Doors and Shadows OOC Thread

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Re: Doors and Shadows OOC Thread

Postby Quarg » Mon Oct 02, 2017 3:52 pm

Eh, the problem is that in these freeform periods time sort of doesn't align well between anyone's posts. But eh...unless the DM throws a fit about it...the dice have been kind to allow Fal to escape with whatever damage thrown objects cause...
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Re: Doors and Shadows OOC Thread

Postby thinkslogically » Mon Oct 02, 2017 4:22 pm

For sure, I was just posting what I'd like to try and what I'm trying to avoid. I figure that it's all just hopes and dreams until the DM weighs in anyway :)
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Re: Doors and Shadows OOC Thread

Postby Draco Ex Machina » Mon Oct 02, 2017 5:50 pm

Honestly, I was all on board with the idea that Ty was trying his spell with noone getting hurt, but I rolled with it.

Lets just not roll damage until I say so in the future, just in case. :)
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Re: Doors and Shadows OOC Thread

Postby Quarg » Mon Oct 02, 2017 6:20 pm

I thought Fal's badge was for the secret organization she was working for on behalf of the Protector and her Order...but I'm not sure if she recalls them or if it is the same symbol
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Re: Doors and Shadows OOC Thread

Postby Draco Ex Machina » Mon Oct 02, 2017 6:26 pm

She has her own badge that you previously described among her personal effects. She would probably recognize it. She has all her memories leading up to her cumulation as a level 1 adventurer.

On their uniforms and packs, if you were paying close attention to everyones descriptions, you may have noticed that there is a second mysterious insignia that appears. This second sigil is that of a gauntleted fist clutching a lightning bolt, the image of which instils some conflicting emotions in Tyson.
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Re: Doors and Shadows OOC Thread

Postby thinkslogically » Mon Oct 02, 2017 6:39 pm

The only badge Ty is aware of is the gauntlet and fist. He's seen the badge on Max's uniform and on all the packs in the crate he just found and, since he has weird ideas about uniforms right now, he's assuming that you must all have the same badges as Max.

Nothing else has been described to Ty, so he wouldn't know about it :)
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Re: Doors and Shadows OOC Thread

Postby Draco Ex Machina » Tue Oct 03, 2017 9:32 am

BadgeAddict: The cliffs are something like 10 yds away from the body of wreckage everyone is hanging out at, as you described yourself as heading inland. Also, if you hadn't noticed, which is easy to miss, Typhos found Scat's pack of equipment.
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Re: Doors and Shadows OOC Thread

Postby BadgeAddict » Tue Oct 03, 2017 9:56 am

Scat will get around to it. getting out of the bright burning ball is first priority...he may wind up just wearing a bag on his head.
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Re: Doors and Shadows OOC Thread

Postby Draco Ex Machina » Tue Oct 03, 2017 10:07 am

Image

I sketched up a basic map of the area, just to make things a bit more clear.

You guys are mostly at the big chunk of ship in the middle, which is pretty large honestly.

*Image not entirely to scale, but you get the idea.
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Re: Doors and Shadows OOC Thread

Postby thinkslogically » Tue Oct 03, 2017 7:38 pm

I'm not completely sure what water genasis are supposed to look like (google says they're all buff and blue, but that doesn't help for a guy with 7 STR), but this is my take on Ty (which may go to demonstrate why he doesn't find Fal attractive). I also spent most of last Friday putting together a presentation about our deep-sea fish collection, and it may have rubbed off a little more than usual...

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Re: Doors and Shadows OOC Thread

Postby Draco Ex Machina » Wed Oct 04, 2017 8:14 am

Did you do a google image search? There's a pretty good variety of water genasi art to show what they typically look like.

And just to throw it out there, at 16 CHA, I'm having a hard time picturing Ty as a deep-sea fish. I mean, I'm one of the first people who will ever say that charisma and beauty aren't necessarily linked, but...

Deep sea fish are pretty fugly, no joke.
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Re: Doors and Shadows OOC Thread

Postby thinkslogically » Wed Oct 04, 2017 8:18 am

Yeah, I didn't like them so much, but I appreciate that Ty now looks a bit monstrous. It's fine - it doesn't have to be canon if it doesn't fit what genasi are meant to look like in this world :) mostly I just like doodling new characters.
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Re: Doors and Shadows OOC Thread

Postby Draco Ex Machina » Wed Oct 04, 2017 8:27 am

Naw, it's fine. Genasi though, are supposed to be hybrids between mortals and truly planar entities, and tend to lean more heavily towards the mortal side. (Similar to Aasimar and Tieflings.) I think it's a nice touch to include deep sea fish elements, and making him more monstrous nicely plays up his part as an outsider. He probably shouldn't be TOO alien looking though, and the uglier he is the more I'm expecting you to play up his charm and force of personality.

I may also have a distorted view of exactly what he's supposed to look like, given what I know of deep sea fish. :lol:
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Re: Doors and Shadows OOC Thread

Postby spiderwrangler » Wed Oct 04, 2017 8:36 am

my new character
One of my RL GMs is changing up his game's setting (again), and we're making new characters in a world of his creation. My guy is a barbarian 17 STR, 15 DEX, 16 CON and 8s in everything else. He's a devoted follower to the Red Dragon god of Fury, and has stained scars across his body that form a dragonhead on his chest. He's also a 10 ft tall alligator man, in case I forgot to mention that... race features are doing extra 1d4 when swinging two handed (so while raging, greataxe will be +5 to hit, 1d12+1d4+3+2 slashing damage) being able to hold breath for 10 min, and having a 1d6 + STR bite attack.

