The Goblin Adventurer's League

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Re: The Goblin Adventurer's League (New Bardic Quest!)

Postby thinkslogically » Mon May 12, 2014 10:06 am

A New Quest Begins!

Image

Costa heads outside.

"Hi Ralf! Is my scabbard ready yet?"
"Oh hi! Yes sir, yes it is! I did the best I could with it too, I hope it's to your liking?"

Costa receives a Fancy Scabbard for his sword. It is made of leather and hide and has an intricate pattern etched into its sides. It is a very nice piece of craftsmanship!

Image

Back inside, Dashon appears out of Savage's back room. It looks like they've got a new quest!

" Ok every one who entered you get 5gp if I've not given it to you yet and as a bonus you all get a better chance of going on my quest i'm about to tell you about if you sign up.

For All you have a choice for you first prize, automatic selection into my quest, a magical Pearl or a magical dagger.

Finally let me tell you a little about my quest in Rhyme Form if i may.

There once was a goblin called Tempts Fate
who accidental made an inter dimensional gate
to the mud-honey world
in which he was hurled
and escaped with a belt, which was great.

This broken dimensional gate started to leak
seeping mud-honey into our world, after about a week
it was found by some clans
who always made plans
but they didn't know their future was bleak.

As the portal was like an endless spring
the mud-honey was used for many things
from healing to food
to putting you in the mood
this great find made them all feel like kings

It wasn't to last as war was coming
clan teller had foretold the battle drumming
“we must hide the portal”
the teller did chortle
“but to do that we must first change the plumbing”

So a fountain was built around the flow
with magic and craft the work was slow
but hide it the must
or all would be dust
as if found there'd be even more woe.

When done, powerful magic sent it away
just in time, before the big fray
they fought hard but lost
we all know the cost
butchered by those that wanted to slay

The fountain now rests in a sort of maze
where again and again is a repeated phrase
“follow the vowel to the fountain”
I believe it's in a mountain
as I have seen it in a dream or a daze.

The great dream she goblin told me
to seek out a swamp guild and see
or rather I should find
goblins with such a mind
to pass puzzles and riddles with glee

they must be warriors or brave of heart
of course they must be also very smart
they must solve each room
or it will spell there doom
but for those that want in, I know where you start."


----------------------------------------------

Savage pins a notice to the board.

"All right you lot. There's work to be doing. Who's ready to go?"

Quest for the Fountain of Mudhoney!

BACKGROUND: The Fountain is said to be hidden behind an extra dimension pathway of rooms created by some old goblin clan to stop it falling into the wrong hands, that time has past and it is time to attempt recovery of the Fountain of Mud Honey

Client: Dashon the Bard

OBJECTIVE: Go and find the Fountain of Mud Honey and If possible bring it back to this world.

DIFFICULTY: Medium (Many puzzles involved and incorrect solutions could mean possible extra deadly encounters) Also there is no escape! after room 1 unless you all use the Planaport token to return to the Inn.

REWARD: Dashon is offering 50gp, and a set of magic clothing (hat, gloves, shoes, shirt and trousers(he is still working out what each part does) and his services for free to those that complete the quest.

BONUSES: The fountain is said to grant special “properties” and the fame of finding it could bring the guild the extra customers. Also Dashon is after a book rumored to be in the maze and will offer an extra 50gp for finding it.

PLAYER SPOTS AVAILABLE: This quest is for five players.

Given equipment: Planaport token.

------------------------------------------------------------------

I think you guys know the drill by now :) If you're interested in signing up, then post your interest in this thread and PatDragon will make the draw when he's ready.

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Re: The Goblin Adventurer's League (New Quest Available!)

Postby Tea » Mon May 12, 2014 11:22 am

Undaunted by quest difficulty and her great noobishness, "Survive or die trying, I'm in."

[(Tea: Naps, I think my pep talk is having too much of an effect on you, this is a bit...reckless.)
(Naps: I said die trying, right? I'm not not accounting for it. )
(Tea: fine, but you get yourself into anything over your head, I'm not helping you, even if you ask.)
(Naps: Did I ask?)
(Tea: Now, now Naps, let's keep this internal dialogue of yours to a minimum, unless you want me to decide that you have a delusional side, talking to the people in your head is definitely not going to help it....)
(Naps: I'm not delusional. You're the nosy one who decided to come into my head.)]

