Ninja! - interest and recruitment thread

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LAYF
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Ninja! - interest and recruitment thread

Post by LAYF » Sun Apr 24, 2016 3:46 pm

Image
Hello my children!

Image
I know it has been long since last I called upon you,
but now I do so again!

I need three of you to go on a mission for me, a mission to free our region of our tyrant samurai lord!




What is this?
► Show Spoiler
STYLES:
► Show Spoiler

SPECIALISATIONS:
► Show Spoiler

I'll take 3 players this time. with 4 days to sign up from NOW!
the 3 players will be picked at random.



That should be it.... any questions, feel free to ask!.
-Best regards LAYF

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Dlover
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Re: Ninja! - interest and recruitment thread

Post by Dlover » Sun Apr 24, 2016 4:27 pm

NAME: Karma
Level: 1 (0Xp)
STAM: 4 - Stamina, goes before health when taking damage, of used for some style moves. recharges after each Scene
HP: 4 - Health, is lost when you take damage and have no stamina, health below 3 effects your ATT, R-ATT and SKILL. health damage does not restore except in special cases.
PP: 3 - power points, used for most style moves, or as a bonus point to ATT, R-ATT, SKILL and LUCK, recharges after mission ends or in special cases.
DEF: 2 (1 + 1) - Defense, subtracted from damage.
ATT: 5 - Attack in close combat vs 1d8, extra is added to weapon damage, required for some weapons.
R-ATT: 4 - Attack in ranged combat vs 1d8, extra is subtracted from DEF, required for some weapons.
SKILL: 5 (4 + 1) - used for non combat tasks vs 1d8.
LUCK: 4 - used for unaware tests vs 1d8.

STYLE: Shadow Style
SPECIALISATIONS: Short Blades, Civilians' Friend
SPECIAL:
1 x Ninja sense (can be used to sense danger or hidden opponents)
1 x Intel (can be used to get information on area or objects, including hidden objects location)
1 x Just the wind (if seen the ninja can use this to hide again, making the opponent believe it was an illusion of the mind)
My game:
Hunters of Letrua; Character list
Also Player / Monster stats, skill lists.

My characters:
Tugs Tails, the goblin that was sort of a trapper and wears a bear's tail at his neck, for some reason - Lair of the Mountain King (Run by Thinks)
Alex Sparo, A city boy, poor of sight, who has learned to manipulate people and make the most of what he, and others, have - Trinity Isles (Run by Mort)
Mehriv Turajin, a Noble Dragonborn Sorcerer sent from his clan because he wasn't dragony enough. - The Wandering Archipelago (Run by Thinks)

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Arch Lich Burns
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Re: Ninja! - interest and recruitment thread

Post by Arch Lich Burns » Sun Apr 24, 2016 4:46 pm

Any gun style? Or explosives style?

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Narshe
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Re: Ninja! - interest and recruitment thread

Post by Narshe » Sun Apr 24, 2016 6:35 pm

NAME: Fuyume
Level: 1 (0Xp)
STAM: 5 (4 +1) - Stamina, goes before health when taking damage, of used for some style moves. recharges after each Scene
HP: 4 - Health, is lost when you take damage and have no stamina, health below 3 effects your ATT, R-ATT and SKILL. health damage does not restore except in special cases.
PP: 3 - power points, used for most style moves, or as a bonus point to ATT, R-ATT, SKILL and LUCK, recharges after mission ends or in special cases.
DEF: 1 - Defense, subtracted from damage.
ATT: 6 (5 + 1)- Attack in close combat vs 1d8, extra is added to weapon damage, required for some weapons.
R-ATT: 4 - Attack in ranged combat vs 1d8, extra is subtracted from DEF, required for some weapons.
SKILL: 4 - used for non combat tasks vs 1d8.
LUCK: 4 - used for unaware tests vs 1d8.
*Add 1 point to any 2 stats above (not 2 to 1 stat) - Skill, Stam.



STYLE: Wind style
SPECILIASATIONS: Long blades (+1 ATT long blades), Guards foe (+1 ATT/-R-ATT vs Guards)
SPECIAL:
1 x Ninja sense (can be used to sense danger or hidden opponents)
1 x Intel (can be used to get information on area or objects, including hidden objects location)
1 x Just the wind (if seen the ninja can use this to hide again, making the opponent believe it was an illusion of the mind)

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LAYF
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Re: Ninja! - interest and recruitment thread

Post by LAYF » Sun Apr 24, 2016 9:44 pm

Arch Lich Burns wrote:Any gun style? Or explosives style?
No gun styles no, but explosives is under Black art :)
Or to put it more directly.
This is a more fantasy based ninja game. The setting is "Asia" but guns, rifles and firearms in general is not invented. cannons, fire works, smoke bombs and simple gramades are but does not allow for specialisation, at least not from the start of the game.

BTW.
You will be assigned some possible equipment and weapons to among you.
-Best regards LAYF

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GathersIngredients
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Posts: 5147

Re: Ninja! - interest and recruitment thread

Post by GathersIngredients » Mon Apr 25, 2016 12:08 am

NAME: Taborea
Level: 1 (0Xp)
STAM: 5 (4+1)
HP: 5 (4+1)
PP: 3
DEF: 1
ATT: 5
R-ATT: 4
SKILL: 4
LUCK: 4

STYLE: Black style
SPECILIASATIONS: Bows and blow darts, Mystic friend
SPECIAL:
1 x Ninja sense (can be used to sense danger or hidden opponents)
1 x Intel (can be used to get information on area or objects, including hidden objects location)
1 x Just the wind (if seen the ninja can use this to hide again, making the opponent believe it was an illusion of the mind)

Weapon: None!


