Gods of the world- Stage 2- round 5 INFO

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LAYF
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Re: Gods of the world- Stage 1- round 10.

Post by LAYF » Wed Apr 24, 2013 8:14 am

I guess i can be sure Badge wants to do the same... so i start making the update now... might take some time.....
-Best regards LAYF

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Re: Gods of the world- Stage 1- round 10.

Post by BadgeAddict » Wed Apr 24, 2013 8:29 am

I will also vote to going to the next phase, otherwise i will continue.

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Re: Gods of the world- Stage 1- round 10.

Post by LAYF » Wed Apr 24, 2013 8:44 am

Stage 2 Round 1.
The gods saw upon their creation, and they saw that they had failed, when they wanted to shape and create, they did not want to stop all change in the process. So gods that before created, without any thought for each other, now joined forces, from the skies and the sea, the land and the four corners of the world they took hold of all of creation, and they shacked it by making land fall into the sea, sea eat at the coast and made stars and thunder rain from the skies. When that was done, they set out to form the land as a home for themselves.

NEW RULES OF STAGE 2.
► Show Spoiler
OOC Thread here: http://www.goblinsforum.com/viewtopic.php?f=4&t=258

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The Gods:
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-Best regards LAYF

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Re: Gods of the world- Stage 2- round 1.

Post by Arydra » Wed Apr 24, 2013 10:44 am

Mountain range from AV23 to BA25.
"Meddle not in the affairs of dragons, for you are crunchy and good with ketchup." - anonymous

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Re: Gods of the world- Stage 2- round 1.

Post by BadgeAddict » Wed Apr 24, 2013 1:14 pm

create a chasm (ravine) that starts in Ar3, moves north to Ar5, moves east to AT5, moves south to AT3, Moves West to AR3

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Re: Gods of the world- Stage 2- round 1.

Post by Nerre » Wed Apr 24, 2013 2:57 pm

AO19 till AK13, a mountain ridge at the very east side of the island, following it's eastern coastline. Not very wide, except for the lowest part around AK14, where I would like a larger mountain.
Many rivers running out of the mountains to the northwestern coastline.

OOC: How much do those things cost? 1 per square? How much do I have left now?
:zzz:

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Re: Gods of the world- Stage 2- round 1.

Post by LAYF » Wed Apr 24, 2013 3:03 pm

Nerre wrote:OOC: How much do those things cost? 1 per square? How much do I have left now?
Me wrote: Placing a Mountain costs 5 points.
Placing a spring cost 3 points.
Placing a Chasm cost 8 points.
Level a mountain 8 points.
Fill a chasm 10 points.
Changing the direction of a River 4 points.
Making rivers form a small lake 6 points.
Special requests? Name what you want and how much you are willing to pay for it.

-SNIP-

Nerre - 46 Energy
Narringatar, God of creation and creativity.

-SNIP-
"1 mountian" is equal to a maountin range spanding over one square... but as you have doen in your post, you can make them smaler
-Best regards LAYF

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Re: Gods of the world- Stage 2- round 1.

Post by LAYF » Thu Apr 25, 2013 12:11 pm

Nerre? Runs?

Nerre.. I need to know how many rivers and where....

Runs? any actions?


Hmm.. I can see now... making part of the update that the prices are to high.... so Ill change them to this:

Placing a Mountain costs 3 points.
Placing a spring cost 1 points.
Placing a Chasm cost 5 points.
Level a mountain 5 points.
Fill a chasm 7 points.
Changing the direction of a River 2 points.
Making rivers form a small lake 4 points.
Special requests? Name what you want and how much you are willing to pay for it.


Seems fair to you guys?
-Best regards LAYF

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Re: Gods of the world- Stage 2- round 1.

Post by BadgeAddict » Thu Apr 25, 2013 12:19 pm

My plan, with the chasms should use 40 energy total, if less yay, if more "tell me why" *grabs collar of Layf and shakes while asking*

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Re: Gods of the world- Stage 2- round 1.

Post by LAYF » Thu Apr 25, 2013 12:29 pm

BadgeAddict wrote:My plan, with the chasms should use 40 energy total, if less yay, if more "tell me why" *grabs collar of Layf and shakes while asking*
No... AR3->AR5->AT5->AT3->AS3 is 8 squares (you dont have to pay for AR3 twice). each costing 8 points. = 62 points....
with the new cost, 40 is right :)
-Best regards LAYF

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Re: Gods of the world- Stage 2- round 1.

Post by Nerre » Thu Apr 25, 2013 1:48 pm

About 1 river per square.


northwest coast: rivers run into ocean
southeast coast: mountain ridge along very edge of the island, so it ends with cliffy and steep rock coast. Rivers on the northwestern side of the mountain ridge. The island slowly gets lower towards the northwest coastline.
:zzz:

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Re: Gods of the world- Stage 2- round 2.

Post by LAYF » Thu Apr 25, 2013 2:27 pm

Stage 2 Round 2.

RUNS:
► Show Spoiler
Nerre: you only had energy to make the mountains and 6 springs. They will grow one square per turn, and turn into rivers over the following rounds....

OOC Thread here: http://www.goblinsforum.com/viewtopic.php?f=4&t=258

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The Gods:
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-Best regards LAYF

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Re: Gods of the world- Stage 2- round 2.