[Tea: perhaps it is better if Tea try keeping talking to own characters to a minimum, started one day and now it just....happens, but those characters were for something quite different. Tea hopes people will not mind....no, wait...I know what I can do with that idea.]
Last edited by Tea on Mon May 12, 2014 11:42 am, edited 1 time in total.
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Re: The Goblin Adventurer's League (New Quest Available!)

Postby nikohl » Mon May 12, 2014 11:29 am

I would like the Pearl, please. And I will sign up for the quest.

And Chuck, I won't go all schoolteacher on your poem, lol :p
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Re: The Goblin Adventurer's League (New Quest Available!)

Postby askstoomuch » Mon May 12, 2014 11:56 am

Costa Thanks the worker and pays him the original price plus 2 gp, Thank you verry Much sir here is a lil extra fine work needs to be rewarded

He walks in and signs up
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Re: The Goblin Adventurer's League (New Quest Available!)

Postby ChuckDaRighteous » Mon May 12, 2014 12:09 pm

Such restraint to pass up an open invitation. I applaud you, nikohl.

I would also sign up but alas I'm still in quest 4. So unless it miraculously finishes quickly, good luck to you all.
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Re: The Goblin Adventurer's League (New Quest Available!)

Postby BadgeAddict » Mon May 12, 2014 12:27 pm

I hope it isn't that boring for you, but again, if it was, you could flee back to the tavern. As for it finishing soon..well..that's entirely up to you who are in Q4.
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Re: The Goblin Adventurer's League (New Quest Available!)

Postby ChuckDaRighteous » Mon May 12, 2014 12:43 pm

Nah I'm enjoying q4. Apologies if I implied otherwise, as it was not intended. The build up to this quest had me excited is all. And I won't pull a dick move such as to leave a quest just to join another. It would be disrespectful to both the fellow adventurers and the GM.
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Re: The Goblin Adventurer's League (New Quest Available!)

Postby Theis2 » Tue May 13, 2014 1:19 am

Steals the tequilla offers to join the quest as well
Games I'm in
The island as Shackled by many
The goblin adventure league as Steals the tequilla (Free for all to join and wait for a quest/game)
PTU trinity isle as Drake the researcher of pokemon and the occult
Lair of the mountain king as Wakes in mountains

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Re: The Goblin Adventurer's League (New Quest Available!)

Postby Patdragon » Tue May 13, 2014 6:46 pm

Quest for the Mud Honey Fountain -

So far we have

Naps - Tea - 0 Q + LB
All - Nikohl - 1Q+LB
Costa - Askstoomuch - 1 Q
Steals - Theis2 - 1 Q


Q= quests been on so far
LB = a Limerick bonus

"Here you go All. The Pearl is an interesting prize to say the least, you may even find use of it which you speaking skills like I did.

The Peal is off white in colour leaning towards grey and looks a little like a rock and It has a crack in it. The crack however is kind of by design as Dashon goes on to explain its use.

This here is a speaking stone. If you break it in two, one side will be a Speaking stone and the other will be a Listening stone. Now here how it works you speak to the Listening Stone which listens and then admittedly the speaking stone will speak your words. This one has a short charge and once separated will last for about 10 rounds until you need to rejoin the pieces for it to recharge."
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Re: The Goblin Adventurer's League (New Quest Available!)

Postby nikohl » Wed May 14, 2014 12:13 am

"Ah, that's so cool! Thank you, Dashon."
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Re: The Goblin Adventurer's League (New Quest Available!)

Postby Patdragon » Mon May 19, 2014 1:24 am

I'm going to give a final deadline for the quest - It will be tomorrow or when the 5th person signs up. If we don't have a 5th by Friday i'll go with 4 people.
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Re: The Goblin Adventurer's League (New Quest Available!)

Postby Nolandking » Mon May 19, 2014 3:58 pm

I guest Ill join on this quest to make up for missing out on the other quest (finals were evil).

Tells raises his hand to join.
Haven't played this signature game in a long while but I'll try it out again.

