CTF Practice Game 2 MVP VOTE CLOSED

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CTF Practice Game 2 MVP VOTE CLOSED

Postby M0rtimer » Thu Apr 02, 2015 11:53 pm

Rules and signup can be found here

Image

On the blue team we have:
Nerre, lvl1 strategist (Nerre)
Hides cloth, lvl1 defender (Lokthar)
Boar slayer, lvl1 attacker (Arch Lich Burns)

Red team:
Tumbles Down a Hill, lvl2 attacker (Seeamoose)
Yells at Others, lvl1 strategist (Theis2)
Carves a Pumpkin, lvl1 defender (Davis8488)

Actions due somewhere within the next 36 hours or so - I'll try to update somewhere late tomorrow. (Or it is for me at least. :p) Make sure to elect a team captain and send me your moves by then.
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Re: CTF Practice Game 2

Postby M0rtimer » Sat Apr 04, 2015 2:39 pm

Still missing an action for the blue team, and no team captain has been elected. I'll delay the update until early tomorrow- Try and elect a captain by then as well, as he can provide substitute actions if need be.
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Re: CTF Practice Game 2

Postby M0rtimer » Sun Apr 05, 2015 2:24 am

Turn 1, part 1. Score: 0-0
Image

Things start off rather predictably - The only exceptions seem to be Nerre, who sticks in his square seemingly spacing out - And Yells at others, who begins by sprinting.

Turn 1, part 2. Score: 0-0
Image

And so this turn ends with most of the goblins having advanced two squares- The one exception being Yells at others, who has sprinted to stand beside his ally, Tumbles down a hill.

[spoil]Sorry Nerre- I find it especially bad as you did send a pm, but no actual moves yet and neither did any of your teammates substitute one...Then again, to be fair, this is the exact reason we have that clause in the rules. I'd heavily recommend the blue team to pick a captain so this doesn't happen again.

Looking to update tomorrow evening again, so +- 36 hours until next update - I could probably update earlier should I receive all actions before then, though.[/spoil]
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Re: CTF Practice Game 2

Postby M0rtimer » Mon Apr 06, 2015 3:28 am

Turn 2, part 1. Score: 1-1

Image

The round starts off excitingly - As Boar slayer immediately tackles into the guarding Carves a pumpkin!

[spoil]Boar slayers tackle bonus is negated by Carves's guarding, Carves gets a 10% defender bonus. Boar Slayer wins on 1-8, Carves wins on 9-20.

Roll: 19[/spoil]

The defender manages to stick out, winning a point for his team and 2 exp for himself! And the excitement is far from subsiding just yet- As both Yells at Others and Tumbles Down a Hill are advancing- Only to be intercepted by a tackling Hides cloth!

[spoil]1d2: On 1 Tumbles Down a Hill is targetted, on a 2 Yells at Others
Roll:2

Hides cloth gets a 10% tackle bonus, and a 10% defender bonus. Yells at Others takes a 5% penalty for sharing a space with a teammate. Hides cloth wins on 1-15, Yells at Others on 16-20.

Roll: 10[/spoil]

Hides cloth comes out victorious, earning 2 exp for him and a blue team point! Tumbles Down a Hill manages to make his escape however - As Nerre moves into a more defendable position.

Turn 2, part 2. Score: 1-1

Image

The second turn is far more bland in comparison, with no further tussles as most of the players stand either laying down on the ground or gloating over their fallen opponent. Tumbles Down a Hill manages to sprint foward through the middle however, earning him 2 advancement exp- As Nerre guards the empty flag space.

Blue team:
Nerre takes a 5% guard penalty until he moves
Hides cloth 2 exp
Boar slayer Must warp back as first action next turn

Red team:
Tumbles Down a Hill must wait 2 turns before sprinting again 3 exp
Yells at Others Must warp back as first action next turn
Carves a Pumpkin takes a 5% guard penalty until he moves 2 exp
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Re: CTF Practice Game 2

Postby SeeAMoose » Mon Apr 06, 2015 7:56 am

Hey M0rt, that isn't the move I sent in, I sprinted down row B instead of row C.
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Re: CTF Practice Game 2

