Map of Castle explored thus far.
![Image](https://lh3.googleusercontent.com/-WJqqdvuHe1I/VN5Pxhr7zNI/AAAAAAAACtc/52jp0LLYhdA/w1597-h561-no/map.png)
HELP!BadgeAddict wrote:but if Nerre truly is insane, we may need to kill him off....to keep him from killing us...of course.
The intent of the individuals that assigned you to Sector 8G was to knock you all back to 'junior sparks' to limit infighting and ego maniacal powergrabs. The first batch to go down to this newly discovered section of the Castle were a bunch of full power, full strength sparks. Turns out dumping a bunch of sparks in an remote area of the castle with limited resources is a recipe for spark on spark violence. As far as anyone on the surface knows, they killed each other off before the Castle got a taste of them. That inspired the mind wiping procedure. The last batch to go down was wiped too far... they didn't know how to do ANYTHING, and were promptly killed by the Castle. That's where your bunch comes in... wiped far enough to be manageable, and *possibly* make you reliant on others, but not so far that you die immediately. Not that you WON'T die... that's always a possibility...nikohl wrote:I imagine after the initial "who are you?!" period, and of course the standard sparky independence/paranoia wears off, that we'll actively work together... Am I correct in this assumption, or do you guys plan on being antagonistic/self-serving/etc?
I'm happy to move toward teamwork if everyone else is. Obviously with the requisite roleplaying to reach that stage.
I second this notion, besides, if we work together we will need someone to use as a test subject mmmh?BadgeAddict wrote:-SNIP-
@ nikohl: Yes, i assume we will eventually get towards working together....but if Nerre truly is insane, we may need to kill him off....to keep him from killing us...of course.
Woaaa... what happened? I'm gone for such a short time and the game thread explode.. damn... will have some catchin up to do... (Nice to see people being involved do!)BadgeAddict wrote:It's a little too late LAYF, as the insane one has been eaten by a grue.
Your point is taken, but ultimately it's kind of a crap way to die, and while I do want the possibility of death to be real (after all, there are always more sparks), I'd rather it not come based on whatever the opposite of 'deus ex machina' would be called. I'd much rather have any deaths mean something (as in ECR's Stonetear Clan games) than be seen as just being on the GM's whim. I've pmed Nerre, and the ball is in his court whether Hieronymus continues to be part of the party.BadgeAddict wrote:I'm totally keeping him in the graveyard anyways.
Honestly, although nerre will be sad, leaving him dead is very much proof of the bad that will happen if you disobey. I also find that death makes games more real because..there are actually very few games in which the DM doesn't try to not allow it to happen. (aka: making death very rare)
Nerre, if you are a man, I would take your death and enjoy it, and maybe you can make a new character who isn't as crazy.
This is of course my opinion and I'm not trying to usurp the authority of the GM.
But, if i died because i didn't listen, I would happily accept my death as my punishment. I would take it like a man.
Sure, we can try anything. I'd have to think a bit about how to implement it, if someone wants to try, we'll make it work.BadgeAddict wrote:would it be possible to allow "training"...So, currently, we each have our own skills, and as we learn more we will upgrade our skills and other skills. Would it be possible to use the same CP system to "train" and "learn" between each other in order to gain skills in things we don't have.
Assuming that you can only train someone up to your current level in a skill.
okay, good to hear, because I'd like to read the posts of those before me without feeling time pressured, so that I may interact instead of just "solo play"spiderwrangler wrote:-SNIP-
If there are one or two players that haven't posted and I haven't 'reserved', you can assume I'm waiting for them, so try to be considerate of them as well and not attempt to do everything.
-SNIP-"
Yes, I don't want you to feel rushed to post something...LooksAtYouFunny wrote:okay, good to hear, because I'd like to read the posts of those before me without feeling time pressured, so that I may interact instead of just "solo play"spiderwrangler wrote:-SNIP-
If there are one or two players that haven't posted and I haven't 'reserved', you can assume I'm waiting for them, so try to be considerate of them as well and not attempt to do everything.
-SNIP-"
I'm giving Nerre a second chance. Waiting to hear from him.BadgeAddict wrote:So...what are we currently waiting for? As i assume posting again would result in being eaten by the sibling of the other grue.
I was not aware...nikohl wrote:Bear in mind Nerre is often offline all weekend :S