PTU: Trinity Isles (Day 7)

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Synch
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Location: New Zealand

Re: PTU: Trinity Isles (Day 4)

Post by Synch » Sun Apr 26, 2015 5:15 am

Bjorn gives a brief nod at Jeremy, the boy he doesn't know too well, and sends out his Scraggy, Husk.

"Cmon Husk, lets show him what you're made of!"

Husk puffs her chest, ready to go.

Husk (16/12, Agile) 61/61
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M0rtimer
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Re: PTU: Trinity Isles (Day 4)

Post by M0rtimer » Sun Apr 26, 2015 5:26 am

Irene

"Hello, let's have a good battle."

"Yeah- Let's. Go for it Buzzkill!" Isabella confirms - And as Irene sends out Cygnus, Isabella sends out what she recognizes to be a magnemite.

Buzzkill(12)
Cygnus(10)

Bjorn

"Y-Yeah. Good luck. Get out there Yin- Show what you can do." Jeremy says- as he sends out a small bug-like creature, sporting what seems to be two tiny green wings...

Husk(16/12)
Yin(10)

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Synch
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Location: New Zealand

Re: PTU: Trinity Isles (Day 4)

Post by Synch » Sun Apr 26, 2015 5:46 am

Bjorn scans it with his pokedex.

"Aw cmon, a bug? Thats no fair! Husk, give it a headbutt!"

Husk sprints forward and slams its forehead into the bug, causing it to flinch with the impact.

(Husk Headbutt: AC = 16, Damage = 27)
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M0rtimer
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Re: PTU: Trinity Isles (Day 4)

Post by M0rtimer » Sun Apr 26, 2015 6:12 am

Bjorn

Husk headbutts the pokemon the dex reveals to be a nincada - Dealing some damage as the pokemon is too flinched to retaliate.

Husk(16/12)
Yin(10) lightly injured

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SuperVaderMan
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Re: PTU: Trinity Isles (Day 4)

Post by SuperVaderMan » Sun Apr 26, 2015 7:18 am

Loto does what one would expect from a Grass-type: lays out some Status Effects! Loto rises up and drops a packet of Poisonous Powder onto Dusk, which somehow poisons a Ghost. Don't ask how that works. :shifty:

Poison Powder on Dusk: 1D20 = [13] = 13

Loto (10[14])
Dusk (4) Poisoned, -2 SpDef
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Natrivv
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Re: PTU: Trinity Isles (Day 4)

Post by Natrivv » Sun Apr 26, 2015 9:42 am

"Ok slow Buzzkill down, so we can more safely switch ok?" Following her instructions Cygnus lunches a blast of Icy wind. True to his nature very innacurate."Remember to aim!" Which Cygnus then does barely... still not enough to hit the opponent.

Spending excited condition:
1D20 = [1] = 1
2D8+25 = [2, 5]+25 = 32[/url]
probabilty control _: 1D20 = [4] = 4

Inspired training +2 to evasion +4 to save checks

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M0rtimer
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Re: PTU: Trinity Isles (Day 4)

Post by M0rtimer » Sun Apr 26, 2015 10:01 am

Irene

Cygnus's attack go wild- As Isabella seems to be having similar ideas - "Alright, let's play safe for now- Paralyze it Buzzkill."

Buzzkill(12)
Cygnus(6/10) paralyzed

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Natrivv
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Posts: 1524

Re: PTU: Trinity Isles (Day 4)

Post by Natrivv » Sun Apr 26, 2015 11:34 am

"Ok fall back for now." Irene calls out using her action to keep Cygnus inspired, and on Cygnus's action she'll switch him out for Rythem.

Inspired training + orders +2 evasion +4 save checks

Rythem (17)
Last edited by Natrivv on Sun Apr 26, 2015 11:46 am, edited 1 time in total.

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SamWiser
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Re: PTU: Trinity Isles (Day 4)

Post by SamWiser » Sun Apr 26, 2015 11:45 am

This is not a good match up. Spot, you're in! Spot runs out to fill Cris' place as she disappears into her pokeball.
► Show Spoiler
Thanks to Arch Lich Burns for the avatar, and Mnementh for the mustache.

