Unable to control himself, Tastes samples the pools of vomit and has become sickened for 3 turns. Even in his condition, he manages to reach out toward the long grass, intent on tasting it. As he touches the blade of grass they break, leaving a few small white seeds where the grass had been. He picks them up automatically. In between wanting to Ralf, he asks the others,
"So... This way? ". He leads the others to the right.
"Guess so." Arrives says in half-hearted agreement and follows tastes to the right.
Red is disturbed, rightly so, by tastes habits and tries to search the grass. As she does so the grass is instantly destroyed at her touch, leaving seeds now and then. She automatically collects 4 seeds. She then heads to the right.
Refuses punches Arrives for 0 damage as he says mean and hurtful things
"Why did I have to get stuck with you?.. You suck! But I guess we could go that way and save Tastes from our newly made puddles." He then moves to the right with everyone else as if nothing happened.
Waddles feels slightly bad about making the cow explode, imagining that his weight might have something do with it. He shouts loudly in the hopes of the others hearing him "Hello, Where are the rest of you guys". He then ponders the mission at hand.
Last explains things to waddles. "Well, Waddles, I would think that this 'Void Egg' is one of those magic items, like adventurers look for. So I hardly think we'll find it on a farm." He then looks around to see what he can see. West he sees a forest. North he sees ocean. He can't see east. South he sees a crude wooden hut.
Waddles is mystified by Last "Wow I was just thinking that! Are you one of those goblins that can ESP and read their minds? I heard there're becoming more common nowadays. Tell me what i'm thinking write now". He searches for food, but all he finds is the animals that surround him and the raw beef in his inventory...how did that get in there?
Blitz takes a drink from the pool, it's cool and refreshing. examining his surroundings more closely he sees that he is on a sandy beach which surrounds a relatively small lagoon. The stream comes from somewhere above this cliff. As he looks closer at the cliff-side he sees chunks of black stuff scattered in various places.
Razz looks closely at the cliff-side, but is unable to find any way to climb up the wall. He determines that the water from the stream is good drinking water, and that the lagoon is quite salty. He watches his surroundings in an effort to guard his comrades backs. He then complains about his predicament "Why did we get split? Our strength is in numbers and we are split from the rest. Hope that mage knows what he is doing."
Death makes the GM feel foolish for not drawing the lagoon correctly, but instead of wading into the lagoon, she turns back and dives into the pool. When she does so, she finds the bottom of the pool to be lined with dirt, gravel and a medium sized clay deposit.
TIME: After Dawn
Stats & Loot
.[tabs:
Red(Quarg)]
NAME: Lt. Syd Billted "The Red"
ATT: 1
DEF: 1
HP: 5/5
HEAD:
CHEST:
LEGS:
FEET:
RING:
NECK: Communication Stone
INVENTORY: 0/10
[tabs:
DoG(Thinks)]
NAME: Death or Glory
ATT: 1
DEF: 1
HP: 5/5
HEAD:
CHEST:
LEGS:
FEET:
RING:
NECK:
INVENTORY: 0/10
[tabs:
Tastes(Spider)]
NAME: Tastes Everything
ATT: 1
DEF: 1
HP: 5/5
HEAD:
CHEST:
LEGS:
FEET:
RING:
NECK:
INVENTORY: 1/10
Seed = 1x
[tabs:
Last(Runs)]
NAME: To-The-Last
ATT: 1
DEF: 1
HP: 5/5
HEAD:
CHEST:
LEGS:
FEET:
RING:
NECK:
INVENTORY: 0/10
[tabs:
Refuses(Theis2)]
NAME: Refuses to back down
ATT: 1
DEF: 1
HP: 5/5
HEAD:
CHEST:
LEGS:
FEET:
RING:
NECK:
INVENTORY: 0/10
[tabs:
Blitz(Chuck)]
NAME: Glorious Blitz
ATT: 1
DEF: 1
HP: 5/5
HEAD:
CHEST:
LEGS:
FEET:
RING:
NECK:
INVENTORY: 0/10
[tabs:
Razz(Nerre)]
NAME: Razzmatazz
ATT: 1
DEF: 1
HP: 5/5
HEAD:
CHEST:
LEGS:
FEET:
RING:
NECK:
INVENTORY: 0/10
[tabs:
Waddles(Pat)]
NAME: Waddles Along
ATT: 1
DEF: 1
HP: 5/5
HEAD:
CHEST:
LEGS:
FEET:
RING:
NECK:
INVENTORY SPOTS: 2/10
2 leather
3 Raw Beef
[tabs:
Arrives(M0rt)]
NAME: Arrives-Exactly-When-He-Is-Needed
ATT: 1
DEF: 1
HP: 5/5
HEAD:
CHEST:
LEGS:
FEET:
RING:
NECK:
INVENTORY: 0/10[/tabs]
New Stuff:
Sickened: There are several ways to gain this status effect, but sampling other peoples vomit works too. Being sickened causes you to only gain 5AP/turn instead of 10. Time of sickening = 1d6.
► Show Spoiler
Known Action Costs:
Interacting with environment = 1AP/each (unless further specified)
Walk = 2 AP (When entering a new area, 2+ Remaining AP will be spent) *Note: A new area is no longer new after a player has started a turn there.
Sneak = 3 AP (If an enemy hasn't already spotted you before you begin sneaking, they won't as long as you continue to sneak.)
Run = 3 AP (Why run over walk? Running allows you to put more distance between yourself and whatever it is you are running from)
Combat = 2 AP