Post by Arydra » Thu Apr 25, 2013 4:17 pm

I wish to place 3 large mountains at AQ12, AR14, and AS11.
From the lake at AT17, I want to create one largish river that flows to the water at AU10. I want this river to run from AT17 over to AR11 (around my mountains) and then down to AU10. I am willing to spend 1-2 points for each square and if I lack the necessary energy I will complete it next round.
"Meddle not in the affairs of dragons, for you are crunchy and good with ketchup." - anonymous

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Re: Gods of the world- Stage 2- round 2.

Post by LAYF » Fri Apr 26, 2013 5:34 am

Hay every one...

I have a terrible headache right now. So IÔÇÖm not sure IÔÇÖll be able to update today.
If I am. It will be in this order:
-The horde
-Maze of horror (If Jacor posts)
-MyrMen
-Gods of the world (if 2 more post)

If Jacor donÔÇÖt post before that. It will be:
-The horde
-MyrMen
-Gods of the world (if 2 more post)
-Maze of horror.

Thanks for your patience....
-Best regards LAYF

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Re: Gods of the world- Stage 2- round 2.

Post by Nerre » Fri Apr 26, 2013 6:25 am

I am on holidays for this weekend, only half there for monday and on holidays again for thuesday+wednesday. So don't wonder if I won't respond after this turn. Just put me on a non-suicide automode.

This turn:
Mountain ridges from AH22 to AK19, from AH22 to AH18 and from AH19 to AK23
(as much as my points allow. The resulting mountain range will become like a star with 5 or 6 tips, this turn I am trying to do the first 3.)
Last edited by Nerre on Fri Apr 26, 2013 11:09 am, edited 2 times in total.
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Re: Gods of the world- Stage 2- round 2.

Post by BadgeAddict » Fri Apr 26, 2013 6:35 am

I would like to make a mountain range at AR10, AS9, AS11 & AT10 = 12 points. At the Location of AS10 I would like a larger mountain which is a Volcano. = 3 points? (15 total)? if possible, with my remaining 5 points, I would like to create 2 rivers of lava flowing NE and NW and 1 spring flowing South.

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Re: Gods of the world- Stage 2- round 3.

Post by LAYF » Sat Apr 27, 2013 5:13 am

Stage 2 Round 3.

RUNS:
► Show Spoiler
OOC Thread here: http://www.goblinsforum.com/viewtopic.php?f=4&t=258

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Narringatar, God of creation and creativity, starts to form the mountains of his own land, contempt with working alone.
But in the meantime, Caliet and Zepth are having a struggle over the borders of their land... Caliet, wishing to create a long river, to flow by her mountains, are interrupted as Zepth raises a mountain rig where the river should flow, and to damage the work more, a volcano rises from the maw of the world, and spits rivers of magma out, one going north west, becoming a pool of lava where it meets the closed mountain rigs, another meets Caliets river in the north east, and becomes a deadly place with steam of water and sulfur, few things will live there...
Then, Zepth creates a spring, with a small river flowing south, here it meets the remains of Caliets river, and is forced to turn east, out into the ocean...


The Gods:
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-Best regards LAYF

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Re: Gods of the world- Stage 2- round 3.

Post by Arydra » Sat Apr 27, 2013 11:01 am

MY RIVER!
I will hold my action as I rethink my plan
"Meddle not in the affairs of dragons, for you are crunchy and good with ketchup." - anonymous

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Re: Gods of the world- Stage 2- round 3.

Post by LAYF » Sun Apr 28, 2013 4:31 pm

Hmm.. I'll need a bit more than no actions befoer I can update....
-Best regards LAYF

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Re: Gods of the world- Stage 2- round 3.

Post by BadgeAddict » Sun Apr 28, 2013 5:02 pm

I also, would like to bide my time this turn, i need to draw in more strength before i can attempt such a broad...change.

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Re: Gods of the world- Stage 2- round 3.

Post by Nerre » Mon Apr 29, 2013 2:58 am

I continue my work from last turn, since it looks like it is not done yet.
:zzz:

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Re: Gods of the world- Stage 2- round 3.

Post by LAYF » Mon Apr 29, 2013 3:01 am

I'll update this a bit later. but first an anouncment:

There is a spot open for 1 God... Apply Here

Runs.. I'm sorry, but I have to exclude you from the game, You dont partissipate, and that is not fair for others who would have liked to join.


Runs energy will be devided, so that next round (When we have a new god) All will have equal energy, to make a good start for our new god....
-Best regards LAYF

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Re: Gods of the world- Stage 2- round 3.

Post by LAYF » Tue Apr 30, 2013 3:29 am

I'll roll for the new player in 6 hours, and update 24 hours after that...
-Best regards LAYF

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Re: Gods of the world- Stage 2- round 3.

Post by jrlans » Tue Apr 30, 2013 5:04 pm

Finally, my god complex has been justified :lol:
Warren, the Stone Watcher. He appears as a simple, large stone golem. Though it might seem like it, he never rests, he simply waits for the proper moment to act. He values patience, steadfastness, and perceptiveness in his followers.

If I can act this round, I'd like to place a mountain on each BB16 and 17, BC17, BE25, BF25, 24 and 23. Then a spring in BC16 (lower left of square), AJ10 (lower left), BE24, and one at AN26.
If not, then no worries.

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Re: Gods of the world- Stage 2- round 3.

Post by LAYF » Wed May 01, 2013 10:10 am

Creating update now... and Welcome to jrlans... we hope your godhood will be long and worshiped... :P
-Best regards LAYF

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