moderator
- Posts: 5154
Re: The Goblin Adventurer's League (The Adventurers Return)
Thank you kindly, Chuck.
Walks buys an iron shield and 10 arrows. (35 gold altogether).
Any news on the stryinge corpses?
Walks buys an iron shield and 10 arrows. (35 gold altogether).
Any news on the stryinge corpses?
Excited for the Dungeon Eyes, Ricki and Lara kissing!Krulle wrote:My bad memory allows me to enjoy positive news far more often!
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