Postby M0rtimer » Mon Apr 06, 2015 8:12 am

Woops, you're absolutely correct. I'll have the update edited in a moment, but in the meantime know that Tumbles is in B2, not C1.
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Re: CTF Practice Game 2

Postby SeeAMoose » Mon Apr 06, 2015 8:13 am

Thanks M0rt! I really appreciate it, I know it can be a pain to change these.
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Re: CTF Practice Game 2

Postby Nerre » Mon Apr 06, 2015 12:27 pm

It is edited now, right? Just so we know we can start planing tactics now.
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Re: CTF Practice Game 2

Postby M0rtimer » Mon Apr 06, 2015 12:32 pm

Yes, the update has been edited. :)
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Re: CTF Practice Game 2

Postby M0rtimer » Tue Apr 07, 2015 2:15 am

Sorry, I wanted to update and thought I got all actions, but I just realized that some of blue team's actions are impossible- Contacting them about those and giving them some time to change them.
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Re: CTF Practice Game 2

Postby M0rtimer » Wed Apr 08, 2015 2:22 am

Turn 3, part 1. Score: 1-1

Image

The round starts with little excitement- Boar slayer and Yells at Others warping back to opposite posts of the field, as no tussles are fought just yet- Rather, the goblins appear to ready up for next round...

Turn 3, part 2. Score: 1-2

Image

Which ends up being a great failure, as tackles fly left and right, but none actually hit- With the exception of Tumbles Down a Hill, who manages to intercept Boar slayer as he attempts to tackle into the flag square!

[spoil]Tumbles Down a Hill gets a chance to hit on a 2: Roll: 2

Tumbles Down a Hill gets a 20% tackle bonus. Boar slayer takes a 10% penalty for being caught in a tackle. Boar slayer wins on 1-4, Tumbles Down a Hill on 5-20

Roll: 9[/spoil]

Red point! And two more exp for Tumbles Down a Hill, one as final advancement exp, and one for taking down Boar Slayer.

Blue team:
Nerre 5% missed tackle penalty
Hides cloth 2 exp 5% missed tackle penalty
Boar slayer Must stand up as first action next turn.

Red team:
Tumbles Down a Hill must wait 1 turn before sprinting again 4 exp
Yells at Others 5% missed tackle penalty
Carves a Pumpkin 5% missed tackle penalty 2 exp[/quote]
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Re: CTF Practice Game 2

Postby SeeAMoose » Wed Apr 08, 2015 4:59 am

M0rt, as much as I love the extra xp, I'm pretty sure I should be at 4 xp (3 advancement, 1 tackle). I made the same mistake for someone last turn.
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Re: CTF Practice Game 2

Postby Arch Lich Burns » Wed Apr 08, 2015 6:26 am

Wait what? The previous turn moose was on b2. How did he get to a1?


And what does standing up do again?
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Re: CTF Practice Game 2

Postby SeeAMoose » Wed Apr 08, 2015 6:30 am

Each turn is two parts, I moved to A2 and then tackled A1.
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Re: CTF Practice Game 2

Postby M0rtimer » Wed Apr 08, 2015 7:30 am

SeeAMoose wrote:M0rt, as much as I love the extra xp, I'm pretty sure I should be at 4 xp (3 advancement, 1 tackle). I made the same mistake for someone last turn.


Oops yeah, forgot to fix last update after I had mistakingly put you at C1 and you still had 3 advancement exp. Fixed.
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Re: CTF Practice Game 2

Postby Arch Lich Burns » Wed Apr 08, 2015 10:09 am

so if I stand up what happens? does my opponet automatically attacks me or what?
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Re: CTF Practice Game 2

Postby ChuckDaRighteous » Wed Apr 08, 2015 10:26 am

He'd have to guard or tackle the square. Also he wouldn't get XP for attacking you as you stand up. So unless there is some strategic advantage to keeping you down, he likely won't do it. Chances are he'd rather move on to the flag.
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Re: CTF Practice Game 2

Postby SeeAMoose » Wed Apr 08, 2015 10:28 am

Shhh... my desire for the flappy goodness of the flag is supposed to be a secret ;)
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Re: CTF Practice Game 2

Postby M0rtimer » Thu Apr 09, 2015 3:02 am

Turn 4, part 1. Score: 1-3

Image

Things seem to start not too interesting, no tussles happening in the first half- But it seems very doubtful things are about to stay that way as we move to the second, what with Tumbles Down a Hill attempting to grab the flag- Already getting 1 point just for reaching their flag square.

