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Re: Recruitment/Interest Thread for the Immortals

Posted: Tue Dec 16, 2014 5:16 pm
by Quarg
If you think about it....that might be oxymoronic

Re: Recruitment/Interest Thread for the Immortals

Posted: Tue Dec 16, 2014 8:22 pm
by Arch Lich Burns
Okay got the sheets done.

Speaks Gibberish
Dra'kkan

Re: Recruitment/Interest Thread for the Immortals

Posted: Wed Dec 17, 2014 8:59 am
by Quarg
Burns,
You really need to say he's the most charming goblin known to man or elf...18 Charisma...*shakes head*

First,
Can't find your traits if you have any...
(I allowed 2)
Second, I think you have a point add error as I only get 14 points in that point buy and your missing your fourth level plus up too...

Third, does he own anything besides a wand and a headband...no clothing, no tools, no backpack...(litterally just assume a small cost for these but I just really want a description for when I need to have NPC's react to you...
As for Dra'kkan...
I'm going to rule that he can't strafe with his breath weapon while in the air...and if he tries to hover in the air and fire his breath weapon there is the potential for him stalling out...

Re: Recruitment/Interest Thread for the Immortals

Posted: Wed Dec 17, 2014 10:32 am
by Arch Lich Burns
the plus two headband works wonders. Maybe I can make it higher.... :P

Okay so apparently I had 4 points left over, so I decided to change my stats around. Now he IS the most charasmatic. And I spent the point I missed out. ...it was only 10 points right? Or was it higher?


What breath weapon? I don't have no breath weapon. He just has a firey attacks.

As for minor items I did not buy them yet. And I did not know we had traits (goes to look what looks nice)

Re: Recruitment/Interest Thread for the Immortals

Posted: Wed Dec 17, 2014 10:58 am
by Quarg
The Pathfinder Point buy system is non-uniform...
You have 15 points but as attributes are maxed they become more expensive
an example calculator

Code: Select all

Score/Race Modifiers/Unmodified Score/Points
str	5	-2	7	-4
Dex	14	4	10	0
Con	10	0	10	0
Int	14	0	14	5
Wis	7	0	7	-4
CHA	16	-2	18	17
				
	Total Points	14

Re: Recruitment/Interest Thread for the Immortals

Posted: Wed Dec 17, 2014 11:04 am
by Arch Lich Burns
Quarg wrote:The Pathfinder Point buy system is non-uniform...
You have 15 points but as attributes are maxed they become more expensive
an example calculator
Um I know they are more expensive.

Here is the sheet I have
7 (-4)
12 (2)
10 (0)
13 (3)
7 (-4)
17 (13) (This is where the bonus goes in)

the total is 10 points.



There I fixed it to have 15 yey I has more dex and int!

Re: Recruitment/Interest Thread for the Immortals

Posted: Wed Dec 17, 2014 11:35 am
by Quarg
Arch Lich Burns wrote:
Quarg wrote:The Pathfinder Point buy system is non-uniform...
You have 15 points but as attributes are maxed they become more expensive
an example calculator
Um I know they are more expensive.

Here is the sheet I have
7 (-4)
12 (2)
10 (0)
13 (3)
7 (-4)
17 (13) (This is where the bonus goes in)

the total is 10 points.



There I fixed it to have 15 yey I has more dex and int!
Might want to check it because its not updating for me... :|

Re: Recruitment/Interest Thread for the Immortals

Posted: Wed Dec 17, 2014 2:31 pm
by Arch Lich Burns
Okay try now?

Re: Recruitment/Interest Thread for the Immortals

Posted: Wed Dec 17, 2014 3:33 pm
by Quarg
updated...
But the math is still not working for me...
The max ability score you can buy is 18 -2 Goblin Modifier +1 Level = 17
(which happens to be the cost buy for an 18 score)
In addition your two 7 scores get you -4 points each or -8
then -8 + 17 +2 + 5 = 16 now I am willing to give you +1 more for point buy but you have to give up a trait...
And you've really min-maxed this character... :?

Re: Recruitment/Interest Thread for the Immortals

Posted: Wed Dec 17, 2014 3:51 pm
by Arch Lich Burns
Damnit i knew my math was too good to be true.

Edit: no, the score for cha, I used thuntian goblin and added my ability thing to it....I am going to see about making him less minimaxy

Okay I edited it. The +/- is racial bonuses and ability increases.

Re: Recruitment/Interest Thread for the Immortals

Posted: Wed Dec 17, 2014 8:39 pm
by Quarg
Okay...spell it out because that damn well confused me...

Re: Recruitment/Interest Thread for the Immortals

Posted: Wed Dec 17, 2014 8:46 pm
by Arch Lich Burns
Okayyy... So my stats, my base states before racials and ability increase are 7, 12, 10, 14, 8, 17
Afterwards they are 5, 14, 10, 14, 8, 18

...does that make more sense?