Help these poor little guys hatch.
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Re: The Goblin Adventurer's League (New Quest Available!)

Postby Patdragon » Mon May 19, 2014 11:50 pm

Ok that's our five.

Naps - Tea -
All - Nikohl -
Costa - Askstoomuch -
Steals - Theis2 -
Tells bad jokes-Nolandking

Will set up the board before the weekend, please decide if you are leaving anything behind or other actions before you leave.
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Re: The Goblin Adventurer's League (New Quest Available!)

Postby Patdragon » Tue May 20, 2014 12:02 am

Dashon rummages around his pockets for a moment and fishes out a small flat sapphire stone token about eh size of a coin.

"All as you won the competition I'll also be giving you the planaport token - This is how you all get back to our world once you are in the pocket dimensions that are the maze. You activate it by placing your two thumbs either side of the token and saying these words, Allons-y Alonso, this will then cause everyone and thing within a 30ft radius to be plane shifted back to this world, which if you do this right will also bring back the fountain."
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Re: The Goblin Adventurer's League (New Quest Available!)

Postby nikohl » Tue May 20, 2014 4:40 am

All will leave behind her fishing rod and offer to loan one of her unarmed companions her Steel Knife (1atk) since she has a sword already.
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Re: The Goblin Adventurer's League (New Quest Available!)

Postby askstoomuch » Tue May 20, 2014 7:10 am

Costa Leaves the book and Gets ready to leave.

He admires his new look and all , hoping his sword doesn't notice
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Re: The Goblin Adventurer's League (New Quest Available!)

Postby BadgeAddict » Tue May 20, 2014 7:27 am

Once everyone has mentioned what they will leave behind I will try to update the trapper keep with this information.
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Re: The Goblin Adventurer's League (New Quest Available!)

Postby Tea » Tue May 20, 2014 8:07 am

Naps will wait and see if anyone else is interested in borrowing First of All's knife, if not, she would like to borrow it. Not having anything to leave behind, she then sits back and waits for everyone else to get ready.
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Re: The Goblin Adventurer's League (New Quest Available!)

Postby Nolandking » Tue May 20, 2014 8:10 am

Tells doesn't really have anything but his mouse spear to take with him.
Haven't played this signature game in a long while but I'll try it out again.

Help these poor little guys hatch.
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Re: The Goblin Adventurer's League (New Quest Available!)

Postby Patdragon » Thu Jun 19, 2014 8:00 am

out of curiosity, are there any "goblins" in here not on a quest.
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Re: The Goblin Adventurer's League (New Quest Available!)

Postby WearsHats » Thu Jun 19, 2014 8:51 am

I'm not currently on a quest. I've been limiting my games due to health issues this year. But I'm slowly getting better (the last week notwithstanding - self-inflicted, but worth it) and most of the games I was playing have ended.
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Re: The Goblin Adventurer's League (New Quest Available!)

Postby Quarg » Thu Jun 19, 2014 4:25 pm

I think Badge is angling for there to be 3-6 less member of the League when his game is done...
Really...why are you reading this?

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Re: The Goblin Adventurer's League (New Quest Available!)

Postby BadgeAddict » Thu Jun 19, 2014 4:26 pm

Haha...no no...not at all.. I honestly want all of you to survive, just with some scars to bring back and brag about.
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Re: The Goblin Adventurer's League (New Quest Available!)

Postby Quarg » Thu Jun 19, 2014 4:33 pm

BadgeAddict wrote:Haha...no no...not at all.. I honestly want all of you to survive, just with some scars to bring back and brag about.


The problem is that you've made it near impossible for us to coordinate our defense/attack as a group by randomly assigning initiative after we have all posted actions...leaving us to try and figure out all the possible moves the others might make that we can take advantage of like a bad programmer though multiple if/then statements...
(Really, I should write 120 lines of if then statements based on the others actions just to mess with you)
Really...why are you reading this?

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Re: The Goblin Adventurer's League (New Quest Available!)

Postby ChuckDaRighteous » Thu Jun 19, 2014 6:27 pm

yeah at this point I'm wondering if I can be a ghost character WHEN (not if) I'm dead.
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