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Re: The Sundered Way

Posted: Mon Feb 12, 2018 7:13 am
by spiderwrangler
((So, technically frostbite only targets creatures... and needs to hit first without you shooting yourself in the foot. At the risk of being inconsistent with targeting in the past/future, I'll take some attack rolls at disadvantage.))

Re: The Sundered Way

Posted: Mon Feb 12, 2018 7:39 am
by Theis2
There's no attack roll in the spell, just a con save. Doesn't stone snake count as a creature? o:)

Re: The Sundered Way

Posted: Mon Feb 12, 2018 7:40 am
by BadgeAddict
The snakes are basically just immobile stone golems. :D

Re: The Sundered Way

Posted: Mon Feb 12, 2018 7:48 am
by spiderwrangler
((Doh, I read frostbite, and turned that into Ray of Frost in my head. I'm willing to try to be flexible on attack ones, but think save based that specify creature need the creature to target.))

Re: The Sundered Way

Posted: Mon Feb 12, 2018 7:57 am
by Theis2
Aaawwwwww.. Fair enough though :P
Holger will just wait it out for now, rather than blast his own feet off, plenty of opportunity to do that again in the future.

"I'll just stay up here, hoping this thing destroys itself. It seems to try targeting me through itself. Definitely nothing on the statues that indicates what the source of the magic is and how to disable it. I guess the gem in the middle is the key to these statues."

Re: The Sundered Way

Posted: Mon Feb 12, 2018 8:19 am
by spiderwrangler
((Coljin's in the way at the moment, but you'd be able to shoot at the same one Zephyr has been targeting on the far side.))

Re: The Sundered Way

Posted: Mon Feb 12, 2018 8:54 am
by Theis2
Holger isn't interested in ruining the gems, so he'll refrain from that for now.

Re: The Sundered Way

Posted: Mon Feb 12, 2018 9:34 am
by spiderwrangler
Maji makes it out of the range and to Tess without getting shot in the butt, as the statue fires on Coljin's shield again, and the other fires at Holger's feet.

Re: The Sundered Way

Posted: Mon Feb 12, 2018 10:04 am
by Lurks_In_Shadows
Randy winces and groans a little, then staggers over to where Tess has her bone collection to take a look.

Arcana:1d20+1 = [8] = 9

He's not really feeling up to arcane puzzles at the moment, looking a bit like he escaped from a long pig barbeque where he was the guest of honor. :P

Re: The Sundered Way

Posted: Mon Feb 12, 2018 10:48 am
by BadgeAddict
Have I run out of throws? shall I make some more?

Re: The Sundered Way

Posted: Tue Feb 13, 2018 7:50 am
by spiderwrangler
((Just give me one for now.))

Re: The Sundered Way

Posted: Tue Feb 13, 2018 7:51 am
by M0rtimer
Ulmwin keeps trying to help, but is rapidly agreeing with the sentiment they should just regroup and figure out what to do, first.

Re: The Sundered Way

Posted: Tue Feb 13, 2018 8:45 am
by spiderwrangler
((If everyone is in a holding pattern or retreating, does that include Coljin and Holger? If you run away from active statues, I'll take a DEX save from each of you as you depart.))

Re: The Sundered Way

Posted: Tue Feb 13, 2018 9:11 am
by BadgeAddict

Re: The Sundered Way

Posted: Tue Feb 13, 2018 9:13 am
by spiderwrangler
The javelin clatters off Coljin's shield.

Re: The Sundered Way

Posted: Tue Feb 13, 2018 9:42 am
by Theis2
Holger is staying on the statue

Re: The Sundered Way

Posted: Tue Feb 13, 2018 9:57 am
by NotStickFigures
Yes, once everyone...but Holger...is retreated to the far end of the room, Coljin will run back to safety.

Dex Save: 1D20-1 = [19]-1 = 18

Re: The Sundered Way

Posted: Tue Feb 13, 2018 10:11 am
by spiderwrangler
Coljin dashes to safety, managing to take the hit off his shield and taking no damage.

((Currently both statues are active, with Holger being regularly fired upon to no effect by the left one, while the right statue is warbly and seemingly unstable from Zephyr's occasional hits. Zephyr, you can take another few attempts if you'd like. Say... 3 tosses to keep it easy for me to handle.))

Re: The Sundered Way

Posted: Tue Feb 13, 2018 10:41 am
by BadgeAddict

Re: The Sundered Way

Posted: Tue Feb 13, 2018 10:44 am
by spiderwrangler
On the third throw, the javelin wedges again, and before Zephyr can recall it, the wooden handle burns to cinders, the slivered tip clattering to the ground at the far end of the room. She tries to summon it to her hand, but nothing answers her call.

Re: The Sundered Way

Posted: Tue Feb 13, 2018 10:51 am
by BadgeAddict
:(

Re: The Sundered Way

Posted: Tue Feb 13, 2018 10:52 am
by spiderwrangler
((How long is Holger going to remain perched atop the statue?))

Re: The Sundered Way

Posted: Tue Feb 13, 2018 10:59 am
by NotStickFigures
Coljin will move about 20 feet south of the line of danger where the statues can hit.
He will take out the magical dagger and he will begin a prayer while holding it, "Mielikki, we ask you to guide us, so that your knowledge can nudge us in the correct direction of how to bypass these snake statues. I beseech thee for your divine wisdom. There are still foul undead in this desecrated temple and I will continue, with your power, to destroy them. As always, your humble servant."

He will then look around to the others, "Whoever needs healing, let's use the healing power of this dagger to recharge." Then Facing towards the statue climbing Holger, "Are you staying there awhile? Should I hold off on the mass healing until you finish doing...whatever you are doing??"

Re: The Sundered Way

Posted: Tue Feb 13, 2018 11:10 am
by spiderwrangler
Your brief prayer has you feeling more confident in the abilities of you and your fellows to clear this place of its undead taint.

Re: The Sundered Way

Posted: Tue Feb 13, 2018 11:28 am
by thinkslogically
Nemeia ignores the prayer and starts trying to piece the skeleton bones back together.

Int check: 1D20+2 = [8]+2 = 10