The Sundered Way
- Lurks_In_Shadows
- Cures Light Wounds
- Posts: 7631
- Location: In the Pharoh's mud pits, making bricks without straw.
Re: The Sundered Way
Randy grimaces. "I'm not terribly eager to get gassed again. I agree with Tess. Check this room and see if there's anything else that looks promising. If not we cut our losses and get out of here. I'd still like to put some distance between us and this place before sundown. And we don't want to leave the wagon unguarded too long or some bandit is going to make off with it."
- M0rtimer
- Global Moderator
- Posts: 14109
Re: The Sundered Way
Ulmwin raises an eyebrow to being able to "see" the hidden door... "Well... I'd like to look, but I don't think we'd find anything through a couple feet of solid rock now, would we..? The only way to know for sure would be to test it..." Ulmwin speaks, but none the less nods with a sigh.
"You're right, though. If Randy's sure it's dead, I'll trust him on the matter. Let's get out of this place already."
"You're right, though. If Randy's sure it's dead, I'll trust him on the matter. Let's get out of this place already."
- Arch Lich Burns
- Will NOT Shut Up!
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Re: The Sundered Way
Before leaving, Maji makes sure that it will be difficult in case the mummy comes back. After everybody is out of the the middle flior and basement, he goes to the lever that the skelly originally pulled to make the collum rise and forces it back to original position before destoying it all together.
- Lurks_In_Shadows
- Cures Light Wounds
- Posts: 7631
- Location: In the Pharoh's mud pits, making bricks without straw.
Re: The Sundered Way
(( How many boxes are we looking at here? ))
- Theis2
- Moderates Controversy!
- Posts: 7440
Re: The Sundered Way
"I can go down with you into the chamber and the others can stay here to check for another hidden path and potential extra organs hidden away, although the mummy seemed to have died permanently."
Holger will go down with Ulmwin (and one more would be nice) to turn the urn.
Holger will go down with Ulmwin (and one more would be nice) to turn the urn.
- M0rtimer
- Global Moderator
- Posts: 14109
Re: The Sundered Way
"Well, if enough people are in agreement that is- I'd want at least two people on each side... And yeah, we'd ought to at least get Coljin out, first."
(Basically, it's not gonna happen unless two more peeps chip in, and it's not looking like it. )
(Basically, it's not gonna happen unless two more peeps chip in, and it's not looking like it. )
- thinkslogically
- Game Master
- Posts: 17223
- Location: Florida
Re: The Sundered Way
"We should be able to see the seam in the rock wall where the doorway would be though. You can't hide big moving parts like that seamlessly."
Nem will check the sarcophagus room for secret doors.
((Rolled twice in case anyone wanted to help, but it actually looks like shes got this!))
Investigation : 1D20+2 = [20]+2 = 22
1D20+2 = [2]+2 = 4
Nem will check the sarcophagus room for secret doors.
((Rolled twice in case anyone wanted to help, but it actually looks like shes got this!))
Investigation : 1D20+2 = [20]+2 = 22
1D20+2 = [2]+2 = 4
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The Wandering Archipelago (D&D 5e)
The Wandering Archipelago (D&D 5e)
- spiderwrangler
- Game Master
- Posts: 21091
Re: The Sundered Way
Tess is absolutely certain that this room has no hidden doors.
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- thinkslogically
- Game Master
- Posts: 17223
- Location: Florida
Re: The Sundered Way
"No, there's nothing here, love.
I'm going to help get Coljin outside and back to the mules. Hopefully Bramble hasn't got stuck in a thorn bush again..."
I'm going to help get Coljin outside and back to the mules. Hopefully Bramble hasn't got stuck in a thorn bush again..."
Games I'm running:
The Wandering Archipelago (D&D 5e)
The Wandering Archipelago (D&D 5e)
- Lurks_In_Shadows
- Cures Light Wounds
- Posts: 7631
- Location: In the Pharoh's mud pits, making bricks without straw.
Re: The Sundered Way
Randy picks up one of the big boxes. "We may have to haul these things with a rope up that sandy slope. We might need a rope to get up there ourselves."
- thinkslogically
- Game Master
- Posts: 17223
- Location: Florida
Re: The Sundered Way
"One problem at a time, love. For now, let's just get back to the slope."
Games I'm running:
The Wandering Archipelago (D&D 5e)
The Wandering Archipelago (D&D 5e)
- spiderwrangler
- Game Master
- Posts: 21091
Re: The Sundered Way
((So boxes are placed at top of column and it's being raised? Who is where, and is this just to transport boxes and Coljin up, then others are going looking for trouble?))
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- M0rtimer
- Global Moderator
- Posts: 14109
Re: The Sundered Way
((Nah, I think we're just gonna leave- I mean, unless I misunderstood something I'm pretty sure the hidden entrance would be behind solid rock at all times unless we open up the hidden passage, but checking it out has been veto'd so... ))
- spiderwrangler
- Game Master
- Posts: 21091
Re: The Sundered Way
((At least one of you will need to stay in mummy room to operate the lift.))
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- spiderwrangler
- Game Master
- Posts: 21091
Re: The Sundered Way
spiderwrangler wrote:((At least one of you will need to stay in mummy room to operate the lift.))
Which is easy enough to do... whoever is down there, and whoever is riding the lift have a moment of panic as it halts with ramp and open room not visible, until whoever is working the lever thinks to push it forward again and it rises up 10 feet, revealing the bottom of the ramp to the mummy chamber, and lifting the bowl up above the floor of the room above, connecting the two via ramp.
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- Theis2
- Moderates Controversy!
- Posts: 7440
Re: The Sundered Way
So we got out, had AMAZING rolls and just need to decide if we want a long rest before going after the people who took our cart or if we'll strike them right away because no one steals our fancy cart and easily distracted mules!
- spiderwrangler
- Game Master
- Posts: 21091
Re: The Sundered Way
((NOTICE: I'm going to hold off on posting further until we are certain the board is stable.))
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- Lurks_In_Shadows
- Cures Light Wounds
- Posts: 7631
- Location: In the Pharoh's mud pits, making bricks without straw.
Re: The Sundered Way
((Sounds like a good idea since about 24 hours of post just vanished. ))
- Theis2
- Moderates Controversy!
- Posts: 7440
Re: The Sundered Way
It happened just as M0rt got promoted so I would totally blame him for all of this.. We should steal all his loot and drain him of xp! Then use him as bait
- spiderwrangler
- Game Master
- Posts: 21091
Re: The Sundered Way
Non canonical battle Royale? Everyone vs Mort?
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- M0rtimer
- Global Moderator
- Posts: 14109
Re: The Sundered Way
Okay... After careful analysis of my options... I'd like to use my first action to curl up on the ground and start crying, please.
- BadgeAddict
- Saves-A-Hyena
- Posts: 9147
- Location: Ohio
Re: The Sundered Way
OO OO, I can finally play out my battle vs everyone in real life, instead of with Spiders cheatery
- NotStickFigures
- Prattles on Unremittingly
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Re: The Sundered Way
This Narrow screen view I'm getting....Don't like it! Hope that changes back.
- Lurks_In_Shadows
- Cures Light Wounds
- Posts: 7631
- Location: In the Pharoh's mud pits, making bricks without straw.
Re: The Sundered Way
(( ))
Randy stares at the suddenly washed out landscape and then turns a WITHERING GLARE on Ulmwin. [color]"What did you DO?!"[/color]