Turn 4, part 2. Score: 3-3

Image

And that prediction turns out to be true - As cheered on by Nerre, Boar slayer tackles into their flag square as Tumbles Down a Hill attempts to grab it!

[spoil]Boar slayer gets a 10% tackle bonus, and a 5% cheer bonus from Nerre. Tumbles Down a Hill gets a 5% dodge bonus. Boar slayer wins on 1-12, Tumbles Down a Hill on 13-20.

Roll: 4[/spoil]

Blue point! Boar slayer finally comes out victorious, earning himself 2 exp as Tumbles Down a Hill is sent back to his half! Nerre also gets one exp for the succesful cheer. But excitement is not yet done- As Carves a Pumpkin tackles into a guarding Hides cloth!

[spoil]Hides cloth has a 10% defender bonus, but takes a 5% penalty from a missed tackle last turn. Carves a Pumpkin tackle bonus is negated by Hides cloth guarding, and takes a 5% penalty tackle from last turn. Hides cloth wins on 1-10, Carves a Pumpkin on 11-20.

Roll: 8[/spoil]

Another blue point as Hides cloth successfully defends! Yells at Others meanwhile, is sneaking up the northern flank, getting him some advancement exp in the progress.

Blue team:
Nerre 1 exp
Hides cloth 4 exp
Boar slayer 2 exp

Red team:
Tumbles Down a Hill Must warp back as first action next turn. 4 exp
Yells at Others 1 exp
Carves a Pumpkin Must warp back as first action next turn. 2 exp
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Re: CTF Practice Game 2

Postby M0rtimer » Fri Apr 10, 2015 6:03 am

Turn 5, part 1. Score: 3-3

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Yells at Others guards, clearly anticipating a tackle - It seems the other team was anticipating differently however, Nerre immediately tackling the square in front of him, though hitting only dirt- As Boar slayer and Hides cloth quickly advance, with Tumbles Down a Hill and Carves a Pumpkin warping back opposite them.

Turn 5, part 2. Score: 3-4

Image

As the turn progresses however, Nerre finds himself an easy target for the forward-tackling Yells at Others!

[spoil]Nerre takes a 10% penalty for being caught in a missed tackle. Yells at Others gets a 10% tackle bonus. Nerre wins on 1-6, Yells at Others on 7-20.

Roll: 17[/spoil]

Red point! And 1 exp for Yells at Others as he pins down Nerre, and another for advancing yet another square. Hides cloth and Boar slayer also gain 1 advancement exp, as they find themselves awfully close to the opposition...

Blue team:
Nerre must stand up as first action next turn. 1 exp
Hides cloth 5 exp
Boar slayer 5% sprint penalty next turn, cannot sprint for 2 turns. 3 exp

Red team:
Tumbles Down a Hill 4 exp
Yells at Others 3 exp
Carves a Pumpkin 2 exp
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Re: CTF Practice Game 2

Postby SeeAMoose » Fri Apr 10, 2015 6:08 am

Boar Slayer should only have a 5% sprint penalty next turn ;)
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Re: CTF Practice Game 2

Postby M0rtimer » Fri Apr 10, 2015 8:55 am

Seems I already got most actions, and final action is just waiting on a confirmation- So I'll likely be able to do a double update today. :)
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Re: CTF Practice Game 2

Postby Nerre » Fri Apr 10, 2015 11:34 am

"Boar slayer 5% sprint penalty next turn, cannot sprint for 2 turns. 3 exp"

Does a sprint penalty makes sense for next turn if he cannot sprint for 2 turns anyway?
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Re: CTF Practice Game 2

Postby Theis2 » Fri Apr 10, 2015 11:41 am

The penalty is not counting against your ability to sprint but is rather caused by sprinting giving you a penalty in tussles
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Re: CTF Practice Game 2

Postby ChuckDaRighteous » Fri Apr 10, 2015 11:42 am

It means he has a 5% penalty on tussles because he sprint.

edit: ninja known as theis
Last edited by ChuckDaRighteous on Fri Apr 10, 2015 11:42 am, edited 1 time in total.
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