Welcome back LAYF, I hope you are here to stay! :D
And good luck everyone on the random roll.
Krulle wrote:My bad memory allows me to enjoy positive news far more often!
Excited for the Dungeon Eyes, Ricki and Lara kissing!
► Show Spoiler

Runsaround
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Re: Ninja! - interest and recruitment thread

Post by Runsaround » Mon Apr 25, 2016 12:27 am

Can I make my character later?

I'd like to register, though.
I have no idea what I'm doing, and IT IS GLORIOUS!

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LAYF
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Re: Ninja! - interest and recruitment thread

Post by LAYF » Mon Apr 25, 2016 12:40 am

GathersIngredients wrote:

Welcome back LAYF, I hope you are here to stay! :D
And good luck everyone on the random roll.
Thanks :) I hope so too.
Runsaround wrote:Can I make my character later?

I'd like to register, though.
Yes that is okay, but it must be made before Friday ends. Rolls are late thursday depending on your time zone...
-Best regards LAYF

Nerre
Game Master
Posts: 4876

Re: Ninja! - interest and recruitment thread

Post by Nerre » Mon Apr 25, 2016 3:33 am

Cool! I would love to throw my name into the pot as well:

NAME: Jingis
Level: 1 (0Xp)
STAM: 4
HP: 4
PP: 4
DEF: 2
ATT: 5
R-ATT: 4
SKILL: 4
LUCK: 4

STYLE: 2 Weapon style
SPECILIASATIONS: Exotic weapons (+1 ATT with Sai and Kama ), Bows and blow darts (+1 R-ATT with bows and blow darts)
SPECIAL:
1 x Ninja sense (can be used to sense danger or hidden opponents)
1 x Intel (can be used to get information on area or objects, including hidden objects location)
1 x Just the wind (if seen the ninja can use this to hide again, making the opponent believe it was an illusion of the mind)
:zzz:

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Patdragon
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Location: Isle of Wight

Re: Ninja! - interest and recruitment thread

Post by Patdragon » Mon Apr 25, 2016 7:25 am

Do this mean you might also be continuing your web comic again soon?
► Show Spoiler
Anger is fleeting, Remorse eternal...
- Karn, Silver golem

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LAYF
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Re: Ninja! - interest and recruitment thread

Post by LAYF » Mon Apr 25, 2016 7:39 am

Patdragon wrote:Do this mean you might also be continuing your web comic again soon?
► Show Spoiler
-Best regards LAYF

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LAYF
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Re: Ninja! - interest and recruitment thread

Post by LAYF » Tue Apr 26, 2016 7:50 am

So, here are the current sign ups, sortet by character name (Run, your's are "Nameless" so far)

Fuyume - By Narshe
Jingis - By Nerre
Karma - by Dlover
Nameless - By Runsaround
Taborea - By Gathers

I plan to post the intro later today in the game thread, or maybe it will be tomorrow. I can post it as it does not depend on your characters :)
-Best regards LAYF

Runsaround
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Re: Ninja! - interest and recruitment thread

Post by Runsaround » Wed Apr 27, 2016 3:55 am

Cancel mine.
I have no idea what I'm doing, and IT IS GLORIOUS!

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LAYF
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Re: Ninja! - interest and recruitment thread

Post by LAYF » Wed Apr 27, 2016 4:55 am

Runsaround wrote:Cancel mine.
Okay :)


Intro is up.. No Players have NOT been chosen yet.

http://www.goblinsforum.com/viewtopic.php?f=4&t=1593
-Best regards LAYF

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thinkslogically
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Re: Ninja! - interest and recruitment thread

Post by thinkslogically » Wed Apr 27, 2016 5:48 am

Hey! I've got no time to start a new game at the moment unfortunately, but I just wanted to pop by and say that it's good to have you back LAYF :) enjoy the new game!

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LAYF
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Re: Ninja! - interest and recruitment thread

Post by LAYF » Thu Apr 28, 2016 1:55 am

thinkslogically wrote:Hey! I've got no time to start a new game at the moment unfortunately, but I just wanted to pop by and say that it's good to have you back LAYF :) enjoy the new game!
Thank you Thinks, sad you can't join, but I know you have a lot going on :)

Best of luck with your games :)

Also, a reminder that sign-ups closes in 12 hours'ish
-Best regards LAYF

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LAYF
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Re: Ninja! - interest and recruitment thread

Post by LAYF » Thu Apr 28, 2016 2:39 pm

Okay guys and gals, results are in:

Roll order (Runsaround has opted out)
1D100 = 75 Fuyume - By Narshe
1D100 = 24 Jingis - By Nerre
1D100 = 69 Karma - by Dlover
1D100 = 15 Taborea - By Gathers


Players (3 Highest)
1D100 = 75 Fuyume - By Narshe
1D100 = 69 Karma - by Dlover
1D100 = 24 Jingis - By Nerre


Welcome to the game, first update will be up ASAP!
PM Sendt to players!
-Best regards LAYF

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GathersIngredients
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Re: Ninja! - interest and recruitment thread

Post by GathersIngredients » Fri Apr 29, 2016 2:25 am

Grats to all who got in. Enjoy the game. :thumbsup:
Krulle wrote:My bad memory allows me to enjoy positive news far more often!
Excited for the Dungeon Eyes, Ricki and Lara kissing!
► Show Spoiler

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