ÔÇ£Shoot the dictator and prevent the war? But the dictator is merely the tip of the whole festering boil of social pus from which dictators emerge; shoot him and there'll be another one along in a minute. Shoot him too? Why not shoot everyone and invade Poland?ÔÇØ
ÔÇò Terry Pratchett

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M0rtimer
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Re: PTU: Trinity Isles (Day 4)

Post by M0rtimer » Sun Apr 26, 2015 12:16 pm

Irene

"Alright- Now get in there and blast it!" Isabella command, Buzzkill charging up a large thundershock for Cygnus!

...Which misses- As Irene switches out Cygnus in favor of Rythem.

Rythem(17)
Buzzkill(12)
Cygnus(6/10) paralyzed, recalled

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Nioca
Floods your Ears
Posts: 2014

Re: PTU: Trinity Isles (Day 4)

Post by Nioca » Sun Apr 26, 2015 12:27 pm

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"Alright, Vigicose, hit hard and hit fast!"

Vigicose quickly darts forward, but manages to whiff his first attack.

Vigicose
--Inspired Training Orders: +1 Evasions, +2 Saves (I'll be applying this every turn to every pokemon, so I'm not going to type it out each and every turn.)
--Wing Attack (AC2): 2 to-hit, 40 damage physical flying

-----

Vigicose (18)
Cris (13) Returned
Spot (12)
Beauame (5) 34/56, Returned

"Come on, you can do... this... or..." Elias starts to cheer Vigicose on... only for him to plow face first into the ground. "...what."

Vigicose
--Wing Attack (AC2): Crit-Fail
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SamWiser
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Re: PTU: Trinity Isles (Day 4)

Post by SamWiser » Sun Apr 26, 2015 1:53 pm

Phoenix tries to be nice, but can't help but snicker a little as the bird manages to miss both attacks. Spot, light it up! Flame Wheel! Spot slams into Vigicose with a flaming tackle for 37(32) damage.


Accuracy=10
Power=37


Vigicose (18) 46/72
Cris (13) Returned
Spot (12)
Beauame (5) 34/56, Returned
► Show Spoiler
Thanks to Arch Lich Burns for the avatar, and Mnementh for the mustache.

ÔÇ£Shoot the dictator and prevent the war? But the dictator is merely the tip of the whole festering boil of social pus from which dictators emerge; shoot him and there'll be another one along in a minute. Shoot him too? Why not shoot everyone and invade Poland?ÔÇØ
ÔÇò Terry Pratchett

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Synch
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Posts: 4767
Location: New Zealand

Re: PTU: Trinity Isles (Day 4)

Post by Synch » Sun Apr 26, 2015 3:47 pm

As the nincada reels back from the blow, Husk bends down to scoop up a handful of sand and tosses it into the nincada's face.

(Husk Sand-Attack: AC = 16)

Husk(16/12)
Yin(10) lightly injured, Blinded
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Nioca
Floods your Ears
Posts: 2014

Re: PTU: Trinity Isles (Day 4)

Post by Nioca » Sun Apr 26, 2015 4:43 pm

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"Pull it together Vigicose. You're a better fighter than this!"

This seems to actually get through to the bird, who, in response to getting tackled, starts beating the Growlithe heavily with his wings for 37(27) damage.

--Wing Attack (AC2): 5 to-hit, 37 damage physical flying

-----

Vigicose (18) 46/72
Cris (13) Returned
Spot (12) 36/63
Beauame (5) 34/56, Returned

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Dlover
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Location: Somewhere. Probably.

Re: PTU: Trinity Isles (Day 4)

Post by Dlover » Sun Apr 26, 2015 5:10 pm

Dlover wrote:"Let's start off with an Ominous Wind, Dusk."[/color]
Ominous Wind: AC=14, Damage=24
... Unless you'll let me use that 20 from when I thought an Initiative check was needed, in which case bonuses?

