When there's combat, I'll roll 1d3+1 as and go back and forth (so if I roll 4, both combatants strike twice, a 1 and only the one starting combat gets an attack in, etc). All attacks will happen in the same turn. I debated 1d3+1 for both combatants but decided it was too many, but just one attack a turn would be boring.SGTdude wrote:Still considering this because no one has had the guts to go journeyman. Color me potentially in.
Edit: here come the questions 2
1) "Up to 1d3+1 attacks can be done in a single "turn" " does this mean I could make as may as 4 attacks in a turn? Or does that mean only 4 characters total can attack in a particular turn?
(maybe this: "Finally, I'm using a list randomizer where I enter every active creature's name and go from top to bottom as a turn order. Rogues move 2 spaces up in the list. After everyone has declared/posted their actions, I'll advance the turn and type things out in the order the list generates" explains it, but I didnt understand that either.)
The list randomizer is http://www.random.org/lists/ --- I'll enter everyone's name and randomize it, move any rogues two places upward in the list, then go down the list for order of actions.
2) Even with the random buff the journeyman seems underpowered. Am I missing something?[/quote]
Alaen has it right, it's a throw to the Wanderer class of Dungeon Crawl Stone Soup. It's supposed to be underpowered. Then again you might get lucky and I might roll +3 across the board.