What I haven't told my GM yet, is that he's a hillbilly gator. I'll slowly describe him from the bare feet to the knee length (to avoid legs getting soaked) working clothes he wears of a durable faded blue fabric connected by a strap over one shoulder... the small straw hat perched on his head, and the "swamp lute" that he is proficient in...

Once I've described my guy to the group, I'll show them the picture I made by smushing together images in powerpoint and drawing tattoo/scars...

games I gm
Surviving Castle Heterodyne, a Girl Genius themed game where the players are sparks.

Fallout: Settlers, co-GM with Badge, set in the Fallout world as a vault of dwellers emerge into a changed world.

The Sundered Way, my 5e forum campaign.


games I play
Darfel Kroven, Human Cleric of Tempus in Theis2's "Shipwrecked!".

Splits Focus in Thinkslogically's Lair of the Mountain King

Korga in Dlover's Hunters of Letrua.

Laughs Creepily in "Goblin Adventurer's League".

Korbrok, the dwarven telekinetic blacksmith berserker in Quarg's "An Adventure in Aldra".

Korrik Tallpine, a halfling monk with a shady past in Thinks' "The Wandering Archipelago".
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Re: Doors and Shadows OOC Thread

Postby Arch Lich Burns » Wed Oct 04, 2017 9:05 am

Me trying to make backgrounds
Honor, discipline, humility. All of these traits are taught to young monks to aspire to. Daily training is a must for those at a young age, even before they are adults. Some lessons are harder to teach than others. Maximillian was hatched and raised at such a monistary, and made to train hard every day. All he remembers from monistary was the training, but some of the lessons taught to him stuck, even to this day. He trained there for a few years, disliking it. Humility was perhaps his biggest problem, always wanting to be grander and larger than life, shot down by the monks.

That's when a traveling act came along he snuck out to see what it was all about and became enthralled in the performances. That's what he wanted to do, to perform in front of others. After the show he was caught sneaking out. He begged for them to let him do something similar, but they would not let him. Later that night he snuck out and decide to join them to do some 'play fights'. The first thing he got was his first costume to cover his identity slightly from the monks before they left. He kept it afterwards, using it as part of his persona and his identity. The performances traveled across various places, not many he could remember. He remembers enjoying performing in front of a crowd, using some techniques he learned from the monistary for some flair. After a couple years the act seperated and he was forced to find work for himself and landed himself a job on the boat.

(He's probably around 7? I know Aark's age is vastly different from humans so equivalent to ~23ish)
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Re: Doors and Shadows OOC Thread

Postby Draco Ex Machina » Wed Oct 04, 2017 9:09 am

Haha, that's pretty cool spider.

Oh, and sorry about knocking you out, bad combination there.

Looks good Burns. The age... sounds about right. Isn't their life span like... half that of humans? I should look it up.

Remember nds me of Nacho Libre a bit. :lol:
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Re: Doors and Shadows OOC Thread

Postby thinkslogically » Wed Oct 04, 2017 9:54 am

Ty is going to end up leaning on intimidation as his charisma trait I suspect :) but I will do my best to be charming too!
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Re: Doors and Shadows OOC Thread

Postby Quarg » Wed Oct 04, 2017 10:00 am

I am trying to keep Fal like someone who's grown up in a fighting officer's mess (She is supposed to be a warrior Monk after all)...She can put on the charm when needed, but when in strained situations more of her bluff side comes through.
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Re: Doors and Shadows OOC Thread

Postby BadgeAddict » Wed Oct 04, 2017 10:07 am

I'm not sure what scat is, or what he'll become. :D
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Re: Doors and Shadows OOC Thread

Postby thinkslogically » Wed Oct 04, 2017 10:14 am

Spider, your alligator wasn't loading for me before but it is now. That is probably the most Florida thing I've ever seen :lol:

EDIT: A barrel full of drugged wine seems exceptionally suspicious. I'm thinking there's something going on with this ship involving smuggling, slavers or kindnap...
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Re: Doors and Shadows OOC Thread

Postby Dusk9 » Fri Oct 06, 2017 12:48 pm

I should probably have asked this before, but will I be allowed to take the Circle of the Shepherd (revised version) at 2nd level?

I'm stuck between that and the Land (Forest or Grassland) Circle, but definitely leaning more towards Shepherd. Mainly because summoning a pack of buffed-up Wolves (or Velociraptors!) sounds hilarious :lol:
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Re: Doors and Shadows OOC Thread

Postby Draco Ex Machina » Fri Oct 06, 2017 4:02 pm

Spoiler: show
It's cute how you think you'll live that long. >:D Uwa ha ha ha ha!


Yea, I see no problem with trying it out. A lot of what I'm trying here is experimental anyways. :3
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Re: Doors and Shadows OOC Thread

Postby Draco Ex Machina » Fri Oct 06, 2017 11:15 pm

Oh, and in case it hasn't been clear, Fenex awoke near the top corner of the beach to the north side, the motion that people have been seeing is to the west, near the trail.
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Re: Doors and Shadows OOC Thread

Postby Quarg » Sat Oct 07, 2017 6:13 am

Note: Because I have a hell of a lot of knowledge beyond my character I'm making some rolls right now to determine her basic levels of knowledge is some general areas applicable to right now...
Wrecks: 1D20+1 = [16]+1 = 17
Hazards to Navigation: 1D20+1 = [17]+1 = 18
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Re: Doors and Shadows OOC Thread

Postby thinkslogically » Tue Oct 10, 2017 7:59 pm

Draco, are you waiting on something from us to start combat?
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