Dusk takes 3 damage from the poison.
Loto (10[14])
Dusk (4) Poisoned, -2SpDef (31/34)
► Show Spoiler
My game:
Hunters of Letrua; Character list
Also Player / Monster stats, skill lists.

My characters:
Tugs Tails, the goblin that was sort of a trapper and wears a bear's tail at his neck, for some reason - Lair of the Mountain King (Run by Thinks)
Alex Sparo, A city boy, poor of sight, who has learned to manipulate people and make the most of what he, and others, have - Trinity Isles (Run by Mort)
Mehriv Turajin, a Noble Dragonborn Sorcerer sent from his clan because he wasn't dragony enough. - The Wandering Archipelago (Run by Thinks)

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M0rtimer
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Posts: 14109

Re: PTU: Trinity Isles (Day 4)

Post by M0rtimer » Sun Apr 26, 2015 5:13 pm

Bjorn

Husk quickly throws some sand into the bug's eyes- The bug momentarily blinded as Jeremy cheers it on- "Come on Yin, stay focused! We can get this momentum going!"

Sadly though, it's not meant to be- The nincada completely missing the opportunity to strike at Husk with it's claws.

Husk(16/12)
Yin(10) lightly injured, Blinded

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SuperVaderMan
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Posts: 6177

Re: PTU: Trinity Isles (Day 4)

Post by SuperVaderMan » Sun Apr 26, 2015 5:30 pm

"Lock that ghost down, Loto, use your Stun Spores!"

Stun Spore on Dusk: 1D20 = [4] = 4

Loto tries to toss a Stun Spore this time, but the yellow packet of paralyzing spores goes wide.

Loto (10[14]) 49/61
Dusk (4) Poisoned, -2SpDef (31/34)
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Dlover
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Posts: 14130
Location: Somewhere. Probably.

Re: PTU: Trinity Isles (Day 4)

Post by Dlover » Sun Apr 26, 2015 5:48 pm

"Pay no mind to their attacks. Astonish."
Astonish: AC=7, Damage=17

Loto (10[14]) 49/61
Dusk (4) Poisoned, -2SpDef (28/34)
► Show Spoiler
My game:
Hunters of Letrua; Character list
Also Player / Monster stats, skill lists.

My characters:
Tugs Tails, the goblin that was sort of a trapper and wears a bear's tail at his neck, for some reason - Lair of the Mountain King (Run by Thinks)
Alex Sparo, A city boy, poor of sight, who has learned to manipulate people and make the most of what he, and others, have - Trinity Isles (Run by Mort)
Mehriv Turajin, a Noble Dragonborn Sorcerer sent from his clan because he wasn't dragony enough. - The Wandering Archipelago (Run by Thinks)

User avatar
SuperVaderMan
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Posts: 6177

Re: PTU: Trinity Isles (Day 4)

Post by SuperVaderMan » Sun Apr 26, 2015 5:59 pm

"Well, all you've gotta hit with is your Fairy Wind Loto. Have at it!"

Fairy Wind on Dusk: 1D20 = [12] = 12
1D8+6+3 = [5]+6+3 = 14


This does basically nothing to Dusk, of course, but every little bit counts...?

Loto (10[14]) 42/61
Dusk (4) Poisoned, -2SpDef (27/34)
► Show Spoiler

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Dlover
Game Master
Posts: 14130
Location: Somewhere. Probably.

Re: PTU: Trinity Isles (Day 4)

Post by Dlover » Sun Apr 26, 2015 6:26 pm

"Like I said, Dusk, pay no mind to their petty attacks. Hit it with another Ominous Wind."
Ominous Wind:AC=9, Damage=23

Loto (10[14]) 42/61
Dusk (4) Poisoned, -2SpDef (24/34)
► Show Spoiler
My game:
Hunters of Letrua; Character list
Also Player / Monster stats, skill lists.

