GAL 10: Protect the GAL's Interests (Turn 36)
- GathersIngredients
- Discussion Moderator
- Posts: 5148
Re: GAL 10: Protect the GAL's Interests (Turn 36)
Walks sighs, get a torch and a mirror shard out of her inventory and tries to combine the two in a way that will make the mirror shard stick to one end of the torch. With that she'll try to redirect the red beams of light to the right (unless the grey thing right of it looks like it has a reflecting surface).
Excited for the Dungeon Eyes, Ricki and Lara kissing!Krulle wrote:My bad memory allows me to enjoy positive news far more often!
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- thinkslogically
- Game Master
- Posts: 17223
- Location: Florida
Re: GAL 10: Protect the GAL's Interests (Turn 36)
Just waiting for an action from theis so we can update
Games I'm running:
The Wandering Archipelago (D&D 5e)
The Wandering Archipelago (D&D 5e)
- Theis2
- Moderates Controversy!
- Posts: 7440
Re: GAL 10: Protect the GAL's Interests (Turn 36)
Sorry, haven't been able to find the time to figure out my next move for the puzzle, but I guess he'll start with the orange button and then try to push all the buttons in a connected path.
- thinkslogically
- Game Master
- Posts: 17223
- Location: Florida
Re: GAL 10: Protect the GAL's Interests (Turn 36)
Connected by the white lines you mean?
Games I'm running:
The Wandering Archipelago (D&D 5e)
The Wandering Archipelago (D&D 5e)
- Theis2
- Moderates Controversy!
- Posts: 7440
Re: GAL 10: Protect the GAL's Interests (Turn 36)
Yeah, I wanted to turn all the lines white originally but haven't been able to find out which order that would be (if at all possible)
- thinkslogically
- Game Master
- Posts: 17223
- Location: Florida
Re: GAL 10: Protect the GAL's Interests (Turn 36)
So since that's largely the puzzle, I might just let you guys it over for a bit then
Games I'm running:
The Wandering Archipelago (D&D 5e)
The Wandering Archipelago (D&D 5e)