Re: Recruitment/Interest Thread for the Immortals

Posted: Wed Dec 17, 2014 9:02 pm
by spiderwrangler
Arch Lich Burns wrote:Okayyy... So my stats, my base states before racials and ability increase are 7, 12, 10, 14, 8, 17
Afterwards they are 5, 14, 10, 14, 8, 18

...does that make more sense?
No, that still gives you 14 points out of the 15 during point buy.

http://tools.digitalightbulb.com/pbcalc.html

Re: Recruitment/Interest Thread for the Immortals

Posted: Thu Dec 18, 2014 8:33 pm
by Quarg
Burns,
So you changed the racial mix which is fine...but it threw me there...
And I get 15 not 14 if the Wisdom is 9 as it is on the character sheet...

Re: Recruitment/Interest Thread for the Immortals

Posted: Thu Dec 18, 2014 8:43 pm
by Quarg
Tea,
Your in since Chuck bowed out...

Re: Recruitment/Interest Thread for the Immortals

Posted: Fri Dec 19, 2014 1:50 am
by Arch Lich Burns
Quarg wrote:Burns,
So you changed the racial mix which is fine...but it threw me there...
And I get 15 not 14 if the Wisdom is 9 as it is on the character sheet...
Wos is 9. And sorry for confusin ya. :p

Re: Recruitment/Interest Thread for the Immortals

Posted: Fri Dec 19, 2014 2:56 am
by Amara
Amara wrote:So, hopefully tonight the fianc├® and I will see what can be done with my broken bits and the bits I scrounged quick before leaving, computer wise. With luck I will be able to cobble together a working machine. We THINK my hard drives are ok, since they were off and spun down, but following that horrid rule of troubles and threes, not holding out hope until I power them up myself.

Until then, I'm stuck with my phone and not able to do much.

So.. I may try to make a sheet on my fianc├®'s computer, but with luck I'll have my OWN back after tonight. I'll have to see. If he and I can't get my computer working from spare parts when he gets home from work tonight, then I'll go ahead and try to put something together on his machine.

Re: Recruitment/Interest Thread for the Immortals

Posted: Sat Dec 20, 2014 10:12 am
by spiderwrangler

Name : Arg'ak Kro
Race : Orc (no tribal affiliation)
Class : Brawler
Level : 5
Alignment : Chaotic Neutral
Deity : None
► Show Spoiler
► Show Spoiler
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Re: Recruitment/Interest Thread for the Immortals

Posted: Sat Dec 20, 2014 11:55 am
by Quarg
Intrestant...will like to see you your skill points get divied out...
Note: You were allowed to pick two traits or two extra buy points...

Re: Recruitment/Interest Thread for the Immortals

Posted: Sat Dec 20, 2014 3:32 pm
by spiderwrangler
Quarg wrote:Intrestant...will like to see you your skill points get divied out...
Note: You were allowed to pick two traits or two extra buy points...
Yeah, he won't be getting much skills with his INT mod. Traits are under character traits in the innate part.

Re: Recruitment/Interest Thread for the Immortals

Posted: Sat Dec 20, 2014 10:18 pm
by Tea
Okay, (finally) got around to fixing the end of the unfinished sentence.

Re: Recruitment/Interest Thread for the Immortals

Posted: Mon Dec 22, 2014 1:32 pm
by spiderwrangler
I opted for a more combat focused class so as to avoid the complexity of picking out spells... except that the brawler's martial flexibility ability ends up essentially giving him a small number of spells per day from an extremely large pool...

Re: Recruitment/Interest Thread for the Immortals

Posted: Mon Dec 22, 2014 8:26 pm
by Quarg
Tea,
Yup...

Spider,
well it is as cross between monk and fighter

All,
I'm going to the boondocks where my internet access may or not be working too well so I might have very little response from me until the 29th...

Re: Recruitment/Interest Thread for the Immortals

Posted: Tue Dec 23, 2014 11:48 am
by Amara
ahh and here I was coming in to say that after having to order one replacement part after another to fix what the TSA did to my poor computer, that I could finally get my sheet done tonight after dinner.

Well, I shall have it ready for you by your return, then!

Re: Recruitment/Interest Thread for the Immortals

Posted: Tue Dec 23, 2014 4:30 pm
by Tea
Technology Level / Magic Weapons/ Items and Magic Items
All items procured must have been available before the begining of the 17th century (1600)
You can have stone age weapons
You can have bronze age weapons
Does this mean that the the rest of the world is in the 16th century, but there are only stone and bronze age weapons (and then also some firearms) available, or that it's up to the 16th century with stone and bronze age weapons are still in use along with more normal weapons for that time?