My characters:
Tugs Tails, the goblin that was sort of a trapper and wears a bear's tail at his neck, for some reason - Lair of the Mountain King (Run by Thinks)
Alex Sparo, A city boy, poor of sight, who has learned to manipulate people and make the most of what he, and others, have - Trinity Isles (Run by Mort)
Mehriv Turajin, a Noble Dragonborn Sorcerer sent from his clan because he wasn't dragony enough. - The Wandering Archipelago (Run by Thinks)

User avatar
SuperVaderMan
Extensively Logorrheic
Posts: 6177

Re: PTU: Trinity Isles (Day 4)

Post by SuperVaderMan » Sun Apr 26, 2015 6:34 pm

"Don't worry, Loto, you're wearing it down. Try another Stun Spore!"

Stun Spore on Dusk 2: 1D20 = [12] = 12

And Loto does so, this time being on target with his Paralyzing Spores!

Loto (10[14]) 19/61
Dusk (2/4) Poisoned, Paralyzed, -2 SpDef, -4 Speed (24/34)
► Show Spoiler

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Dlover
Game Master
Posts: 14130
Location: Somewhere. Probably.

Re: PTU: Trinity Isles (Day 4)

Post by Dlover » Sun Apr 26, 2015 6:49 pm

"Shrug it off and use another Astonish."
Paralysis: 20
Astonish: AC=12, Damage=19

Loto (10[14]) 19/61
Dusk (3/4) Poisoned, Paralyzed, -2 SpDef, -4 Speed (21/34)
► Show Spoiler
My game:
Hunters of Letrua; Character list
Also Player / Monster stats, skill lists.

My characters:
Tugs Tails, the goblin that was sort of a trapper and wears a bear's tail at his neck, for some reason - Lair of the Mountain King (Run by Thinks)
Alex Sparo, A city boy, poor of sight, who has learned to manipulate people and make the most of what he, and others, have - Trinity Isles (Run by Mort)
Mehriv Turajin, a Noble Dragonborn Sorcerer sent from his clan because he wasn't dragony enough. - The Wandering Archipelago (Run by Thinks)

User avatar
SamWiser
Extensively Logorrheic
Posts: 7225

Re: PTU: Trinity Isles (Day 4)

Post by SamWiser » Sun Apr 26, 2015 6:51 pm

Alright, one more time. Flame Wheel!

Unfortunately, it seems that Spot wasn't quite expecting the bird to connect, and is still a little flustered, barely missing Vigicose.

Accuracy=6 (Needs 7)
Power=33

► Show Spoiler
Thanks to Arch Lich Burns for the avatar, and Mnementh for the mustache.

ÔÇ£Shoot the dictator and prevent the war? But the dictator is merely the tip of the whole festering boil of social pus from which dictators emerge; shoot him and there'll be another one along in a minute. Shoot him too? Why not shoot everyone and invade Poland?ÔÇØ
ÔÇò Terry Pratchett

User avatar
SuperVaderMan
Extensively Logorrheic
Posts: 6177

Re: PTU: Trinity Isles (Day 4)

Post by SuperVaderMan » Sun Apr 26, 2015 6:58 pm

"You're getting to him slowly but surely, Loto! Keep it up!"

Fairy Wind on Dusk 2: 1D20 = [14] = 14
1D8+6+3 = [7]+6+3 = 16


Loto (10[14]) 10/61
Dusk (3/4) Poisoned, Paralyzed, -2 SpDef, -4 Speed (20/34)
► Show Spoiler

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Nioca
Floods your Ears
Posts: 2014

Re: PTU: Trinity Isles (Day 4)

Post by Nioca » Sun Apr 26, 2015 7:01 pm

"Keep it up Vigicose, you can take him!"

Unfortunately, Vigicose decides to try and fast acrobatic maneuver to home in for his next attack, which instead throws him completely off-balance.

"...or you could, if you'd stop screwing around." Elias grumbles under his breath.

--Wing Attack (AC2): 2 to-hit, 35 damage physical normal

----------

Vigicose (18) 46/72
Cris (13) Returned
Spot (12) 36/63
Beauame (5) 34/56, Returned
► Show Spoiler

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