The Sundered Way - OOC

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Arch Lich Burns
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Re: The Sundered Way - OOC

Post by Arch Lich Burns » Thu May 11, 2017 8:44 am

Except they clearly were not goingvto do that.

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Lurks_In_Shadows
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Re: The Sundered Way - OOC

Post by Lurks_In_Shadows » Thu May 11, 2017 9:54 am

Well, not with a bear charging down the hallway. :P

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Re: The Sundered Way - OOC

Post by Arch Lich Burns » Thu May 11, 2017 10:51 am

We waited for a turn and they were much closer at that point. They were never going get us here, they have blindsight andcould see our conga line of death.

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Re: The Sundered Way - OOC

Post by Lurks_In_Shadows » Thu May 11, 2017 1:18 pm

It is possible that Spider decided they should act a bit smarter on day two (or possibly the overmind is taking a more active interest :paranoia: ).

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Re: The Sundered Way - OOC

Post by spiderwrangler » Thu May 11, 2017 1:44 pm

Almost as if running headlong into the party has been met with only destruction of the blights...
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Re: The Sundered Way - OOC

Post by Theis2 » Thu May 11, 2017 2:39 pm

Damn.. I knew we shouldn't have left survivers after I blew up!
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Re: The Sundered Way - OOC

Post by spiderwrangler » Thu May 11, 2017 3:02 pm

Well, the bodies have vanished overnight, so even if you'd killed everything and hid the bodies, that many blights going missing would have likely been noticed.
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Re: The Sundered Way - OOC

Post by Lurks_In_Shadows » Thu May 11, 2017 3:12 pm

Ugh. This just turned into a house clearing operation, with the blights holed up and defending. :ick:

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Re: The Sundered Way - OOC

Post by Arch Lich Burns » Thu May 11, 2017 3:56 pm

On the bright side Mani gets to be a larger bear in the larger room once this bear is done.

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Re: The Sundered Way - OOC

Post by thinkslogically » Fri May 12, 2017 5:38 pm

Lurks_In_Shadows wrote:Ugh. This just turned into a house clearing operation, with the blights holed up and defending. :ick:
So we just need to punch through their lines and get them from the back :) it's almost like we need to adapt our strategies to theirs :P

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Re: The Sundered Way - OOC

Post by Lurks_In_Shadows » Sat May 13, 2017 7:27 am

That's the problem. Before there was a front line to get behind. Now it's going to be a series of defended strong points. I don't suppose you've played Call of Duty? It'd be like the fighting in Stalingrad. Unfortunately, we're going to probably going to have to tank our way into some of those points, given the layout of this place. We're going to get hurt some. Good thing we've got some additional healing capabilities. We're going to need them, higher HP or not. Rudy's and Zephyr's time to shine has come. Pity we don't have any grenades. :P
....
....
We might wind up having to experiment with those crystals.

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Re: The Sundered Way - OOC

Post by thinkslogically » Sat May 13, 2017 7:57 am

Let's see what happens first. we already know some of the group can one-shot a needle blight so it's probably not so bad as all that.

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Re: The Sundered Way - OOC

Post by M0rtimer » Sat May 13, 2017 11:31 am

Hmm, yeah, I think I actually talked about what I wanted to spellwise, but never actually finished that... Oops. :shifty:

Anyways, I'll stick with what I originally was planning- I've picked up dissonant whispers as my new spell so I have a good single-target option, and have also chosen to replace disguise self with detect magic. Still utility, but more fitting one for the situation we are currently in. You guys will just need to give Ulmwin twenty minutes break every so often so he can refresh his detect magic and comprehend languages. :roll:

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Re: The Sundered Way - OOC

Post by Arch Lich Burns » Sat May 13, 2017 12:07 pm

This is not even my final form! :evillaugh:

...so good news I have a beast with 30 f' blindsight.
Badnews...it's not exacly a combat form.

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Re: The Sundered Way - OOC

Post by spiderwrangler » Sat May 13, 2017 7:15 pm

Hmmm... I was thinking that everything got lumped into blindsight, but there definitely are some things that have tremorsense still in 5e. I'd essentially been treating the blights as if they had tremorsense...

So... sure, you can sense things as a centipede without being in contact with the ground... though some vague, undescribed mechanism...
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Re: The Sundered Way - OOC

Post by Arch Lich Burns » Sat May 13, 2017 8:34 pm

...You know..I really should have expected this :lol:

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Re: The Sundered Way - OOC

Post by Lurks_In_Shadows » Sat May 13, 2017 9:20 pm

Probably.:P A bear goes around the around the corner, there's a lot of racket, and then a giant centipede comes ripping around the corner and attempts to climb up the leg of the first person it runs into. Beside the obvious "ick" factor of having a giant multilegger using you as a jungle gym, all this is going on in a combat situation when everyone is a little edgy anyway. Probably just as well Holger hadn't made it up front yet. He might have flamed your buggy rear! :lol:

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Re: The Sundered Way - OOC

Post by spiderwrangler » Sat May 13, 2017 9:58 pm

Probably fortunate that Tess took an attack at the blight rather than holding an action to attack a 'hostile' that comes around the corner...
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Re: The Sundered Way - OOC

Post by Theis2 » Sun May 14, 2017 4:06 am

Also the fact she's holding a bow so there won't be any attack of opportunities against the grapple (If that's still a thing).

And Maji is crawling up on Tess so he might very well flame him anyways, using tide of chaos to make sure I don't hit Tess. Fortunately I have to use my action on dashing in order to get up there so you have 1 turn to before that happens :roll:

The blights and centipede are using echolocation to "see" :shifty:

Also knowledge nature as I get past the centipede: 1D20+2 = [19]+2 = 21
Might not come to me shooting you, yet :P
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Re: The Sundered Way - OOC

Post by Lurks_In_Shadows » Sat May 20, 2017 10:10 pm

I'm getting impressed at how effective Maj's venom is against blights. We might have to see if we can milk him for venom before he next transforms. We might be able to envenom our blades and arrows. We'd just have to be careful handling things afterwards. Could be bad if it absorbs through skin. :P

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Re: The Sundered Way - OOC

Post by Arch Lich Burns » Sat May 20, 2017 11:39 pm

I have a question about things eatting stuff I posioned, befause I plan to make the dead blights absolutely posionous to the hive/mulch thing >:D

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Re: The Sundered Way - OOC

Post by thinkslogically » Thu May 25, 2017 4:34 pm

So one quick question: usually when you do death rolls there's the opportunity to regain 1hp on a natural 20. In Nem's current case (which I assume is down to non-lethal damage), will she have the opportunity to wake up spontaneously? I mean it's both unlikely and unlikely to help, but I'm just curious. I've not thought of applying non-lethal damage to PCs, but it's an interesting idea.

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Re: The Sundered Way - OOC

Post by spiderwrangler » Fri May 26, 2017 10:04 am

I think its 1d4 hours or until you get healing...
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Re: The Sundered Way - OOC

Post by Lurks_In_Shadows » Fri May 26, 2017 10:19 am

So at least an hour and up to 4.
...
...
All sorts of potential for mischief there. o:)

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Re: The Sundered Way - OOC

Post by M0rtimer » Fri May 26, 2017 10:23 am

Obviously, we need to conserve healing, so if she is non-fatally injured... :P :roll:

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